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DrBorderline

Soggy Member
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Everything posted by DrBorderline

  1. Samus Aran from the Metroid Series. Undyne from Undertale. Suzie from Deltarune. Lucca from Chrono Trigger. The observant may notice a pattern.
  2. Exactly. You hit the nail on the head. It ends up with a metagame element existing in direct conflict with the game proper, like my crashing flight sims on purpose analogy. Any omo-oriented player would get a kick out of a Sims game with no toilet in the house, but by most metrics used in the Sims games that's just courting multiple failure states. (Specifically Bathroom, Hygiene, and Comfort, if I remember Sims 1 correctly.) In fact, I'm reminded of an old RPGMaker (I think) game with a name I can't remember, where a reporter ends up in this weird magical / extradimensional building that she explores while having to go very badly, and each room is filled with something that might make her lose control; ultimately there's an ending where she manages to hold on, and one where she soaks herself on live television, depending on the players' choices. They almost become different games because the route where she holds on and the route where she loses control require a distinct difference in player goals to reach. The former has the character and player seeking the same outcome, the other has the character and player in conflict. Actually... an Untitled Goose Game variant, where the player controls a non-human entity that turns desperate NPCs' attempts to reach a bathroom into comedies of errors, could work pretty well. Turn on a faucet or a sprinkler to produce the sound of water, or spray them directly... lock yourself inside the bathroom so the NPC has to do a very hurried attempt at picking the lock or prying open the door... push something heavy off of a shelf or ledge so the loud noise startles them... there's some potential here.
  3. It occurs to me reading through a lot of these responses that there is a distinct difference between Omorashi-fying a video game and adding bathroom needs mechanics; for a proper Omorashi mechanic, the success and failure states could easily be reversed. While there is an appeal in "just made it" stories and experiences, for many people in this community making it to a bathroom (or safely concealed spot) would not necessarily be the "victory" that it would be for others in the community, or for that matter anyone outside of it. It would be like if there was a whole subculture who wanted to play flight simulator games specifically to crash the planes. (Then again that might actually be a thing for all I know.) Granted, because there are so many different things to get out of omo and it overlaps with a whole bunch of other stuff, that you can practically pick and choose how such a game or mini game would define victory and defeat. That said I am fully aware that if the game or mod was too obvious about an accident not being a failure state, anyone who wasn't one of us would pick up on it fairly quick, and there would be questions. Stuff that simply adds toilet needs for verisimilitude can leave the rest to the imagination, while more explicitly deviant content would not, and could result in various forms of backlash. Actual Game Possibilities that come to mind: 1. An Octodad style game with inherently difficult controls and a suspicion meter, with the idea that your character has to perform various tasks while concealing how badly they have to use the bathroom. How this would work specifically is open to speculation; Octodad had the framing device of the character being an octopus disguised as a human and naturally clumsy by human standards in a literal "fish out of water" sort of way. I don't know exactly how to make these types of awkward controls work for an otherwise ordinary human being, nor am I sure how the omo mechanic would actually function without resorting to quick time events to handle sudden urges, or one of those virtual plate spinning / balancing minigames where you have to keep a meter in the middle between two extremes. And of course, if you're focusing too much on the game mechanic UI then you're not seeing the actual omo stuff going on with the character, so the UI would have to be integrated into the character model via animations, posture, etc. At the same time, you could potentially have a game where overt signs of desperation are evidence of progress and skill, because your character is still dry and holding, regardless of any potential virtual humiliation and ridicule that might result from other characters seeing it. Again, I can't think of anything that would work besides quick time events, but at least a success would result in an appealing animation of crotch holding, dancing in place, crotch holding, bending over, leg crossing, etc. 2. If we assume that a bladder / toilet meter mechanic is incorporated into a game with survival needs like food and water and sleep, then there could also be a mechanic interference system of sorts. The simplest way is a modifier: In the zombie survival sim 7 Days To Die, each character has a food and water meter, and running out of food or water messes with health and stamina regeneration, and in severe cases causes health loss, as one would expect. These meters are impacted by temperature, with water running out faster in hot areas like the desert, and food being burned faster in the cold snow biome. Any sort of toilet meter could be made to fill (empty??) faster in the rain, after