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And while I wait for the rest of the next ideas to come in I will tell you about the two banners and sub stories that are available currently. 

The two open banners are:
Festive Harvests (Until December 13th)
Winter Break (Until January 13th)

These banners feature focus heroes dressed for the seasons, all of them brining a unique playstyle with them. 

Festive Harvests Unit Look:
(Units typically abbreviated as "A!" with the name following)
Nyrtale: Harvest Lorekeeper (Staff)
Vorke: Autumnal Windsword (Ax)
Emeline: Harvest Trickster (Red Tome)
Sara: Fall Leaves Teacher (Blue Bow)

Winter Break Unit Look:
(Units typically abbreviated as "W!" with the name following)
Reo: Snow Angel (Grey Tome)
Asher: Silent Night (Grey Dagger)
Hira: Bloodstained Snow (Red Dagger)
Apocynaceae: Last Sleep (Green Dagger)


「A! Nyrtale
Nyrtale, a lorekeeper from a distant land, now on Silvas, learning the lore and customs of their Harvest Festival.

Stats:

50 HP
43 Atk
30 Spd
15 Def
35 Res

Weapon: 

Lantern Staff +
MT: 12
Grants Res + 6
If unit initiated combat, calculates damage from staff like other weapons

Passives:

Mirror Strike 2
If unit initiates combat, grants Atk/Res +4 during combat.

Chill Res 3
At start of turn, inflicts Res -7 on the foe with the highest Res on the enemy team.」

「A! Vorke
Vorke, captain of the Windsworn Windswords, now brought to the Harvest Festival to compete and bring back funds for the orginization.

Stats:

70 HP
38 Atk
10 Spd
45 Def
15 Res

Weapon:

Scythe of Harvests
MT: 10
If foe initiates, grants Def/Atk + 5 during combat.

Passives:

Distant Counter
Unit can counterattack regardless of range.

Vengeful Fighter 3
If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)

Seal Atk 3
Inflicts Atk-7 on foe through its next action after combat.」

「A! Emeline
A student of Secosta Magic Academy, Emeline is out on the streets of the Harvest Festival, searching for people to trick in the good spirits of the season.

Stats:

33 HP
55 Atk
53 Spd
34 Def
12 Res

Weapon:
Flame Trick
MT: 8
Unit can counterattack from any range.
If unit initiates, and unit’s hp ≥ 50%, unit can make a follow up attack before foe can counter.

Passives:

Close Def 3
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat.

Wings of Mercy 3
If an ally's HP ≤ 50%, unit can move to a space adjacent to that ally.」

「A! Sara
The teacher of hexes has put down her spellbook, instead picking up a seasonal bow, ready to show off that she's not just a magical professor for her spells.

Stats:

43 HP
26 Atk
30 Spd
44 Def
24 Res

Weapon:
Compound Abscission Bow
If unit’s Def > foe’s Res, grants Def + 7 during combat
If foe initiates, and unit's HP is 100%, doubles combat bonuses to unit’s Def and Atk during combat.

Passives:

Atk/Def Push 3
At start of combat, if unit's HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat.

Red Tomebreaker 3
If unit's HP ≥ 50% in combat against a red tome foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.」

「W! Reo
The Prodigy of a distant land has set down her spellbook and picked up the kettle to make a hot chocolate worthy of an angel.

Stats:

44 HP
46 Atk
8 Spd
37 Def
46 Res

Weapons:
Angel's Cocoa +
MT: 10
Effective against infantry foes.
If foe initiates combat, and unit attacked, restores HP equal to 40% of the damage dealt.

Passives:

Atk/Res Form 3
If unit is within 2 spaces of an ally, grants Atk/Res+X to unit during combat (X = 2 × number of allies within 2 spaces, + 1; max 7).

Angel's Light
If unit deals damage to foe using a special, restores HP equal to X% of unit's max HP. (X = unit's max Special cooldown count value × 5, + 10; max 100). (Triggers even if 0 damage is dealt.)」

「W! Asher
The quiet kid at the magic academy has exited the dark corner to help decorate and bring a little festive cheer.

Stats:

25 HP
35 Atk
45 Spd
20 Def
25 Res

Weapon:
Star Topper +
MT: 16
If unit initiates combat, and unit's Spd > foe's Spd, grants Atk/Spd/Def/Res + X during combat. (X = 3 x number of allies within 2 spaces, +2; max 11)
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Passives:

Null Follow-Up 3
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

Spd Smoke 3
Inflicts Spd-7 on foes within 2 spaces of target through their next actions after combat.」

「W! Hira
Still destined on ending her life, Hira joins in with her fellow classmates to give gifts and make people a little happier in their own lives.

