ForgetAboutMe 81 Posted April 5, 2020 Popular Post Share Posted April 5, 2020 (edited) This post became quite long, if you just want to know about the changes and stuff you can skip pretty much everything that is not bold or quoted So I recently came across the old Melissa Explains It All game by drw, I've played both the original and the bug-fixed version and I loved it. But I got frustrated when I couldn't reach the end, so instead of just trying all possible combinations, I might've decided to cheat and look in the code to figure out just how to get there. After being overwhelmed by this beautiful HTML file that contains over 6000 lines of code, I did find what I was looking for and then promptly beat the game, because that is what you do when you spend possible an hour on decrypting code just in order to cheat. After beating the game I went through the code a bit more, and started slowly but surely understanding the code behind the game. )I'm not entirely there yet, but I understand like 80% of it at the moment, and I'm sure I can figure out the rest.). I used my newfound knowledge to hit up some of the more obscure scenes. Honestly some of those scenes are nigh but impossible to reach without physically cheating. And I stumbled upon a game-crashing bug with a scene after you follow her to the bathroom in the club. So upon discovering that I of course figured out what was causing that and fixed it. After that I decided to fix the layout as well, so it wouldn't be on only part of the screen but on full screen instead.(It's not perfect, but I'm not great at HTML/CSS) Anyway, one thing let to another and I just ended up changed a lot of the game, fixing scenes adding stuff. Mainly for myself to be honest. So without fully realizing it, I put a few hours into modifying this game, just for myself. I mean I kinda turned those 6000 lines into 7000..... Anyway, after realizing what I was doing I spend a lot of time contemplating whether I should share it or not, while still editing part of the file. I mean I'm not exactly an active member here or anything, and I don't really see myself actively posting here in the future if I'm honest. Anyway, I put of posting this, mainly on the gauge of me wanting to polish it a bit more before sharing, but I lost the fire for now. I'll probably continue this but I figured I'll just share this. I hope this is okay, since this isn't my original work. But the last modified version was in 2014 and that was someone else already so. tl;dr: I sort of accidentally edited "Melissa Explains It All" quite a lot Aight, so what are the actual changes?: The version I started off with was inkpawed's 3.2.3 first of the change-log: Quote 4.0 *fixed some game-breaking bugs with rarer scenes *General bug fixes *changed the HTML so now the game is in the full browser screen instead of only part of it. *You can now kiss and feel her up in the dark bar *Added a make-out option to the hot tub *Clothes now get reset when leaving a make-out session(beach and hot-tub) *fixed some typos *Added the option to be able to repeat actions during a make-out/sex session *Added the option to have actions reset between make-out/sex sessions *In the theater you can now ask her which movie she wants to watch *Tweaked the success of actions during the movie a bit. *Implemented PlayerBladder - needs better scenes I decided to call this 4.0, because I've changed so much. Hope you guys agree with that. While most of the change-log should be self-explanatory along with the game, I'd like to add some notes: Layout: Quote I have only tested the changed layout in Google Chrome, so I can't say for sure if it will work on other browsers (this is laziness on my part, I should've tested it on more browsers.) Make-out sessions: Quote I also feel like I should elaborate on the repeat actions during make-out sessions. Because in the original version when you for example kiss her thighs once you can't do it again, even if you later go to a different session, for example, the beach and then her bedroom. Personally I found that really unrealistic, and it actually means you would lose the game if you had a proper made out session on the beach with her, so I changed it. Then I realized some people might prefer the way it was so I wasn't sure if I wanted to keep it in the release. So I added the option in the setting menu for players to choose what they want. Basically there are 2 new options in the setting menu and they are related. You have the repeat and the reset option. When repeat is on, you can do all actions during a make-out session as often as you like, except for taking of any clothes she might be wearing of course. When reset is on, you can only do each option once, but when you leave the make-out session all actions will be reset so you can do them again in the next session. Obviously when repeat is on, changing reset won't do anything. I hope that is clear. Player Bladder: Quote Okay, as stated I started implementing the player bladder. And really it's not there yet. There are a lot of things I still need to add and decide on. Because I still need to implement stuff there is a fair chance you can get in trouble with your bladder. Also the scenes with the player bladder are abysmal, I've just focused on getting it