drinking certain beverages like tea and coffee, or when near / in a large body of water. It's worth noting that the game already has a Dysentery status effect from eating bad food or drinking unfiltered water, which causes you to dehydrate VERY fast and all the health hazards that come with it, but there's no other drawback - again, we're running into the "how do different kinds of players define a success or failure state" thing. Some voice lines from the traders mention "apocalypse hygiene" but these are randomly chosen, and there could easily be an actual mechanic where a trader won't do business with somebody who obviously did their business without taking off their clothes first, as well as an increase in the Zombie Heat Map that attracts them based on scent. (Presumably the need is managed with various kinds of toilets, though finding a working one in the post apocalypse is a quest in and of itself. Likewise there would need to be a recipe for soap to clean both the player and their clothing / armor.) The other way to handle omo stuff with a bladder / toilet meter would be to interfere with the UI display itself. This could work for alcohol or drug use, panic / fear effects, and certain forms of incontinence. I distinctly remember when playing the Perpetual Change RPG, on the day when Eclair was running around the island by herself and kept having to race to the toilet to pee or change herself, that there was a moment of enlightenment: "This would be a lot easier if there was a bladder gauge to tell me how long I had before- oh, of course." Not being able to tell if she was about to get the urge meant that either she had to stay close to a toilet at all times, moving between known available bathrooms like mountain climbers moving between base camps, or embrace the use of diapers to allow her to go handle side quests, exploration, and plot advancement in large chunks. (Ironically the exact dichotomy the character was faced with in the game.) This still relies on wetting / messing being a failure state to be avoided, but I think it might add an element of chance and uncertainty in a game system that a bladder meter would make too simple and predictable. 3. A third possibility would be a quick and dirty timer mechanic. I know several people in this community have already made such games, and there are others out there, with some actions costing time and others adding it. I would personally like seeing such a mechanic added to stealth games, in fact; I tend to spend a long time casing areas and memorizing guard patterns before I make a move, and a character that not only can't sit around long enough to get all that information but can't sit still period would be a lot of fun to play. This could overlap with various other genres but any setting would work, from a Thief series medieval fantasy setting to a steampunk / gaslamp noir metropolis like Dishonoured, or a modern urban center like VtM: Bloodlines. (Technically not a stealth game but you get better rewards for using stealthy approaches so it still counts.) So that would be my vote for the actual question that started this thread; something like Thief or Dishonoured where your character has to get the mission done so they can pee, but can't pee during without revealing their presence to guards / law enforcement. Maybe throw in some sort of quick time mechanic or button mashing to keep from leaking and leaving puddles that the guards notice while patrolling. Sadly diapers would not work because of the noise factor. 4. Finally, we can flip the script (and table) entirely with Raising / Management Sims. A character that we are nominally in charge of (or projecting onto) is in a scenario where their behavior and habits are being modified, and those habits could include those related to using the bathroom. I am specifically thinking of a framing device where the player is a member of some company / government agency testing mind control technology, and the challenge is to balance changing the personality (everything from favorite foods to ways of speaking to fetishes) by a certain time limit (perhaps project funding gets cut without proof of results) while also not being so obvious that the target (and target's social circle) realize something is going on. Obviously this game would have Dubcon / Noncon warnings out the ying yang, but there are already hypnosis themed dating sims so it's not that big of a jump. ...wow. I did not expect this post to go on so long.
  4. As long as we're talking ideals rather than practicalities, tile / concrete floors with built in drains for easy clean up. This isn't impractical for something like a basement or bathroom, but for every room in the house the complexity of the plumbing required increases. And there are long term comfort and health issues with walking on concrete all the time. No give.
  5. You can find titillating imagery and provocative prose on a lot of different websites, but only here can you find detailed essays on the impact of the Industrial Revolution on the average bladder size, and other such academic insight. Granted that's mostly @DesperateJill at work; if there was an Omorashi University she would surely be the Dean. Or Archchancellor, if we're using Discworld Unseen University as a template. Thinking about it though, omorashi / omutsu naturally gravitates toward a scientific / technical / engineering mindset, because of the importance of numbers; bladder capacity, water consumption, kidney processing rates over time, absorption speeds of pull ups / diapers, and so on and so forth.