Stats:

HP: 80
Atk: 12
Spd: 20
Def: 25
Res: 25

Weapon:
Festive Santoku
MT: 16
During combat, if unit initiated combat, or unit can counterattack, grants Atk/Spd +30, after combat, deals damage equal to 70% of the damage dealt.
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Passives:

Vantage 3
If unit's HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack. 

Brazen Atk/Spd 4
At start of combat, if unit's HP ≤ 80%, grants Atk+9 and Spd+10 during combat. 」

「W! Apocynaceae
The tired, scatter-brain fairy-like student rests down by the fire, ready to sleep through the growing cold.

Stats:

HP: 37
Atk: 40
Spd: 22
Def: 40
Res: 20

Weapon:
Sleepy Stocking +
MT: 8
If foe initiates, negates all "Effective against flying bonuses", and grants unit Def/Res +4 during combat.
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Passives:

Close Foil
If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range.

Aerobatics 3
Unit can move to a space adjacent to any nearby infantry, armored, or cavalry ally.」

Edited by アイミ
I'm stupid and messed up the weapon effect of Festive Santoku. (see edit history)
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Chapter 3: 【Main Story:】 【Tempest 1: World of Windsworn】 【Trial 1: Unsuspecting Encounters and Enemies (1)】 After defeating the first group of foes you encountered on this island, you an

Guys! I am so happy to see interaction. Sorry for the late replies, but I completely forgot to turn on notifications. The next segment will come out soon.

Chapter 1 You grip the summoning stones, whispering your color of choice into them. They glow in a faint grey light, shimmering and sparkling from the faint sunlight peering into the room through

Chapter 1.3

After defeating the Sword Knight, you search out the remaining Knight. They wield a large ax, and have the same dark armour as the fallen Sword Knight. You look to the group, ordering them into a new formation, sending Linasi down the West side, Nyrtale up North, and Monie in the middle of both. 

"You need me?" Linasi asks as you order her to flank.
"I'll take this chance." Nyrtale says to himself quietly as he is ordered to do the same.
"Okay everyone!" Monie says to herself excitedly as she clutches her dragonstone and begins the march to the enemy. 

Your heroes get within striking range, bringing the assault to the Ax Knight. 

「VS Ax Knight」
「Turn Order.」
Linasi: Princess of Neroi (level 1)
Nyrtale: Harvest Lorekeeper (Level 1)
Monie: Otherworldly Intelligence (Level 2)
Ax Knight (Level 4)

 

Spoiler

Shortened Notes:
Linasi attacked Ax Knight with Strike: Dealt 7 damage
Nyrtale attacks with Pain: Dealt 7 damage
Ax Knight takes 10 damage after combat
Monie attacks Ax Knight with Reality Surge: Dealt 26 damage
Ax Knight defeated.

EXP:
Linasi: 113
Nyrtale: 113
Monie: 110

Linasi starts the attack by twirling her staff, pointing the glowing crystal at its head towards the knight. A small blast of white energy flies out, dissipating after hitting the target. Dealing 7 damage. After hitting the target she nods towards Nyrtale who leaps up high into the air, flipping forwards with his staff. A burst of red energy appears on his target, dealing 7 damage. Nyrtale lands, spinning the staff back onto his back. The knight winces more as he takes 10 more damage, allowing Monie to go forwards and attack. She rises into the air, pointing downwards, aiming Reality Surge. The blast of red, blue and green light flies down, hitting the Knight. His ax falls to the ground and the group walk towards each other, high-fiving as they meet. 

"Great job everyone!" Monie congradjulates. 
"We all did a good job there! Even you Nyrtale!" Linasi says excitedly.
"It was very impressive indeed." Nyrtale replies. 

「Levels:」
EXP:
Linasi: 113
Nyrtale: 113
Monie: 110

Linasi: Level increased to Level 2
HP: 20-21
Spd: 8-9
Res: 11-12
"Sorry, I'll do better next time." -Linasi

Nyrtale: Level increased to Level 2
HP: 23-24
Atk: 10-11
Def: 5-6
Res: 11-12
"I have grown a lot from this festival" -Nyrtale

Monie: Level increased to Level 3
HP: 18-19
"So this is how the feather falls?" -Monie

「Chapter Review:」

「Unit Review:」
Linasi: Leveled up to Level 2
Nyrtale: Leveled up to Level 2
Monie: Leveled up to Level 3
Linasi: Bladder increased to 4
Nyrtale: Bladder increased to 3
Monie: Bladder increased to 3

「Enemy Conditions:」
Ax Knight: Defeated. 

