I have to admit that I kind of like Reborn. Not because of its plot, it was abysmal at first and is only semi-okayish now (after the most obvious and glaring issues with it was rectified or at least smoothed). But it does offer an interesting challenge in new field mechanics - you're basically adapting your knowledge to the new conditions this game provides, and somehow it works. The challenge is there, you're supposed to actually learn what you can and what you can't do, and - most importantly for a Pokemon game - you get rewarded for exploring every nook and cranny. These rewards are nothing game-breaking though, but it can make things easier. All in all, the game's pretty solid up until around chapter 10, then the level cap and 'mon availability becomes high enough to just steamroll things as soon as you solve the boss gimmick. The last version I've played was chapter 15, and I'm not coming back to it until it gets a full release w. But I still recommend it. Just make sure that you stay away from Rejuvenation, if it's still alive. It's pure cringefest.