functional and I just ripped a lot of lines from the girl. Here's a list of things about the player bladder: *Not all locations have all necessary options to relieve yourself(You can't go at her house the second time and when the bathrooms are locked and you're desperate, it's a RIP). *The lines and scenes are way too generic/simple and don't have a lot of variety yet, mainly because I couldn't figure out how to word stuff. *Because the player bladder adds more interaction options for you (You can now also drink stuff and of course go to the bathroom) the user interface can get really crowded when you carry a lot of stuff. I haven't quite decided how I will fix that, but I have a few ideas. *She takes absolutely no note about the state of your bladder. I left that in favor of just getting the basic mechanics right. *You can drink more than her, the idea behind that is that you purposely drink so you have to go and therefor have a higher threshold on how much you can stand in your tummy. *You can go to the bathroom pretty much infinity, even if you just went. I do want to change that. *I haven't updated the status-bar for all game options yet, so don't be surprised if that acts a bit weird The file, I had to zip it because for some reason the site refuses to accept HTML files: melissa_4_0.zip Edited April 5, 2020 by ForgetAboutMe (see edit history) OmoL, Trickling Down, Markj9494 and 12 others 12 3 Quote Link to comment
ElBiscuito 0 Posted April 12, 2020 Share Posted April 12, 2020 I'm glad someone else had the idea of keeping this game alive, i have been toying with the idea of doing something with it, would you care if i was to also work on the game? Quote Link to comment
ForgetAboutMe 81 Posted April 13, 2020 Author Share Posted April 13, 2020 On 4/12/2020 at 6:30 AM, ElBiscuito said: I'm glad someone else had the idea of keeping this game alive, i have been toying with the idea of doing something with it, would you care if i was to also work on the game? I suppose with that you mean taking my version and continuing working on it? I definitely won't mind but I'm still actively working on it myself so that might be a bit counterproductive Quote Link to comment
ForgetAboutMe 81 Posted April 15, 2020 Author Popular Post Share Posted April 15, 2020 As mentioned before I have still been working on this, so here is the next update Quote 4.1 *Added possibilities for you to pee when the bathroom is unavailable *Tweaked how the bladders fill a tiny bit. Not noticeable for players. *fixed a bug where you didn't lose control during the drinking game *Slight code cleanup *She no longer takes the vase/shot glass to the bathroom with her when you are in the car/outside *At the end of the drinking game you no longer automatically go to the bathroom *She no longer asks for the bar if you have already been there *When you're alone she will no longer ask you to hold her purse *You can now set a custom capacity for your bladder *increased the amount of money you have, since you now also need to buy for yourself *You can now only go to the bathroom if you actually need to go *You can now pee in the tub *You now can't have sex with her if she is still wearing bottoms *You no longer can change the options mid-game *Fixed a bug that caused a line to be said twice *You no longer automatically lose attraction if you ask her to hold it and she's not desperate *Started organizing the clutter that happens when you have a lot of items *You can now drink with her *You can ask her how she is doing when she's holding it for you *Added an option to change how much money you have There is still a lot of things that can be changed. Also I still need to properly figure out the scenes with the player's bladder which still doesn't have everything implemented. But really there are a lot of scenes where the timing is just a tiny bit off and I do want to change that, it is a lot of work though. At the moment I have like 57 To-do's left and the list only keeps increasing. Oh I'd like to point out the money change option, which technically shouldn't be necessary, you should probably just be responsible with your money. The 200 I set it to should be more than enough. Also question: does anyone want the option to set how much she will drink? So she'll say that she's not thirsty less often? Or how much you can drink for that matter? (I'd like to point out that there is a limit on how quickly the bladder fills after you have a certain amount in your tummy, so it doesn't really affect how quickly that fills) Anyway, hope you enjoy this. once again zipped because the site refuses to accept HTML files: Melissa_4_1.zip Hugo04211, i like wet bikinis, JYMS2 and 5 others 8 Quote Link to comment