【https://docs.google.com/spreadsheets/d/1PNUVQe1iuJFW9WZCuEt6WXZY6s-iCq5FymGGIqULKKM/edit#gid=0】
【Character Information Sheets: ^】

「One Group Remains」
「What would you like to do?」
「Voting period ends on November 20th」

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Chapter 1.4

After defeating the Ax Knight, you look up towards your next foes. One of them wields a long bow with a quiver hanging by his side, and the other has a long lance. They're quite far away, and don't seem to plan on moving towards you at all. You formulate the plan of using Monie to fight the lance wielder alone, while Nyrtale and Linasi take the other one.

"Very well." Nyrtale says to himself as he picks his staff back up.
"I'll do my best!" Linasi cheers as she runs behind Nyrtale.
"...For you Ai." Monie says to herself as she walks away from both you and the rest of the group.

After a very brief moment you reach the foes.

「VS Lance Fighter + Bow Fighter」
「Turn Order:」
Monie: Otherworldly Intelligence (Level 3)
Linasi: Princess of Neroi (Level 2)
Nyrtale: Harvest Lorekeeper (Level 2)
Bow Fighter (Level 3)
Lance Fighter (Level 3)

 

Spoiler

Shortened Notes:
Monie attacks Lance Fighter with Reality Surge: Dealt 24 damage
Lance Fighter Defeated
Linasi attacks Bow Fighter with Strike: Dealt 3 damage
Bow Fighter counters with Iron Bow: Dealt 19 damage
Nyrtale attacks Bow Fighter with Pain: Dealt 3 damage
Bow Fighter counters with Iron Bow: Dealt 14 damage
Bow Fighter takes 10 damage
Bow Fighter attacks Monie with Iron Bow: Dealt 24 damage (Critical!)
Monie Defeated
Linasi attacks Bow Fighter with Strike: Dealt 3 damage
Bow Fighter counters with Iron Bow: Dealt 19 damage
Linasi Defeated
Nyrtale attacks Bow Fighter with Pain: Dealt 3 damage
Bow Fighter Defeated

EXP:
Monie: 130
Linasi: 110
Nyrtale: 110

Monie grabs her dragonstone, twirling into the air. She nervously looks towards the bow-wielder, but she calms herself as she points towards her target of the Lance Fighter. The streak of red, blue, and green flows from her fingertips, dealing 24 damage. The Lance Fighter drops to the ground, her lance cracking as she falls. From above Monie looks down towards her allies. Linasi spins around, twirling the staff in her hand before stopping and firing a blast towards the Bow Fighter. This shot streaks through the air, crackling as it hits. This shot dealt 3 damage. The Bow Fighter recoils slightly, but picks up an arrow and fires it at Linasi. Through the air, this arrow flies and hits Linasi in her leg, she staggers a little as she takes 19 damage. After the Bow Fighter attacks, Nyrtale throws his staff into the air. He leaps up towards it, and swings it towards the Bow Fighter, the red sparks emerge around him, dealing 3 damage. After Nyrtale lands, his target takes another 10 damage. Once again however, the Bow Fighter isn't phased much by the weaker attacks from the staves. He twirls an arrow, notching it into place. He raises the bow, releasing the arrow. It hits Nyrtale dead on, dealing 14 damage. With the Bow Fighter's next arrow, he places it into the bow, spins directly around, and fires it towards the airborne Monie. The arrow cuts through the air, slicing through Monie's blazer. This arrow deals a critical 24 damage to Monie. 

"Another crash?" Monie says to herself. She begins falling to the ground, her hand reaching towards the sky. Her limp body lands, flopping as it hits the grass. The electrical crackles around her fade, and her dragonstone rolls out of her hand.

Linasi clutches her staff and fires another blast. This hits, dealing another 3 damage. The Bow Fighter clutches another arrow, firing it at Linasi. It rips through her white dress, hitting her in the stomach. The shot deals 19 damage, and Linasi drops her staff.

"So this is... Goodbye?" She says. Her silver staff bounces and falls into the grass by her lifeless body's side. Her grip becomes completely loose, and her face stays planted on the cold ground.