  6. A lot of folks have already mentioned a couple of variations on the "adult kinks are derived from earlier trauma" theory and there's probably some merit to it, in a sort of "coming back to an old enemy and defeating it" kind of way. I haven't had much luck finding professionally documented case studies, for all the reasons you would expect, but there's many anonymous firsthand accounts out there; I remember finding a text file written by a guy who was scared to death of balloons in his childhood, but as an adult blowing up a balloon was the fastest and easiest way to get an erection. (Which he mentioned required a fair amount of discussion with his partners beforehand.) The social and cultural taboo probably ties directly into that trauma aspect, now that I think about it, especially given all the anecdotes about ridicule and shame and punishments for the apparently unforgivable crime of having a human body. I seem to recall something about engaging in forbidden acts as a self-reinforcing power move in a psych book called Sadomasochism, by Dr. Susanne Schad-Somers, but it's been almost two decades since I read the thing in a library and I only recently (within the last two months, oddly enough) got a copy of my own. This might be a good time to refresh my memory. On the other hand... there's an old joke about three engineers arguing if God is also an engineer, and if so, what kind. The mechanical engineers points to the skeleton and musculature of the human body as proof of his specialty, the electrical engineer does the same thing with the brain and nervous system, and the punchline is that the civil engineer says "Who else would run a sewage line through a recreational area?" It is entirely possible that this is exactly what happens to many of us, with signals getting crossed early on in our development when our brains are still trying to make sense of this crazy mixed up world. I can't think of any specific instances that would serve as a catalyst, unless it was so traumatizing that I repressed it completely, in which case it would certainly leave other symptoms and scars, so I think my omo-based fetishes are just hardware short circuits that got out of hand. This would mesh with what a lot of people have said about being on the ND spectrum, since the brain is literally wired differently from what is considered "standard" by medical authorities. (I have some symptoms that resemble those that correspond to ADHD Inattentive Subtype, but no official diagnosis; the American Mental Health Care system and I are not on speaking terms.) I am 80% sure that my power dynamic based kinks all stem from emotional neglect and abusive authority figures in my youth, and those HAVE gotten tangled together into a knot that not even Alexander the Great could cut.
  7. Experience Project... now that's a blast from the past. There was one writer who wrote a plethora of semi-self-insert omo, omutsu, and ageplay stories about women who rapidly lost most or all of their bladder control after being introduced to diapers; at least two of them are cross posted on Literotica as "Untraining" and "Night At The Monuments" and there may be others elsewhere. And yes, "sanitizing to appeal to advertisers" is the kiss of death for any sort of online community - it not only kicks out the adult content creators, but it kills interest for all of the users who came to the site specifically for that content. Tumblr is dismissed as dying after the porn ban but somehow it's maintained enough inertia in other areas - bizarre political arguments and academic essays about various cartoons, mostly - to survive the loss of 85% of its adult content. (The automated flagging system was a broken neural network so it had as many false negatives as false positives.)
  8. For better or worse, it's all being used up as sweat to keep me from overheating. But yes. Hydration is key.
  9. Music playlists, nothing with vocals, at least not in a language you speak. Lyrics can hijack your brain. Ace Combat is good for this, as are various other video game soundtracks. If you do have ADHD, formal diagnosis or informal self-diagnosis, stimulants help. If you can't get a prescription for something stronger, coffee and soda are ubiquitous in the modern world. (Assuming you don't have a heart condition or diabetes or something else that keeps you from partaking.)
