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Chapter 3: 【Main Story:】 【Tempest 1: World of Windsworn】 【Trial 1: Unsuspecting Encounters and Enemies (1)】 After defeating the first group of foes you encountered on this island, you an

Guys! I am so happy to see interaction. Sorry for the late replies, but I completely forgot to turn on notifications. The next segment will come out soon.

Chapter 1 You grip the summoning stones, whispering your color of choice into them. They glow in a faint grey light, shimmering and sparkling from the faint sunlight peering into the room through

Chapter 2.4:

【Main Story:】
【Tempest 1: World of Windsworn】
【Trial 1: Traveler from Rhina (1)】

You check in with your units, and then begin the attack on the five standing in your way. You can see the Sword Knight and the Ax Fighter with their weapons ready to attack, they stand ahead of the two Clerics and the Blue Mage. And all five of them stand ahead of ???. ??? flicks her hair back and glares towards you all.

"Give it up. I'm never going to allow thieves like you to plunder the treasure of this land."

「VS Ax Fighter, Sword Knight, Cleric (A), Cleric (B), and Blue Mage」
「Turn Order」
Monie: Otherworldly Intelligence (Level 5)
Cleric (A): (Level 5)
Linasi: Princess of Neroi (Level 4)
Blue Mage: (Level 5)
Ax Fighter (Level 4)
Hira: Bloodstained Snow (Level 3)
Mare-Nave (90%): Rain Deity (Level 2)
Sword Knight: (Level 8 )
Cleric (B): (Level 1)
Nyrtale: Harvest Lorekeeper: (Level 4)

 

Spoiler

Shortened Notes:
Monie attacks Blue Mage with Reality Surge: Dealt 21 damage
Monie follows up with Reality Surge: Dealt 21 damage
Blue Mage defeated
Cleric (A) attacks Hira with Pain: Dealt 0 damage
Hira counters with Festive Santoku: Dealt 48 damage
Cleric (A) defeated
Hira takes 44 damage
Linasi attacks Cleric (B) with Strike: Dealt 8 damage
Cleric (B) counters with Strike: Dealt 0 damage
Linasi follows up with Strike: Dealt 8 damage
Cleric (B) defeated
Ax Fighter attacks Hira with Iron Ax: Dealt 10 damage
Hira defeated
Mare-Nave (90%) retreats
Sword Knight attacks Linasi with Brave Sword: Dealt 15 damage
Linasi defeated
Nyrtale attacks Ax Fighter with Pain: Dealt 8 damage
Ax Fighter takes 10 damage.

Monie attacks Sword Knight with Reality Surge: Dealt 22 damage
Monie follows up with Reality Surge: Dealt 22 damage
Sword Knight defeated
Ax Fighter attacks Nyrtale with Iron Ax: Dealt 7 damage
Ax Fighter follows up with Iron Ax: Dealt 7 damage
Mare-Nave (90%) attacks Ax Fighter with Iron Lance: Dealt 21 damage
Ax Fighter defeated.

You give the orders to Hira and Mare-Nave to retreat backwards, and allow the rest to take care of them. The two of them look at you a little anxiously about that order, but then nod their heads. Monie begins the battle by rising up into the air, glowing in her code-like glow. As you look up you can see her legs quavering slightly, but then you look towards Linasi who is struggling a lot more. Monie then dives down and fires the red, green, and blue shot from her fingers. This attack connects with the Blue Mage, dealing 21 damage, but the mage continues to stand, so Monie fires again, dealing 21 damage. The Blue Mage falls to the ground, his book sliding across the floor where ??? picks it up and puts into her bag. After the Blue Mage is defeated, Cleric (A) attacks. He points the staff at the most damaged unit of your team. The blast of red energy appears, but doesn't kill Hira. Hira then spins around, slicing through her neck before throwing the bloodied knife at the Cleric. The counter deals 48 damage, and the Cleric is defeated. The blood drops to the ground, splashing as it falls, and Hira takes 44 damage. Linasi wobbles on up next, pointing her staff at the other Cleric. She then twirls it and fires off a Strike. This beam hits the foe, dealing 8 damage. The Cleric lives and fires back with a Strike, but it is swiped out of the air by Linasi's staff. She then fires her second shot, dealing another 8 damage, causing the second Cleric to be defeated. The Ax Fighter is up next and he rushes forwards to finish the job on Hira. He swipes his Iron Ax down, and it cuts straight down Hira's clothes, splitting her dress almost in two. Hira takes 10 damage from this attack and falls to the ground. 