Nyrtale grabs his staff, spinning it as he casts Pain on the last other living target. The red sparks appear, and deal 3 damage. The quiver spills out its arrows and the bow drops to the ground as the Bow Fighter is defeated.

「Levels:」
EXP:
Linasi: 110
Nyrtale: 110
Monie: 130

Linasi: Level increased to Level 3
HP: 21-22
Atk: 9-10
Spd: 9-10
Res: 11-12
"These are good results!" -Linasi

Nyrtale: Level increased to Level 3
Atk: 11-12
Res: 12-13
"What a waste of potential." -Nyrtale

Monie: Level increased to Level 4
Atk: 16-17
Def: 6-7
"So this is how the feather falls?" -Monie

「Chapter Review:」

「Unit Review:」
Linasi: Leveled up to Level 3
Nyrtale: Leveled up to Level 3
Monie: Leveled up to Level 4
Linasi: Bladder increased to 8
Nyrtale: Bladder increased to 5
Monie: Bladder increased to 5

「Enemy Conditions:」
Bow Fighter: Defeated
Lance Fighter: Defeated

「Unit Conditions」
Linasi: Defeated
Monie: Defeated
Strike (Linasi): 37 Durability
Pain (Nyrtale): 37 Durability

【https://docs.google.com/spreadsheets/d/1PNUVQe1iuJFW9WZCuEt6WXZY6s-iCq5FymGGIqULKKM/edit#gid=0】
【Character Information Sheets: ^】

As the last of your foes falls to the ground you begin to hear a slow cello begin to play, the area around you fades into a dark purple, and your allies, both alive and fallen fade away. You look around here, and see nothing but endless void. 

"Welcome Master, to the Depth of Abyss. This place is something special. A store for everyone's souls, a gateway between the realms of the Tempest, Home, and Castle. This is where you will prepare for your next battles, so I suggest you choose wisely on what it is you wish for. Also while you are here, you can sacrifice units to others, allowing that unit to be able to learn up to five skills or passives of the unit sacrificed. Additionally, with some weapons, you can give them to other units through sacrifice. The battles to come are something much different from what you just witnessed, preparation will be of the utmost importance. So now that you are here, allow me to introduce the goods on sale. Each time you enter the Depth of Abyss, you will be awarded Abyss Points. These points are the currency of this store. Here you can refresh weapons, revive allies, or summon new ones. I guess I'll start by giving you what you earned from the last battle."

「Gained:」
- 14 AP
- 3 Summoning Stones

"With the AP you just recieved, you can buy weapons for your heroes, new skills for them, or items even. Please make sure you buy everything you wish for your next battle. You cannot return here once you leave. Good luck Master."

「Items:」
Diapers (Pack of 3)
- Mitigates the Wet condition, as well as preventing debuffs from high Bdr. Can only be used once per leak. Some units will not take kindly to these.
- 4 AP

「Weapons:」
Pain (Nyrtale: Harvest Lorekeeper)
- MT: 4
- Range: 2
- Durability: 40
- If unit initiated, deals 10 damage to target after combat
- 2 AP

Lantern Staff (Nyrtale: Harvest Lorekeeper)
- MT: 9
- Range: 2
- Durability: 15
- Grants Res + 6
- If unit initiates combat, calculates damage from staff like other weapons
- 5 AP

Lantern Staff + (Nyrtale: Harvest Lorekeeper)
- MT: 12
- Range: 2
- Durability: 15
- Grants Res + 6
- If unit initiates combat, calculates damage from staff like other weapons
- 9 AP

Strike (Linasi: Princess of Neroi)
- MT: 6
- Range: 2
- Durability: 30
- 4 AP

Strike + (Linasi: Princess of Neroi)
- MT: 9
- Range: 2
- Durability: 20
- 7 AP

Neroi Sunrise (Linasi: Princess of Neroi)
- MT: 10
- Range: 2
- Durability: 10
- Calculates damage from staff like other weapons
- After attacking, deals 10 damage to foe after combat
- 12 AP

「Skills:」
Heal (Linasi: Princess of Neroi)
- Slot: A
- Recharge: 4 turns
- Heals a single target for HP = Unit’s Atk/3 + 4
- 8 AP

Night Sky (Monie: Otherworldly Intelligence)
- Slot: A
- Recharge: 3 turns
- Boosts damage dealt by 50%
- 6 AP

「Passives:」
Darting Blow I (Monie: Otherworldly Intelligence)
- Slot: A
- If unit initiates combat, grants Spd +2 during combat.
- 3 AP

