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YesIamThatDan

Ammonia Apprentice
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Everything posted by YesIamThatDan

  1. I appreciate the in-depth review! Actually, there is a message that appears when you have dirty pants, but since the fight is triggered immediately, and since fights clear the screen at the beginning, it's impossible to see it! I've fixed that error on my part. (Thanks for pointing it out.) Look at the Metal Key- the item description states that the letters "FRONT" are engraved into the top. I'll update the sandbox script to make it clearer- there are multiple items hidden in the sand. Your character is basically picking a random spot in the sandbox and digging a hole, which can re
  2. Thank you for reporting these errors! I have fixed all of them for the next build except for #6, which I should hope to have fixed before the weekend is through. In the meantime, you can simply remove and wear the dart gun to fix that bug. My apologies!
  3. How's this- in the next update, below Penny's message, I'll include a line which states how many points of each stat you have. That way you'll know for sure! I'm also modifying the hunger turnscript so it'll trigger the message only once when your hunger first drops below 20. (If you eat, and your hunger drops below 20 again, it'll happen again.) That's unrelated to your comment, but more of a status update.
  4. Once you pass a threshold of diaper/omo attraction, you'll start to get horny while wearing a diaper/pull up. Effects increase at another threshold. You'll know when you've passed each one because Penny's message will change when you ask "How am I doing?"
  5. As promised, 0.6.1 is out, featuring Katie's sex scenes and play scenes! Go challenge her to a holding contest... that is, if your potty training is up to snuff! Pants' Labyrinth (Alpha)
  6. Thanks for reporting- these will all be fixed in 0.6.1, which should be released as soon as tomorrow.
  7. Yep. Sorry about that! Fixed this for the next build, thanks for reporting it! This would be a pretty complicated mechanic, which would require me to overhaul the existing punishment system- I'll think about it, but I don't want to get bogged down with feature creep when there's still so much of the game left to create. Aha!! Thank you for this. I just fixed this for the next build!! Until then, if you're already wearing diapers, don't try to take from the diaper pack again.
  8. Pants' Labyrinth 0.6.0 is out- Really hyped about introducing more humor into the game. Let me know what you think!

  9. Not nosy at all. As I said in the OP, my original plan was to simply rebuild SPDC without age regression, but then I decided that I'd simply make a similar game inspired by it instead.
  10. This happens because the diaper is being referred to as "diaper (worn)"... what happened right before the game started referring to it like that everywhere?
  11. This is on purpose. You can only wet/poo when your bladder/bowels are filled past a certain threshold (after all, you can't go if you've got nothing in the tank). As you become more incontinent, the bladder/bowel 'warning messages' start later, effectively giving you less warning that you need to go. Fixed for 0.5.1 (available now). Works in 0.5.1 as well.
  12. Just dropped 0.5.0, which changes the layout and mechanics of the front yard drastically. (I told you the other stuff was a placeholder!) I tested it out, so it should work fine, but... *knocks on wood* Let me know what you think (and report those bugs)! Thanks!!
  13. Found the issue- when you enter the nap room, it set a flag on the naptimecloset object, while the countdown checks for the flag on the napcloset object (yes, those are different). My brain sometimes... I'll put that into the next update, should be easy as pie to add. Maybe when you reach that point, you can choose yes or no, to end or keep playing?
  14. Not bored of seeing your username at all! Keep reporting those bugs! Dart gun should be fixed, it was a problem with its attack attribute (it had none). The "equip undergarment" script should no longer run if you're already wearing a diaper, which should fix this bug (let me know otherwise). Hmm... not sure what happened. Can you elaborate? (If you use "debug", it should show the # of turns until naptime, which should give a better idea of the issue.) This should be fixed in the next release ("Real Soon"). Actually, I ended up getting stuck on how exa
  15. Uh wait a sec. You're not supposed to be able to reach the second floor yet, as it's still extremely WIP (even the planned layout is different from what you'd see now). (God damn it, I knew I should've added the key last.)
  16. Already fixed it, thanks. It'll be in the next version. Hm, okay. I've set the game to count that as a cutscene so that it won't reduce stats or trigger other events during it. Thanks for reporting! Update coming soon (today/tomorrow). New enemies, new equipment, and tweaks to naptime. (Also: You can reduce your diaper addiction stat much more easily!)
  17. Hi- good catch, I've added the attribution in the OP. (The original forum thread already had the attribution.) For the record though- it's not a mod.
  18. Btw- the file is up to alpha v0.2.5 now, changelogs are posted on the file download thread. Here's the download: Pants' Labyrinth (Alpha)
  19. Shouldn't matter, but more info's better than less in any case. I've got to investigate this...not at 1am, but tomorrow I'm going to figure out WTF is causing this issue. (Can you confirm the bug still exists for that?) Just fixed the mushy -> full gifs for both diapers. Also fixed the issue with leaking/overflowing diaper images not showing up (wrote .gif instead of .png). Late night coding, man... not even once. I recommend testing naptime using the debug command- it should tell you each turn, how many turns are left in naptime. If it keeps going when the # hits zero, th
  20. Duly noted. (Was it a pee accident or a poop accident, if you recall?) The bugged image issue was because it was looking for "Diap Mushy.gif" instead of "Diap Mush.gif". That's embarrassing. Do you have Quest 5 installed? Read the OP for instructions.
  21. I'm actually also extremely concerned with the fact that the status messages are showing "diaper (worn) instead of "diaper"... Can you tell me what you did right before that started happening? @Anyone else: If you can reproduce that bug, please tell me how you did it so I can squash it. Thanks!
  22. Good point. I'll update the file right now with a hotfix for that bug (and a few others).
  23. I would've, but unfortunately OmoOrg doesn't let you edit posts after a certain amount of time. (I'll put it in the description on the file page...) Thanks for reporting this! The script for that is basically "if they try to take the die out, diaper them" but doesn't check to see if you have a diaper. I'll fix it for the next build! Really though. (I like them better than diapers IMO!) That's a bug. I'll go ahead and reduce the length drastically by next time to make that a less likely outcome. Quick survey (upvote for yes, some other react for no): Should the pre
  24. Version 0.6.2

    1,465 downloads

    Note: This game is in alpha, meaning that the file will be updated frequently with new content, changes, and bugfixes. You may wish to follow the file so that you can be notified when it updates! (See also: this thread) There are tons of ABDL games out there which put the player into the role of a high schooler/child. Others see you start the game as an adult and regress into a child, while interacting with other "children" who have suffered the same fate. But what about those of us who are into desperation and diapers, but would prefer to remain an adult? Enter PANTS' Labyrinth. (Wi
    Free
  25. @Rabidwolf346 @JuliusSlouchy Here's a hotfixed version. There are a couple other changes, too: Random encounter system has been changed: You now have a base chance of randomly encountering enemies when you move from room to room, and a cooldown of 10 turns after defeating/submitting to an enemy (5 turns if you run) before you can encounter another one. Previously, the chance would increase the longer you went without encountering an enemy, but... it didn't reset that chance when you submitted to/ran from one (an accidental omission). You can now toggle fights using the Test
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