She's smiling as her head lands against the hard stone path. The Festive Santoku clanks as it bounces off the floor. She lays in a massive pool of blood from her many self-induced cuts. While she falls, you can hear her utter her last words. 

"This felt great. Winter resolution, completed."

Mare-Nave then retreats backwards as to oblige with your orders, but she holds her lance ready to attack. The Sword Knight then slowly moves forwards, and cuts down on Linasi. She lifts this sword with an unique design of negative space within the blade, and slices against Linasi. The sword swipe deals 15 damage, and Linasi also falls to the ground. 

She almost slips backwards, her skirt lifting up to reveal the diaper you gave her. She lies on the ground next to Hira. The blood pouring out from Hira slowly travels over to Linasi, mixing with her skin as they both lie motionless.  The easy to spot diaper slowly becoming more and more yellow as she releases a long and steady stream through her unconsciousness. With your excellent hearing you notice the delightful sound of the pressure of her urine being released. Before Linasi falls to the ground, you hear her say something.

"I hope I helped..."

Nyrtale attacks last, striking out at the Ax Fighter with Pain. The burst of red energy emerges, dealing 8 damage. The Ax Fighter then flinches as he takes another 10 after being attacked. Nyrtale holds a more open stance with his legs apart, and he twirls the staff between them. Monie then rushes forwards and shoots at the Sword Knight. The red, green, and blue shots spiral out and deal 22 damage. The first shot wasn't enough to kill, so Monie rises up again and fires down upon the Sword Knight, dealing another 22 damage, causing her to fall to the ground, dropping her Brave Sword. The Ax Fighter then runs ahead and cuts through Nyrtale, dealing 7 damage with his first and second swipes, but Nyrtale holds on, not falling to the ax wielder. Lastly, Mare-Nave then runs in, thrusting through the Ax Fighter with her Iron Lance. This stab deals 21 damage, and the Ax Fighter falls to the ground.

??? then looks towards you all. "Tch, guess I can't just eliminate all of the thieves of this country. Seems like the only way to stop people like you is to get the treasure myself. Virila Mor~Na, don't cross me again, next time I won't hesitate to smite you down to size." She then walks away, going up through the steep streets towards a mountain covered in fog. 

You look at your party, assessing the damage. 

「Levels:」
EXP:
Nyrtale: 125
Monie: 160
Mare-Nave: 130

Mare-Nave (90%): Level increased to Level 4
HP: 18-19
Atk: 22-23
Spd: 4-5
Res: 7-8
"That is to be expected coming from a creator. Nothing too special." -Mare-Nave (90%)

Nyrtale: Level increased to Level 5
HP: 25-26
Res: 13-14
"I am only meant to observe the festivities after all." -Nyrtale

Monie: Level increased to Level 6
HP: 19-20
Atk: 18-19
Spd: 14-15
Def: 7-8
Res: 10-11
"Ai, this is for you." - Monie

「Bladder:」
Linasi: 0
Hira: 6
Mare-Nave (90%): 12
Monie/Nyrtale: 14

You may now either return to the Rain Abyss, go to the Depth of Abyss, or stay in Windsworn. While in Windsworn you can interact with the world here, as well as purchase items and explore. 


Gained:
-25 AP
 

Oh, and sorry for being inactive for about 8 days. Whoops. But I'm back now. For a bit.

Probably. 

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Oh yea. To mention.

If you decide to stay in the realm you entered through a Tempest, you can both access Depth of Abyss as well as other stores. Additionally, while in here you have as long as you like before entering the next level. However by staying, you are locked into only being able to enter the next Trial in the sequence, unless there are no others. 