Dive Bomb I (Monie: Otherworldly Intelligence)
- Slot: B
- At start of combat, if both unit's and foe's HP = 100% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
- 3 AP

Warding Blow I (Nyrtale: Harvest Lorekeeper)
- Slot: A
- If unit initiates combat, grants Res +2 during combat.
- 3 AP

Chill Res I  (Nyrtale: Harvest Lorekeeper)
- Slot: C
- At start of turn, inflicts Res -3 on the foe with the highest Res through its next actions.
- 3 AP

Live To Serve I (Linasi: Princess of Neroi)
- Slot: B
- When unit heals another via use of a staff, unit gains HP = 25% of the healing granted.
- 3 AP

Grey EXP I (Linasi: Princess of Neroi)
- Slot: C
- While unit lives, all Grey allies gain 1.25x Exp.
- 3 AP

「Units:」
Monie Revive:
- 2 AP

Linasi Revive: 
- 2 AP

Summoning Stone:
- 10 AP

「Tutorial Tempest Complete」
「What would you like to choose from the Depth of Abyss?」
「What three colors would you like to summon on with your summoning stones?」
「What banner would you like to summon on?」
- Festive Harvests:
- Winter Break:
「Voting period ends on November 23rd」

Edited by アイミ (see edit history)
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11 minutes ago, RMTB said:

Ah? I thought they could be saved?
Summoning wise sure, red and blue on "Festive Harvests" with green on "Winter Break".

They can be saved, however the maps after Tutorial require at least five. Diapers can also be saved if you want.

So. Yea.

Well, most maps.

10 minutes ago, アイミ said:

They can be saved, however the maps after Tutorial require at least five.

So. Yea.

Well, most maps.

I just started you all with three so that it's easier for us all to get into.

Edited by アイミ (see edit history)
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Oh, something I also forgot to mention. 
Now that you have finished the trial, you may now enter other Tempests. Tempests are split into three types. Seasonal, Story, and Supplementary.

Seasonal Tempests are swapped out every once in a while, commonly focusing on recent and upcoming units. 
These Tempests include:

Banner Maps: A set of up to six trials based off the units of a new banner. Grant Summoning Shards on the first completion of each difficulty level.
Season Trials: A set of multiple trials in a row. Grant better rewards, however cannot prepare between trials.

Story Tempests last forever, going through the main story of this game. As new units are released, more story maps will be added. However, seasonal units do not count towards new story levels being added. These, just like Banner Maps grant Summoning Shards after completion.

Supplementary Tempests are switched out after every voting session. These focus on a specific unit type, allowing you to get extra EXP for them if you complete the trial.


There are four current Tempests. 

Story: Chapter 1
Festive Harvests (2022)
Winter Break (2022)
Special Training (Bows)

Each Tempest has a few difficulty levels, changing the power, amount, and tactics of the enemy. 
The scale goes from 1-10 on Special Training maps, and on Season Trials, but only from 1-4 on the rest of the maps.

1 is the easiest, and 10/4 is the hardest.

「What Tempest would you like to enter next? (Also include the level desired.)」
 

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Summoning:

Roll 1: 50% Red, 33% Green, 17% Blue
Rolled 97: Red
Banner: 50% Festive Harvests, 50% Winter Break
Rolled 25: Winter Break

Roll 2: 40% Red, 40%, Green, 20% Blue
Rolled 23: Green
Banner: 60% Festive Harvests, 40% Winter Break
Rolled 6: Winter Break

Roll 3: 50% Red, 25% Green, 25% Blue
Rolled 11: Blue
Banner: 75% Festive Harvests, 25% Winter Break
Rolled 49: Festive Harvests.

Items:

Bought:
Monie Revive
Linasi Revive
Grey EXP 1 (Linasi)
Dive-Bomb 1 (Monie)
Diapers

 

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Chapter 2:
【Main Story:】
【Tempest 1: World of Windsworn】
【Trial 1: Traveler from Rhina (1)】

After buying the two revives, the two skills, and a pack of diapers, you are transported back into the halls of your ruined castle. Both Linasi and Monie are back up and well. Monie is floating around as she reads some of the books that remain in the castle. Nyrtale is by the throne, analyzing its crumbled remains. And Linasi is sitting at one of the tables, her hand is between her legs, and her feet are constantly bouncing. But you don't pay too much attention to any of them, instead looking towards your Summoning Stones from the last battle. You think about what kinds of people you would want for this next battle, and as you do you whisper the color into the stone. 