Hugo04211 0 Posted May 24, 2020 Share Posted May 24, 2020 Thank you so much for your effort on this! I absolutely love this game and I'm glad you are keeping it alive. The player's bladder is great for futher ideas and developments - taking away her keys and cellphone as well, but these options have been in the game before your work already if I remember that correctly. Options for how much money you can take at the start is good for playing around a little in the game - an option for how much she will drink would help at that point as well. I like it the way it is at the moment (some kind of realistic), but more options are always good. 🙂 Another little issue: Is there a problem with bladder capacity in the beginning of the game? No matter which girl I choose, they all have the same capacity (900ml). Just head to the bar after picking her up and buy beers until the bartender tells you how much she can hold. It's always 900ml. And it's the same for all girl, their capacity really is at 900ml. This might get corrected after gazing at the stars at the make-out spot, but it seems as it only gets corrected later in the game. It doesn't correct the value when driving to the make-out spot directly after picking her up, but it seems to do so later in the game. I couldn't really figure it out in the source code so far. I've already been thinking about trying to develope this on my own, I think I might have some ideas. But I'm pretty poor in describing all those scenes and feelings - not being a native english speaker doesn't help much at that point.. 😉 So I'm really looking forward to further developments, that would be really great! Quote Link to comment
fortardball87 43 Posted May 25, 2020 Share Posted May 25, 2020 Quite excited to see how this evolves! Hope you're still working on it! Quote Link to comment
ForgetAboutMe 81 Posted May 25, 2020 Author Share Posted May 25, 2020 Yeah I'm still working on it, I've just been busy. I think I got most of what I want to do for the next update ready already, so yeah. It's not going to be as big as the last two though. Quote Link to comment
ForgetAboutMe 81 Posted May 25, 2020 Author Share Posted May 25, 2020 On 5/24/2020 at 9:29 AM, Hugo04211 said: The player's bladder is great for futher ideas and developments - taking away her keys and cellphone as well, but these options have been in the game before your work already if I remember that correctly. Yeah, you could take away her keys and cellphones before I started working on it already. Keys have an obvious use, still hope to find an use for cellphone really. There are so many options with the player bladder though. But that's going to be for later. On 5/24/2020 at 9:29 AM, Hugo04211 said: Options for how much money you can take at the start is good for playing around a little in the game - an option for how much she will drink would help at that point as well. I like it the way it is at the moment (some kind of realistic), but more options are always good. Yeah I feel the same about that. Kinda have the main settings be realistic but if people want to abuse the game give them the chance. On 5/24/2020 at 9:29 AM, Hugo04211 said: Another little issue: Is there a problem with bladder capacity in the beginning of the game? No matter which girl I choose, they all have the same capacity (900ml). Just head to the bar after picking her up and buy beers until the bartender tells you how much she can hold. It's always 900ml. And it's the same for all girl, their capacity really is at 900ml. This might get corrected after gazing at the stars at the make-out spot, but it seems as it only gets corrected later in the game. It doesn't correct the value when driving to the make-out spot directly after picking her up, but it seems to do so later in the game. I couldn't really figure it out in the source code so far. I'm seeing what you mean. It seems that the bug was already in the game before I started working on it. I somehow never noticed it while going through the game. I'm suspecting there to be a missing call to the update of the urge, but I'm going to have to look into it. It seems that the limit does corectly get updated when choosing the custom girl. I'll probably have that fixed in the next update. On 5/24/2020 at 9:29 AM, Hugo04211 said: I've already been thinking about trying to develope this on my own, I think I might have some ideas. But I'm pretty poor in describing all those scenes and feelings - not being a native english speaker doesn't help much at that point.. I mean your English is pretty great, I'm not a native speaker myself so *shrugs* On 5/24/2020 at 9:29 AM, Hugo04211 said: So I'm really looking forward to further developments, that would be really great! That's great to hear. I don't know when I'll post something again, though. Quote Link to comment
ForgetAboutMe 81 Posted June 24, 2020 Author Share Posted June 24, 2020 (edited) Once again skip ahead if you don't want to know the details Aight, here it is, the next update. I'm afraid it isn't really much, despite me actually putting a lot of work into it. Thing is I mainly worked on the back-end(the behind the scenes part), part of the program and not on the game play. Since this game is so old it contained a lot of deprecated methods, which if you don't know basically means that it contained a lot of code that is no longer supported by browsers. So yeah I went through the whole file fixing issues like that. Unfortunately this means that I had to remake the layout of the game as some of the style declarations used were deprecated as well. I tried to make it look nice, but honestly I'm terrible with CSS and HTML and I had to give up on getting it how I wanted before I started to cry. I might try again in the future, though a complete redesign of the layout of the game isn't a bad idea either I think, I mean it sports