Voting period of leaving or staying ends on December 12th.

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46 minutes ago, Unbeknownst said:

@Red31299 Don't forget there's only a limited number of units fieldable at a time. So depending on the map, expanding the roster only really allows for diversification of unit types, not more units brought to battle. 

Fair yes.
Would like to visit a shop regardless, was interested in what other characters OP has in store.

Edited by Red31299 (see edit history)
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Current AP: 29

「Items:」
Potty Pad
- Reduces penalties of peeing in the open, although slightly more dignified than diapers, many units would still prefer not to use them.
- 5 AP

「Weapons:」
Pain (Nyrtale: Harvest Lorekeeper)
- MT: 4
- Range: 2
- Durability: 40
- If unit initiated, deals 10 damage to target after combat
- 2 AP

Lantern Staff (Nyrtale: Harvest Lorekeeper)
- MT: 9
- Range: 2
- Durability: 15
- Grants Res + 6
- If unit initiates combat, calculates damage from staff like other weapons
- 5 AP

Lantern Staff + (Nyrtale: Harvest Lorekeeper)
- MT: 12
- Range: 2
- Durability: 15
- Grants Res + 6
- If unit initiates combat, calculates damage from staff like other weapons
- 9 AP

Strike (Linasi: Princess of Neroi)
- MT: 6
- Range: 2
- Durability: 30
- 4 AP

Strike + (Linasi: Princess of Neroi)
- MT: 9
- Range: 2
- Durability: 20
- 7 AP

Neroi Sunrise (Linasi: Princess of Neroi)
- MT: 10
- Range: 2
- Durability: 10
- Calculates damage from staff like other weapons
- After attacking, deals 10 damage to foe after combat
- 12 AP

Ursuana Harpoon (Mare-Nave (90%): Rain Deity)
- MT: 8
- When unit drops a foe’s HP to 0%, grants Def +5 to adjacent allies until the end of unit’s next actions. Additionally, heals those allies for 5 HP.
- Unit can counterattack regardless of range.
- 11 AP

「Skills:」
Heal (Linasi: Princess of Neroi)
- Slot: A
- Recharge: 4 turns
- Heals a single target for HP = Unit’s Atk/3 + 4
- 8 AP

Night Sky (Monie: Otherworldly Intelligence)
- Slot: A
- Recharge: 3 turns
- Boosts damage dealt by 50%
- 6 AP

Night Sky (Hira: Bloodstained Snow)
- Slot: A
- Recharge: 3 turns
- Boosts damage dealt by 50%
- 6 AP

New Moon (Mare-Nave (90%): Rain Deity)
- Slot A
- Recharge: 3 turns
- Treats foe's Def/Res as if reduced by 30% during combat
- 6 AP

Spur Def I (Mare-Nave (90%): Rain Deity)
- Slot: B
- Recharge: 3 turns
- Grants Def + 5 to allies during combat.
- 6 AP

「Passives:」
Darting Blow I (Monie: Otherworldly Intelligence)
- Slot: A
- If unit initiates combat, grants Spd +2 during combat.
- 3 AP

Dive Bomb II (Monie: Otherworldly Intelligence)
- Slot: B
- At start of combat, if both unit's and foe's HP ≥ 90% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
- 6 AP

Warding Blow I (Nyrtale: Harvest Lorekeeper)
- Slot: A
- If unit initiates combat, grants Res +2 during combat.
- 3 AP

Chill Res I  (Nyrtale: Harvest Lorekeeper)
- Slot: C
- At start of turn, inflicts Res -3 on the foe with the highest Res through its next actions.
- 3 AP

Live To Serve I (Linasi: Princess of Neroi)
- Slot: B
- When unit heals another via use of a staff, unit gains HP = 25% of the healing granted.
- 3 AP

Grey EXP II (Linasi: Princess of Neroi)
- Slot: C
- While unit lives, all Grey allies gain 1.5x Exp.
- 6 AP

Vantage I (Hira: Bloodstained Snow)
- Slot: B
- If unit's HP ≤ 25% and foe initiates combat, unit can counterattack before foe's first attack.
- 3 AP