  10. A few thoughts come to mind almost immediately. 1. As partisan as it was, the overturning of Roe v Wade could not actually ban abortion nationwide. (Which is why the GOP politicians who forgot what year it was started talking about pushing for a nationwide ban immediately.) All it did was allow states to pass restrictive laws without federal intervention. And this is important because states can be forced to backpedal on odious laws. It's happened recently with stuff like anti-trans "bathroom bills" but it's also happened historically as well; states that refused to adopt a 55 mph speed limit were threatened with the loss of funding for federal highways, which is an economic double whammy that hits especially large and / or populous states very hard. 2. The blatant partisanship of this decision has done what the GOP has tried very hard not do during this whole "pack the court" scheme. It's broken any illusion that the justices were doing anything but trying to push their own ideologies, in clear defiance of established precedent and the very idea of rule of law. (Not to mention perjuring themselves during confirmation hearings.) Compounding that problem is that the GOP now has to deal with one of the most emotionally charged wedge issues in American politics during an election year, only this time they have to do it on the defensive. There are already frantic memos trying to coordinate everyone's responses and strategy. 3. The court has been ignored in the past. Andrew Jackson may not have actually said "John Marshal has made his ruling, now let him enforce it" but FDR definitely played hardball with the supreme court during the depression when they tried to rule Social Security as unconstitutional. Whether Biden tries to do something like that or not, the Pentagon has already said that they will continue to provide abortions and reproductive health care to the military, and that is notable because military service members can be stationed or housed anywhere in the country, so the authority of the central federal government does overrule state law in this area. This ties back into point number one in the sense that the Pentagon can threaten to close bases in a state that tries to pick a fight on this issue, which also stands to cause some major economic damage to any state that doesn't play ball. 4. TVGuy mentioned a possible legal challenger to the very idea of subordinate federal agencies, not permitting congress to delegate authority and threatening to grind the entire machinery of the federal government to a halt. I think that if the court tried to do such a thing, that would NOT be the result; it would basically be treated like those lawsuits against income tax or the Sovereign Citizen claims that seek to defy the power of the government to curtail individual liberties, tossed out on the basis of the central premise being frivolous and disingenuous, even if it originated from the highest court in the land. On the other hand, I can see individual people and state governments taking the court's claims as a get out of jail free pass for doing all sorts of stuff, which could do as much damage to the country as another Civil War... or be treated as the first shot in said war. (More on that later.) 5. It's been noted that midterm elections tend to favor the party not in power, but the fact that the Democrats have such a narrow majority, and two senators that do not play well with others, indicates that they don't actually have power. Whether or not that kind of distinction will influence people at the polls remains to be seen, but refer back to point two for how the GOP is now fighting a defensive messaging war when under other circumstances they would be pushing the offensive. Whether or not additional Democratic senators could or would accomplish anything is an open question, but the alternative is allowing the GOP to gain more ground, with predictable and catastrophic consequences. 6. A lot of the GOP, either on the official politician level or the man on the street, seems to be pushing for another Civil War. If one does start, it will go about as well for them as the last one, for the following reasons: First, warfare of any sort is a numbers game, and they don't have the numbers. Polls put support for abortion access in some form, as well as various progressive political and social policies, as much higher than those who oppose them. I think the abortion access poll specifically was in the 80% range in favor. Of those people who agree with the partisan rulings from the SCOTUS right now, not all of them will be willing to sacrifice what they have on the altar of of their ideology, for the same reason that not everyone who is in favor of abortion access is out protesting the Roe v Wade repeal. Second, and there's no way to say it delicately, a lot of the people who might have supported and fought in such a Civil War five years ago are no longer in a position or a condition to do anything now, either because Covid has fucked them up, or because it killed them outright. Third, and this is the part where my experience in survivalist / disaster prepper / retreater circles grants me particular insight, those who actually concern themselves with the nitty gritty details of warfare emphasize infantry activity over all else. The emphasis is on rifles and long arms; anti armor / anti vehicle countermeasures are limited to roadblocks and IEDs, while anti air measures are almost unheard of. Every one of these chucklefucks thinks they're going to be going in guns blazing, sniping from a safe distance, or running people down in homemade technicals. Being vaporized by a missile from a drone doesn't factor into their power fantasy, so they don't even think to try to avoid it. Four, the threat of a Civil War taking the form of a nationwide insurgency misses the admittedly unpleasant fact that we've been living in such a world for a while now, from school shootings to the January 6th capital attack. "Do what we want or we'll keep doing what we've been doing for decades," is a shitty threat at best, and an admission of weakness at worst, because it implies they literally can't turn up the heat or speed things up any more than they already have. I admit that's a lot of words for "a few" thoughts.
  11. It's worth keeping in mind that Pavlov's experiments were entirely based on automatic responses, and (to paraphrase Young Frankenstein) a dog, with very few exceptions, is not a human being. For the vast majority of people, urination is like breathing; it lies in a zone of overlap between involuntary and voluntary muscle control. This is why some people are reporting "yeah this happened to me" while others have not run into it; people and their bodies are far more complicated than Pavlov, Skinner, and the other behaviorist pioneers claimed.