the typical design for 2008 and yeah. Unfortunately design is definitely not my strong suit so I doubt I will make that happen. Pls don't kill me for having potentially destroyed this game. Another sacrifice for code clean-up is that I changed it from being one HTML file only. But honestly keeping a single file with about 7000 lines of code is just not something you want. (For frame of reference I'd say a normal a4 page is about 50 lines). Especially not one that seems to be as much of a disorganized chaos as this is. I honestly suspect a lot of these methods were added like "Oh damn I forgot about this let me just add it somewhere not caring about placement." which tbh is a mood. So yeah I'm gong to be focusing on splitting the big file up in smaller files, atm only a small chunk(only 500 lines....) of the quotes have been separated as a bit of a demo. Honestly the way dialogue is handled in this is painful, unfortunately dialogue handling isn't something I exactly have experience in, but I'm sure this is not the way to go. Really about half the file is cluttered with extremely long lines of dialogue. I think I might want to play around with JSON files for dialogue but I'd have to look into that, I've only ever been taught some of the basics of JSON files and not in combination with JavaScript, and that was about a year ago. Quote 4.2 *Tweaked the chance of spurting instead of fully wetting *Fixed a game breaking bug in the drinking game *Changed the chance she'll hold it if you ask when she's desperate *Code cleanup *Fixed the bug were bladder-limits weren't updated when choosing a preset girl *Fixed that you still drink soda even if you're tummy is full *Fixed the bug where she only asks for the bar, all the time *First start on splitting the code into multiple files *Changed the way stats are handled to be a bit more elegant *Replaced all deprecated code *Changed lost attraction if you make her drink while desperate *Fixed that the wrong dialogue appears when you lose control during the drinking game *Changed end-scenes for the drinking game *You can now keep buying drinks in a row. There is a bit more I changed but adding it to the change-log could give things about the game away so I'm keeping that quiet. Just go and find it yourself 😉 On the buying things in a row: I actually want to add an option to have the player choose how much they want to buy, upon entering the buy menu. But that is a bit of work to implement. So this is only temporary how it will be implemented. On the layout: As mentioned above, yes I'm aware it looks worse than before. But for the reasons mentioned before I had to change it. Also I haven't tested everything 100%, if you come across any bugs please do tell. Unlike last times, there is no single HTML file. The zip file contains a folder with everything you need. Extract this and open Melissa_4_2.HTML to play the game in your browser. Melissa_4_2.zip I should probably start posting this in the download section, I might once I've figured out how that works 😶 Edited June 24, 2020 by ForgetAboutMe I forgot to add the files to the zip 😬 (see edit history) JYMS2, AlmightyIdiot, FullBladder85 and 2 others 5 Quote Link to comment
Zuorsara 132 Posted June 25, 2020 Share Posted June 25, 2020 How to you add your own pictures to this? I've been fiddling around in notepad and devtools but I don't have the technical knowledge to find the directory and add GIF images Quote Link to comment
ForgetAboutMe 81 Posted June 25, 2020 Author Share Posted June 25, 2020 8 hours ago, Zuorsara said: How to you add your own pictures to this? I've been fiddling around in notepad and devtools but I don't have the technical knowledge to find the directory and add GIF images If you go to options at images you can choose JPG. Next to it is a clickable button with an explanation on how it is done (but honestly looking at it it might be a bit technical if you don't know how the format they are referring to works). I didn't actually add a dedicated folder for images to the zip I provided. Basically what you want to do is create a new folder called imgs in the main folder(Melissa_4_2) in that folder you want to create folders named after the girls. In that folder you put the gifs following the naming convention given in that explanation. I imagine it works for custom girl names as well, but I haven't checked. I haven't worked with the picture support at all, only have seen glances of it when looking at different part of the code so I know a bit of how it is done. I hope this helps, if not say so. Zuorsara 1 Quote Link to comment