Brazen Atk/Spd I (Hira: Bloodstained Snow)
- Slot: A
- At start of combat, if unit's HP ≤ 80%, grants Atk/Spd+3 during combat.
- 3 AP

Atk/Def Spar I (Mare-Nave (90%): Rain Deity)
- Slot: A
- If unit initiates combat, grants Atk/Def + 1, and nullifies any penalties to Atk and Spd granted to unit.
- 3 AP

Special Spiral I (Mare-Nave (90%): Rain Deity)
- Slot: B
- If unit initiates combat and unit's Skill triggers before or during combat, grants Skill cooldown count-1 after combat
- 3 AP

「Units:」
Hira Revive:
- 2 AP

Linasi Revive: 
- 2 AP

Summoning Stone:
- 10 AP

【Current Banners】
Winter Break:
- Focus units;
- Reo: Snow Angel (Grey Tome)
- Asher: Silent Night (Grey Dagger)
- Hira: Bloodstained Snow (Red Dagger)
- Apocynaceae: Last Sleep (Green Dagger)

Focus: New Heroes: (Free Summon active)
- Focus units;
- Nistrata: Angel in Disguise (Blue Tome)
- Quint: Forest Pathfinder (Grey Bow)
- Asher: Distant Brooding (Grey Tome)
- Emeline: Arcane Trickery (Staff)

To Futures Untold: (Free Summon Active)
- Vimi: Resolutions (Grey Bow)
- Nyr: Reassured Blade (Sword)
- Es: Rakura Reborn (Red Tome)
- Vyron: New Dawn (Blue Tome)

Edited by アイミ (see edit history)
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Just now, Red31299 said:

Items:
Are 3 more diapers available? If so buy those. (-4)

Revive Hira and Linasi (-4)

Skills:
Buy the Ursuana Harpoon for Mare-Nave (-11)
Buy a [Heal] for Linasi (-8)

and how many summoning stones do we have?

There are no diapers, you have no summoning stones, but you do have two free summons on the new banners. 

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Aight guys. I'll be working on the next section tomorrow. But I have a question for you guys. I have tons of characters to add into the game, and was wondering if you would prefer me add in more female characters, male characters, or keep it how I have been doing it? (I'll ask this question every few months. In case answers change.)

Female leaning: 5:7 (Females to total characters)
Male leaning: 2:5 (Males to total characters)
Neutral: 4:6 (Females to total characters)
「Roughly」

Also, a few other things I can do.

Would you like me to show summoning odds? If you wish for me to do that, I can show you the exact chance of getting a specific rarity, weapon type, movement type, or character. 

And would you like me to give basic options for mid chapter combat, things like options for attack, defend, wait, and retreat?

And would you like me to give updates on new banners and their details? Things like characters included, dates, and skills.

Edited by アイミ (see edit history)
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1 minute ago, Red31299 said:

1. Females
2. Summoning odds? Yeah sure.
3. Yes please.
The one thing drawing me the most towards this interactive... aside from experimentation and diapering as many girls as possible potentially  is the world and characters you've created.
 

Oh really?! Well, I hope to show off as much of it as possible then. I'll be working on expanding the interaction a bit, by making mid Tempests have more things to do, adding in special events for new story pieces and rewards, and other things like that.

(And speaking of events. There should be one coming out in Late December or Early January for limited time special heroes and maps.) 

But yea. I'll add in those changes soon. Changing up the character releases a little bit, adding in the values, and then adding in small options to make things easier.

But, would you like the last thing I suggested? 

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Just now, アイミ said:

Oh really?! Well, I hope to show off as much of it as possible then. I'll be working on expanding the interaction a bit, by making mid Tempests have more things to do, adding in special events for new story pieces and rewards, and other things like that.

(And speaking of events. There should be one coming out in Late December or Early January for limited time special heroes and maps.) 

But yea. I'll add in those changes soon. Changing up the character releases a little bit, adding in the values, and then adding in small options to make things easier.

But, would you like the last thing I suggested? 

That would be wonderful as well, thank you.

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