  12. Hmmm.... 1. The ability to somehow sense or perceive the bladder status of anyone in my vicinity. This includes present and maximum capacity, as well as psychological or physiological factors that help or hinder the ability to hold. (Sound of running water, tight clothing, urinary tract infection, etc.) This would be fun on its own merits, and also give me a sort of situational awareness of all the people around me, which would be very useful for sneaking around and not letting anyone get the jump on me. (Not much use when it comes to cameras, but see wish number two.) 2. The ability to instantly put anyone into a trance state by making eye contact - as in, a deliberate choice on my part, not everyone who looks me in the eye suddenly spacing out - so that I can plant suggestions like "you really have to go to the bathroom right now and you might not make it" and "you won't be able to feel how full your bladder is until the next time you fall asleep", which, while niche on the surface, could also be invaluable for social engineering and intelligence gathering. Not going to lie, I would probably end up using it on myself (through the use of a mirror) far more than I would end up using it on other people, but it would be nice to have that option in a pinch. 3. A revolutionary breakthrough in materials science that allows for the mass production of pads, liners, diapers, and other incontinence products that are completely biodegradable to dispose of and carbon neutral to produce, as well as being far more economical to manufacture than the present industry standard, thereby prompting an industry wide transition to the new materials.
  13. "The average bladder can hold 500ml" is a myth. Bladders Georg, who can hold eight gallons and only uses the bathroom three times a month, is an outlier and should not have been counted. ...sorry, I couldn't resist.
  14. There needs to be more Transformation / Shapeshifting content where somebody used to having a larger bladder is suddenly confronted with the size limits of a different form. This is pretty close to that, and a very nice piece on its own merits as well. Nicely done!
  15. Actually there is some thought in the AI research community that, given how neural networks tend to find glitches exploits and cheats in whatever problem they are trying to solve (like the walking simulation / optimization network that made itself very tall and fell over, so it reached the destination in a single "step") that the only way to shape an artificial intelligence along human lines would be to make it as human-like as possible. This would mean everything from fatigue and sleep and dreams to digestion and elimination. Personally I think an oil change is more akin to a blood transfusion, but ordinary water could be used as coolant, so long as any particulates washed out of the heat exchanger assembly get removed eventually. Consider, if you will, a hard coded safety system that causes the robot to empty their coolant tank automatically after enough time has passed to avoid the cooling system from being damaged from scale build up or high pressure, with a finite number of emergency overrides they can use before the emergency systems kick in anyway.
  16. Makeup is a means of expression. People have the right to express themselves. QED.
  17. Alpha Centauri, just because it's down the street. Cosmologically speaking.
  18. A decent waffle iron is always a plus, but not always to be found. Failing that I will settle for some sort of fried potatoes, especially hash brown style.
  19. If there was ever a time I wished real life had a Save / Load feature, it was telling my best friend. It was not my first choice but there were extenuating circumstances and I knew that delaying the inevitable would not improve the outcome. I used very precise technical terminology, almost clinical, and to this day I have no idea if that made it better or worse. We are still best friends years later. The topic has only come up one time since I first explained it. That was well over a decade ago. Any sort of romantic relationship, of course, adds another layer of complexity. Be honest, but stick to generalities and clarify with details if and when you get asked about them. Otherwise you risk overwhelming somebody with details while they're still trying to process the main point. That's my take.
  20. Scenarios in order of decreasing probability: 1. Contagious Disease Blamed 2. Mass Hysteria / Stress Response to Post Secondary Education 3. Mass Hypnosis 4. "There's a perfectly reasonable explanation for all of this... elves."
  21. As somebody who loves the concept (and implementation) of locking clothing, this was an amazing read. The only things I can think of that would reduce the odds of discovering the frozen bottle would be either opaque plastic, one of those shrink wrapped labels, or water that had some sort of darkening agent mixed in. First two are limited only by available materials and brands, third could pose a problem if whatever got dissolved in the water made the key not work properly or damage it in some way. Then again, any time where the bottle was in the freezer with other people in the environment risks not only discovery but accidental damage / misplacement / outright theft. There's no perfect solution there.
  22. As long as the wearer can't remove them, yeah, although it's never really been a focus as far as I'm concerned.
  23. I write some fiction, but I haven't done that very often in the last few years simply because I have so many other projects taking up my time and attention. I have considered monetizing original stories but even if I had content of that kind to publish, as of right now I honestly I can't afford (no pun intended) a paper trail leading to me from anything NSFW.
  24. One of my kinks is clothing that is fastened to the wearer in a way that they can't remove it without outside help, and not necessarily the standard bondage gear like straightjackets or mittens, or general fetish wear like catsuits. I think most people here would agree that stuff like that can lend itself to omorashi / ABDL play, but I also like the concept for its own sake. Which apparently makes me a member of a very small club, even among niche fetishes.
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