Zuorsara 132 Posted June 26, 2020 Share Posted June 26, 2020 17 hours ago, ForgetAboutMe said: If you go to options at images you can choose JPG. Next to it is a clickable button with an explanation on how it is done (but honestly looking at it it might be a bit technical if you don't know how the format they are referring to works). I didn't actually add a dedicated folder for images to the zip I provided. Basically what you want to do is create a new folder called imgs in the main folder(Melissa_4_2) in that folder you want to create folders named after the girls. In that folder you put the gifs following the naming convention given in that explanation. I imagine it works for custom girl names as well, but I haven't checked. I haven't worked with the picture support at all, only have seen glances of it when looking at different part of the code so I know a bit of how it is done. I hope this helps, if not say so. I used WinRAR to open it. The only things I get is the actual HTML document for melissa_4_2 and a single folder called scripts, which contains the animation and quotes java files, which I can't open. I've created a folder called imgs but obviously I can't name the folders for each girl like it says in the panel because Windows 10 prevents certain symbols from being used to name stuff, such as "/", so I can't name a folder ./images/Karen/ for example I've tried messing around with folders and names and stuff but nothing works. I'm totally lost at the moment Quote Link to comment
ForgetAboutMe 81 Posted June 26, 2020 Author Share Posted June 26, 2020 (edited) 5 hours ago, Zuorsara said: I used WinRAR to open it. The only things I get is the actual HTML document for melissa_4_2 and a single folder called scripts, which contains the animation and quotes java files, which I can't open. I've created a folder called imgs but obviously I can't name the folders for each girl like it says in the panel because Windows 10 prevents certain symbols from being used to name stuff, such as "/", so I can't name a folder ./images/Karen/ for example I've tried messing around with folders and names and stuff but nothing works. I'm totally lost at the moment Okay, first of all, the way that zip file is set up is that when you open it/extract it. You'll get the single folder called Melissa_4_2. In that folder you indeed have the HTML document, a file called style.css and the scripts folder. Furthermore Windows 10 indeed doesn't accept "/ ". You don't need to call a folder that. Aight, so the idea is that you make a new folder called images, kinda like the scripts folder. Then you go in that folder and make a new folder, this folder should be called the name of the girl. So for example Karen. That should be enough but if not I'm going to try and give a quick (and dirty) explanation of the naming convention given (which I really should change to be clear for everyone, but I'm going to rework the images support anyway) and see if that helps. I know this might be a bit too technical, but I feel like it could help. "./imgs/Karen" is a so called file path, basically this is what computers use to find files. The "/", a separator, basically means that you go down a folder(going down in the hierarchy of folders). The "." it starts of with basically means the main folder where the program is located, in this case that would be "Melissa_4_2" then you get a separator followed by the folder you want to go into. Basically the file path gives you directions. For example, as a visual aid, the file-path to animation.js is: "./scripts/animation.js". You start in the main folder, then the file paths directs you to go into the scripts folder and then directs you to animation.js which file needs to be opened Now the program will open the images in the same way as the scripts with the filepath for example being ./imgs/Karen/pixnorm.gif. So the program will start in the main folder(melissa_4_2) then opens the folder called "imgs", then opens the folder called "Karen" and then opens the file "pixnorm.gif" Edited June 26, 2020 by ForgetAboutMe (see edit history) Zuorsara 1 Quote Link to comment
Zuorsara 132 Posted June 26, 2020 Share Posted June 26, 2020 I've done exactly what you said, but it doesn't run propertly (tells me the pic doesn't exist when I use devtools to find the image). Apparently I need to turn off controlled folder access, which requires microsoft real-time protection to be on, which can't be done on a computer with antivirus such as AVG. Temporarily turning AVG off does nothing I'm kinda hesitant to turn off all my antivirus so the program can get access to my folders, but maybe there's another way to do this? Quote Link to comment
ForgetAboutMe 81 Posted June 26, 2020 Author Share Posted June 26, 2020 (edited) 1 hour ago, Zuorsara said: I've done exactly what you said, but it doesn't run propertly (tells me the pic doesn't exist when I use devtools to find the image). Apparently I need to turn off controlled folder access, which requires microsoft real-time protection to be on, which can't be done on a computer with antivirus such as AVG. Temporarily turning AVG off does nothing I'm kinda hesitant to turn off all my antivirus so the program can get access to my folders, but maybe there's another way to do this? I'm honest to god at a loss of what you're even trying to do. I decided to make an example, see if you can see the example pics I put in there (only text). And if so you can copy what I did and replace the imgs etc. Melissa_4_2_picExample.zip Edited June 26, 2020 by ForgetAboutMe (see edit history) Quote Link to comment
