Hikewne

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Hikewne last won the day on April 14

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About Hikewne

  • Rank
    Soaking Wet

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  • Gender
    Not Telling
  • Sexual Orientation
    Heterosexual
  • Location
    Carboard Box to Abu Dhabi
  • Interests
    idk

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  1. The Twelve Fanatics

    Yeah, don't mind these areas yet. Underground passages will be way more wide to explore once the whole surface maps are ready (still need to do most of the north, west and south). As for swapping teleporting spots in the swamp; I'll see what I can do, hoping it isn't too complicated or if I don't have to move too many stuff around. Anyways, in other news: Random report! I'm really excited about showing you guys the illustrations made for the game so far already. They're quite a bunch (going to be over a dozen of them), but some are still in process. AAAAAAAAAAAAAAAA.
  2. Laaa laaaa laa la la la~ la la la~ laaaa la~

  3. The Twelve Fanatics

    Doing everything in my power to speed it up. I have a whole lot of CGs to draw yet before I can make an update with all the stuff I'd like to add, but every day the amount of work is less. Don't want to make a wild guess with the release date because I don't know if I'll be able to actually make it for the specified date, though.
  4. The Twelve Fanatics

    I've been forgetting to change this since forever. Don't mind it, it's an area that won't be accessible for a while yet; if you're curious, I'm planning it to be a cave dungeon for levels above 100. RIght now I'm preparing a little other dungeon which is suited for earlier levels to what the RPG-side concerns.
  5. The Twelve Fanatics

    News of the world! Everything's going smoothly to what the making of the game concerns, and together with the addition of new CG sets and omo-sided features, a couple of changes will be made concerning the RPG side of the game to make it more enjoyable as well as changing the meta of the game a bit to make the game "faster"-paced in terms of turn-based RPGs. Long story short, working on changes to make the game more fun, or at least I hope so. Also I have to say I'm really, REALLY uh... excited? Glad? Can't really find the exact word, but I'm just happy that you guys are showing interest in the game and even commenting about it. All in all with the topics/themes the game (and site, in general) handles, it makes me pretty happy to see it as a community in this thread for the game in particular, since everything I wanted from the start was to give everyone an RPG to play and, well, the fetish side of it is just a complementary bonus (which I hope is good enough). Looking forward for more feedback and commenting in the future! : ]
  6. The Twelve Fanatics

    Worry not! That is actually the top of this temple dungeon. However, there will be something do to in there related to the story in future updates.
  7. The Twelve Fanatics

    Quick post. I'm sorry for the long time of absence this page has witnessed for the past few weeks, I actually haven't had much time for myself in a while. Somewhere around middle August I had to deal with the loss of some notes and files because my Windows 10 is having some issues, but this is what I get from using something that's not even an operative system, I guess. Either way, that problem was solved recently as I had to work those stuff lost back from zero, but I still have to deal with college assignments and such. Not to say that I'm at school from 8 a.m. to 5~6 p.m., which works me out pretty badly. Still, with the collaboration of a volunteer we just might get things ready for the scheduled time in October for a new release, so please bear with our delays and don't lose hope. Happy sunday!
  8. The Twelve Fanatics

    Thanks for the words, guys. Weren't it for the community, we would've quitted this long ago. Today it makes it one whole year that the alpha version of this game was uploaded. Time sure flies, huh... Just wanted to say that I'm pretty glad everything has come up the way it has, and that I hope for it to continue that way. Here we go for another year of work. : ]
  9. The Twelve Fanatics

