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The Central Kingdom of Medius, ruled by the Divine King Medius, home to a rich city of wealthy socialites surrounding the royal castle. And also home to the slums beneath, far more populated and far dirtier, every road and building covered in filth and grime. In this impoverished ghetto, where no one asked questions, people of all types and trades from across the land of Remlia gathered, in search of their next gold pieces, however they’d earn them. It was a gathering of criminals, a hive of scoundrels, the gang for every walk of shady life. But, for most here, it was all they had. For better and worse, it was home. And the second home for all crooked characters is always the bar, whether to drown their sorrows, or to prop up false confidence for a future victory, either in the back alleys tonight, or out on the field tomorrow. All those who could most flatteringly be called self-proclaimed adventurers and soldiers filled the small tavern, filling their bellies with alcohol, growing louder and rowdier with every sip. The place was certainly alive. And that was without considering the ruckus caused by the pub’s second function: a central hub for those who deemed themselves capable fighters to take requests. It was on this business that brought a young woman, garbed in a short, short-sleeved black robe and black-and-green tabard, with white hair bound in five long, thick braids, into this establishment. As she leaned against a wall, slowly picking away at a mug of her own, she watched as several of the other patrons watched her with an animalistic gaze, it seemed like half the rough types in the bar couldn’t keep their eyes off. This wouldn’t be so unexpected, a beautiful lady alone in a questionable place attracting attention, but her observers studied her with scornful, hateful eyes. Even among a pack of miscreants like those in the slums, she somehow managed to be judged. They were right to be suspicious, for this woman was not a normal human. She could never pass as such, not with two green horns jutting from above her ears, and twin heads of the Astral Dragon Atruum extending from her back designating her as a Dragonblood, a reviled race among the populace of Remlia, who instead worshiped the Celestial, Primatus. And she was the Dragonblood Oracle, one from the distant past, sent forward to prevent a terrible calamity; one with her successor, Amica, at the center. Seeing as the Dragonblood Clan had already been massacred by the time she arrived, the fear that she had already failed kept residence in her mind. Yet, despite the looks she received everywhere she traveled within Remlia, the Oracle had a mission: an audience with the Divine King. That was the only way she would learn the reason for the genocide of the Dragonblood. To that end, she began taking as many requests as she could get her hands on, building a reputation until the royal family could no longer ignore her. That was why she was here today, with a lead on a new request. She just needed to wait for something before she could go out and fulfill it. Until then, her eyelids fell and her head drooped, and she began to daydream of the moment her life was forever changed, of when her destiny was laid before her: the moment she received her Dragon Scar. --------------- “Child of Our own blood, you stand before Us,” spoke a deep, booming voice, echoing throughout every wall of these caverns. Despite coming into the Dragon’s Den, knowing what awaited her, the young Oracle still inched back. “We are the Astral Dragon, Atruum. Thou seeketh a contract with Us, dost thou not? Mine power has five elements, for thine abilities will change in accordance with thine element. Now, present Us with thine Dragonite.” The Oracle held a small stone to the ceiling, a rare element known as Dragonite. Yet, despite the power circulating in the air, she felt nothing from the offering. That is, until she naturally blinked. When her eyes opened once again, the ore chunk had vanished, and the roaring voice began anew. “Thine contract is accepted. Which element shalt thou accept?” Which element shall the Oracle take? Fire. The Oracle shall be hot-tempered, impulsive, and proud. Ice. The Oracle shall be cold-hearted, quiet, and reserved. Wind. The Oracle shall be air-headed, clumsy, and open. Lightning. The Oracle shall be quick-witted, hasty, and eager. Poison. The Oracle shall be sharp-tongued, rude, and dismissive.
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- dragon marked for death
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