Zuorsara 132 Posted June 26, 2020 Share Posted June 26, 2020 (edited) I copy and replaced all the images with alternate GIF images and it worked for about a second then the error message popped up again Weirdly it worked with your images, but as soon as I replaced them it stopped working again, even though the dimensions and file type were the same. I kinda thinking of giving up, but thanks for your patience. EDIT: Turns out I had to wait quite a while for the changes to kick in. It actually works now even if it was a little weird at first. I'm extremely thankful for your patience and ability to explain things. I hope what you've shown me helps other people who have these sorts of problems Edited June 26, 2020 by Zuorsara (see edit history) ForgetAboutMe 1 Quote Link to comment
ForgetAboutMe 81 Posted June 27, 2020 Author Share Posted June 27, 2020 Aight I have started with that redesign for the picture system I mentioned. Not solely because it became a topic before. But because I have implemented something else which required me to do something that completely breaks the current picture system. So yeah redesigning that got priority , it is the only things that completely broke after all. Now I got an idea on how I want to do this but because I might find things obvious some of you might not I'd like some opinions. I created a small demo on how the setup page for pictures would look like and I'd like to know whether this could be workable for users. In the end-product the page should get a explanation, but for now I'll give it here: The idea is that you select the girl you want to set a picture for, then select the type of image you want to change for that girl (the images are labelled on the state of her bladder in case you hadn't guessed.) If the selected girl-imgtype combination already has a url set to it, it will be called upon selecting and shown in the text-field while the picture will be shown at it's normal place. In the text field you can paste the img-url and when you click on update the picture will be shown and stored for the chose girl+imgtype. Now in the demo the url won't be stored but the picture will be shown. This also means that a stored url can't be called either, instead when you make a selection your selection will appear as text in the text field. I am thinking of changing the options into two drop-down menu's instead of this which would include all set custom names with an option to add more names but yeah. What I'm asking you to do is to play around with the demo and see if you can have a picture appear, any feedback would be appreciated. picdemo.zip You should be able to use your own image-urls but I used this one in my testing of the demo: https://i.postimg.cc/RC8g52fB/pixlose.gif Oh before anyone is going to complain about this meaning that you would have to constantly set up the urls, I've also implemented something that should allow the users to keep their settings in between sessions it appears to work but it does need more testing. But yeah that shouldn't be an issue Glocky 1 Quote Link to comment
Glocky 791 Posted July 2, 2020 Share Posted July 2, 2020 on version 4.2 I do not see my statistics (bladder and others) how to see it ? Quote Link to comment
ForgetAboutMe 81 Posted July 2, 2020 Author Share Posted July 2, 2020 2 hours ago, Glocky said: on version 4.2 I do not see my statistics (bladder and others) how to see it ? Well, this should be viewable without doing anything. It not showing is an issue. I can't easily say what causes this. Could you maybe describe the issue a bit more. Like is there no status bar at all or is it just not containing anything. Also which browser are you using to open the file? Glocky 1 Quote Link to comment
Glocky 791 Posted July 4, 2020 Share Posted July 4, 2020 I no longer see the bar at all and otherwise I'm on Chrome Quote Link to comment
ForgetAboutMe 81 Posted July 4, 2020 Author Share Posted July 4, 2020 1 hour ago, Glocky said: I no longer see the bar at all and otherwise I'm on Chrome Hmm, my first though is it being a resolution issue, that it is there but it just appears off the screen. Honestly it's a bit difficult to say without me being able to recreate it on my end. I did a quick change on this file putting the bar slam in the middle of the screen, can you see whether it will show up like that? If it doesn't could you give a bit more information about the device your running this on? balktest.zip Quote Link to comment
Cherylicious 65 Posted July 5, 2020 Share Posted July 5, 2020 firefox is fine for me Quote Link to comment
ForgetAboutMe 81 Posted July 5, 2020 Author Share Posted July 5, 2020 1 hour ago, Cherylicious said: firefox is fine for me Yeah for me as well, thing is Chrome works fine for me as well. Only browser I tested that isn't fine is Internet Explorer, which actually doesn't show the bar for me. But that's internet explorer for you, I'm not about to hunt that problem down. Quote Link to comment
Cherylicious 65 Posted July 9, 2020 Share Posted July 9, 2020 On 7/5/2020 at 5:39 PM, ForgetAboutMe said: Yeah for me as well, thing is Chrome works fine for me as well. Only browser I tested that isn't fine is Internet Explorer, which actually doesn't show the bar for me. But that's internet explorer for you, I'm not about to hunt that problem down. Are you going to be constantly updating this? haha Quote Link to comment
ForgetAboutMe 81 Posted July 10, 2020 Author Share Posted July 10, 2020 On 7/9/2020 at 7:23 PM, Cherylicious said: Are you going to be constantly updating this? haha I mean I'm not done with this yet, so. Quote Link to comment
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