    It's time for a report! We're around, hopefully dealing with as much as we can process. To be fair, I've taken about a week break because my brother cornered me and got me to watch Hunter x Hunter. I haven't worked much, especially because I haven't had any notice from the only other person who is currently working on the CG's for this game since a few days now, and I feel a little alone... Still though, it's pretty clear what pictures have to be made and I estimate the next full update with everything I want to add should be somewhere around September or even reaching October. It sucks, I know, but the group of pictures that has to be made with the most imminent priority all feature the main girls, and since it was Sunflower who had the official hand for drawing them, I don't really want to lend that job to anyone else (even if they were really great at drawing). So... I'm with a good load of job to what drawing concerns. And since I just started doing digital drawings recently (my current drawing quality can't be called art, so it's just... digital drawings), I really take my time doing them, mostly screwing it up along the way and making everything else harder. My tutor says it's just matter of time for me to get more comfortable with the process and getting to work on it faster, but... I don't know, I feel sluggish and oftentimes lose motivation which cheers me down, but I believe I can do something at least decent with time. I also wanted to do a special update or something for the game's upload anniversary which would be in 4 days, but it's not like there's anything that can be done in that time. So, yeah... mostly I've been slowed because of getting discouraged, but it eventually gets washed off. Needless to say, I want to apologize because of how much time I'm taking, but I promise that whatever comes ahead, will at least be enjoyable.
  10. The Twelve Fanatics

    ; ] I actually plan to make a "contest" some time soon asking the player base which music is from where and give away a prize either in the game, a special event request or just a drawing request. Tell me about it. I kinda kept RPGVXA (planned to work with RPGXP at some point but was too lazy to get it) because of all the features it still has. It might be not much anyways, but it's just what I need. Oh. Oh boy, this floor. Yeah, don't go in there, it's something planned for later on. I programmed most of it for fun, but right now it's all buggy because I deleted some of the monsters you're supposed to battle in there. Plus, it's an area for levels 100+, so... In other news, my friends, we're around as usual and just struggling with all the stuff that has to be done. If there is anyone else who would like to lend us a hand with some CG drawing, the help is very much welcome and would speed up the release dates quite considerably. Stay happy!
  11. The Twelve Fanatics

    Actually my original plan was to have the whole country overworld in one single map, but the maximum size of maps in RPGVXA is 500x500, and in the end I thought that was sort of small. What I did is that I made a rough "sketch" of how the whole country map would look in a 500x500 map, then based off that I started making the individual maps in a 7x7 array of maps (total of 49 maps) divided in the four cardinal points with their corresponding direction combinations. Areas are divided in 3 for north, 3 for west, 3 for east, 3 for south and one division in the center, for a total of 7 maps in width and 7 maps in length [hence the 7x7 mention]. I could've actually gone for 9x9, but I just have no idea how I would've managed that much territory.
  12. The Twelve Fanatics

    Hmmm... I thought timings were appropiate, but I guess I could slightly extend the time the CG's are displayed in some cases... Not at all. Anything that brings an expression of sweet relief to a lady's sweet face is always nice to witness. Let their happiness be yours. It's actually not a bad idea, but I'd like to do this if we had actually more variations to pick up from. Of course it's a possibility, but it would sort of hinder other events because, sooner or later, poses would start to repeat. We decided to keep it at random the variation just to reflect a change in the girl's "mood", if you may, when they decide to go outdoors. IN OTHER NEWS I don't want to start building so much hype yet, but... I can now confirm that Bonding Points are finally getting their use by the next update.
  13. The Twelve Fanatics

    Oh, worry not, there's still quite some more events to come. There's going to be more events every new story segment, plus there's still a couple more towns to be made in the country map that will have their own event. I hadn't realized that most of them were actually wetting events... but, personally, I'm more of a fan of outdoor peeing as well, Just wait and see, there's still more to come. : ]
  14. The Twelve Fanatics

    Which ones exactly? And yeah, there are a couple other "incomplete trees" lurking around...but since I'm always doing something else I always forget to fix them, so no worries. xd Anyways, uploaded a fix for the previously mentioned bugs regarding the potion crafting and something else.
  15. The Twelve Fanatics

    Found out what was wrong... turns out the feature was rewarding regular mana potions instead of the strong version. Combo box error, sorry about that xd That will also be fixed in the patch fix I'll be uploading shortly.