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Anti-Diogenes

Dry Member
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Personal Information

  • My pronouns are..
    he/him

My Kinks

  • I'm into..
    Pleasure control
    Public humiliation
    Tomboys

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Anti-Diogenes's Achievements

  1. 你的英文还比我的中文好多!我学中文学了一年左右了。虽然我知道英文也不容易,中文太难!那段是机器翻译吗?谢谢你的故事。 Sorry to English speakers, had to jump at the chance for a little practical Mandarin practice. I promise I won't start a real conversation.
  2. I like how it switches from black & white to color after she finds relief, the anxiety gone. Also I think there's an implied happy ending with the guy closing the door on his friends at the end.
  3. Fantastic chapter! At first I wasn't sure if this story was for me but it's really taken an interesting turn. I'm looking forward to further developments in Annabeth's new... recreational interests.
  4. After googling around, I think the person who told me not to grip the horse with my legs was incorrect, and Imouto Kitten is on the right track. Plus, as a huge Lewis and Tolkien fan, I'm inclined to defer to Lewis' knowledge, as I believe it's very likely he was a rider himself (I know for a fact Tolkien was). I simply hadn't read Narnia in a long time, I'm a bigger fan of his adult works. But the way you've written it in is perfectly believable, regardless. Unexpected behavior is an excellent excuse.
  5. My knowledge of horses is also severely limited, but something that may be useful to know considering the context: If a rider squeezes their legs together, it is irritating and can even be painful to the horse. Good riders have totally relaxed legs. This is something that can become difficult in some... situations. 😉 Edit: Granted, this is hearsay from when I rode a horse a single time. No citations.
  6. My understanding is that a major reason for the gaps is to discourage drug use, sex, et cetera, in the stalls. Not that I agree with it necessarily, but you can see why a business may wish to reduce that sort of thing.
  7. That comic is fantastic! In my opinion you've really outdone yourself. I notice that you used a plaid overlay to save effort in most of the images, but did it manually in the last one. Also the detailed backgrounds and speech bubbles, and the jiggle lines being white/black depending on background. The thought you put into it really shows. Well done.
  8. No request, just wanted to show appreciation. These are fantastic! Bulging bladders, x-rays, desperation... the whole thread is an answer to my unasked request. Also, I like the clean art-style. Lots of detail, but nothing messy. I like it. Edit: Oh yeah, also I appreciate the anatomically correct bladders. I've always been a stickler for that sort of thing ?
  9. It is also posted here in the gallery by Kirito.
  10. Hey, I see with the new build the animations are scaled to the reliable hold limit instead, as I suggested. Great! I'm definitely gonna keep following any new developments on this game, in some ways I like it even better than Mojikue (I played the untranslated 1.0 build), and I'm sure you know that's high praise. Specifically I like how the animations have more frames and intricacies than the average RPG Maker game. It really makes up for the lack of CGs. For example half way through the "losing it" animation, they each change postures. That's some real attention to detail. Good stuff.
  11. @Canticle Natura I was experiencing the Windows 10 crashes (and simply dealing with them by saving frequently) but it was annoying, so I did some research. Unfortunately it doesn't seem to be something I can fix, without installing RPG Maker and learning the scripts used in the game anyway, as custom scripts do appear to be the cause. In case the game-maker still doesn't know the root of the problem, here's what I found is a likely cause: "The root cause of this error is not properly disposing of Sprites/Windows/Planes associated with a disposed viewport. There is no RGSS Player error message for this practice, but it can lead to Game.exe crashes. Script creators, please do your part and ensure you properly dispose your graphics objects, before they become an issue." Quote from here: https://forums.rpgmakerweb.com/index.php?threads/hidden-game-exe-crash-debugger-graphical-object-global-reference-ace.17400/ The link also provides a script to help debug these issues. As for the game itself, it's great! I love the animations, and the game itself is well designed. The combat is not frustrating, nor is it too easy, so it doesn't get boring fast either. As for complaints, I'm not gonna ask for CGs, as I know that requires quite a lot of artistic talent. More animations would be awesome, but I know that's a hell of a time investment. One thing I would change though, the sprite animations for the girls' stages of desperation are cool, but as their capacity increases you tend to see the last most desperate one for very long periods. I would personally scale the threshold for each animation stage to their current capacity. That way when they look really desperate, that means they are actually about to lose it.
  12. It seems relevant here so: Thanks Kirito, I really appreciate what you provide for all of us. I normally lurk, since I don't feel I have much to contribute in my current situation, and I personally feel that 3 downloads a day is very generous. I honestly feel a little guilty every time I download something, because of my lack of contribution. So thanks again Kirito, and let it be known that there are lurkers that are truly grateful for what you do.
  13. Diogenes of Sinope is a philosopher who believed that the human race should (as per reason and cynicism) be brought back into accordance with nature. By this he means going back to a more animal existence. He's well known for relieving himself and masturbating in public places, without hiding the act. Diogenes generally scorned Plato's pursuit of knowledge, and rejected social norms as a whole. Also he's generally described as a bit of a dick. I disagree with the vast majority of his philosophy, and since one of the basic ideas of this forum is doing your best not to pee wherever you wish, I thought Anti-Diogenes to be a fitting name. As for the avatar, it's the Companion Cube from Portals 1 & 2. I always thought it was interesting how affection could be attached to inanimate objects.
  14. Hey Sasha, I just wanted to say that I read through the story fairly recently, and I'm very impressed with the quality of your writing. When it comes to fan-fiction/web serial stuff I tend to stick only with the highest quality ones, Worm, Harry Potter and the Methods of Rationality, Fallout Equestria etc. So the scale I'm measuring by is far from fair. While there are criticisms I could make, they're nit-picky enough I'm not inclined to push them. This is by far the highest quality writing I've read somewhere as informal as a forum-- and a fetish one at that! Keep on keeping on, I look forward to any further chapters. Thank you!
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