You step up, whisper the word green into the stone, then throw it against the wall. It shatters and a very thin light emerges. Through the light is a half-asleep person. They have slightly longer ears, and long, braided, light green hair. They have a long blue shirt, and brown shorts that expose their paler skin. They clutch a large green tome in their hand. 

"I. Am Terrowin. I'll help you out at some point, for now I'll sit down and sleep." Terrowin yawns before sitting down next to Linasi and resting his head on the cold metal table.

You pick up the next stone, enchanting it with the ideas of red heroes. You throw it, and it spins, shattering as it hits the wall. A burst of bright light emerges, and as you look away it slowly fades. You turn back to see a thin and dainty figure standing there. A girl with nearly corpse-like white skin wearing a warm red outfit clutches a knife before you. Her hair is split into two long, lilac pigtails reaching down to her hips, and her eyes are a mysterious, faded purple. She has a red coat-dress, trimmed with white and gold. On her feet are two long grey boots, and the knife in her hand is slowly dripping blood. As you look closer to her thighs, neck, and arms you notice more injuries. Around her neck is fading rope-burn, and her thighs and arms have blood trickling down them. 

"Participation in this festival should be the last thing I am worthy for. However Winter Break is not optional, so while I study how to end this, I'll try and make others feel better." She says as she walks to your side.

The last stone is clutched in your hands. You grip it and whisper blue into it. As it shatters against the wall from your throw, a bright flash of gold light emerges. From the light you can see the silhouette of a tall figure. On her back is a long spear, and you see her walk out of the light. She wears thin blue silks, underneath is a pale purple bikini. Her hair is a light blue, and is tied down the back into a single braid. 

"Guardian Deity, Bringer of Rain, Creator of the Azure. Those are my names, but I, Mare-Nave am obligated to be by your side. May you wield my powers well." She says, almost instructing you to not mess up too badly. 

You look towards your entire party of heroes, each with different specialties, and all ready to help fight for you. Then you begin marching onwards to the next tempest. As you reach the gates a singular one draws to your eyes. The golden arch and the blue mist entices you into it. And as you walk through, you see yourself in the middle of a town. There are long and winding streets of cobble up towards a statue of someone. As you enter you hear the voice of someone.

"Hold it right there." The voice yells out to you.
"I have taken up the mantle of protecting the people of this town." You look up the hill to see a girl with long grey-silver hair, she is clutching a tome in her hand, and her gaze is entirely unwavering from you.
"People come and plunder from here all the time, searching for the treasure of gods. I'm here to put an end to it all." She flicks her hair back and steps forwards.
"Stand down or feel the wrath of my heaven upon you."

You look around to see what enemies there are to face here. As you do you notice four groups of people. 
- To your left is a Bow Fighter and a Thief
- To the right is a Sword Fighter, Lance Fighter, and Red Mage
- Ahead, but before the statue is a Sword Knight, Cleric, and Ax Fighter
- And behind the statue, is a Cleric, Blue Mage, and ???.
- ??? Appears to be a Green Mage of some sort.

「Choose 5 units:」
「Who would you like to send in, and what would you like to do?」
「Items such as diapers may be equipped before combat」
「Grey EXP 1 and Dive-Bomb 1 have both been automatically equipped.」
「Voting Period ends on November 25th」

「Chapter Review」

「Units Gained:」
「Terrowin: Sleepy Bartender (3s Green Tome [Infantry])」
「Hira: Bloodstained Snow (5s Red Dagger [Infantry])」
「Mare-Nave: Rain Deity (5s Lance [Infantry])」

【https://docs.google.com/spreadsheets/d/1PNUVQe1iuJFW9WZCuEt6WXZY6s-iCq5FymGGIqULKKM/edit#gid=0】
【Character Information Sheets: ^】

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6 hours ago, Unbeknownst said:

I’ll vote for including Hira in the party and leave the remaining four to other’s choice. (Monie and Nyrtale are the ones that can learn to heal, right?)

If no one else has a preference my default party would be in order of importance:

Hira, Monie, Linasi, Mare-Nave, Nyrtale

Attack the group on left. Prioritize targeting the thief first. 

Linasi is the only one who can heal without sacrificing another unit. But Nyrtale can learn healing spells fron other people. Just doesn't have one initially.

3 hours ago, Red31299 said:

Send in: Hira, Monie, Linasi, Mare-Nave, and Nyrtale.

Attack the left group, focus down the bow fighter first with Mare-Nave.

No particular reason to diaper anyone yet.

Alright. Sounds good.

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