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ZirconiumPen

Soggy Member
  • Posts

    154
  • Joined

Personal Information

  • My pronouns are..
    she/her

My Kinks

  • I'm into..
    Bathroom Control
    Cuddling
    Face-sitting
    Pleasure control

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ZirconiumPen's Achievements

  1. [Charisma] Encourage Pyrotechnics [Influence] Induce Thirst [Ability] Bladder Ping I'm a little uneasy about the risks in rapport here, but I think this is mostly the direction I want us to be heading for now. As others have mentioned, the show may have the double-effect of having Bert stay longer. Also, a suggestion (don't feel at all obligated to accept it): instead of criticals being decided on the raw roll (top 10 or bottom 10), have them trigger if you fail or succeed the threshold by at least 50. This way, modifiers also have some bearing on how much you succeed.
  2. I'd probably rather us stay hidden for now: Double down on Cause Fiona to become Thirsty Not voting for the ability now, but it could be good next time around. I feel like if we use it too late then it won't really be useful anymore.
  3. Ooh, I love me a good Omo deity! The introductory description was very nice~ I especially like the idea of each fetish having its own deity under the Goddess of Lust. It provides a lot of potential for appearances later~ I think I'll vote 2 points into Conjuration and 1 in Influence. Ping sounds appealing but I think I like having the skills better. I vote River Town! (Wait, I missed the voting deadline... oh well!) Also, proofreading! Because my mind won't let me ignore them: snow-capped, scraping streams? altar (it appears several more times)
  4. To be honest... don't expect it to be complete anytime soon. On top of like, life happening, I've run into quite a few technical issues while translating. I'm not even sure whether they're solvable, so I might just have to keep some text untranslated, which kinda sucks. Thanks for the support though!
  5. Yeah I definitely feel this. I always thought it was universal, but on second thought it probably isn't...
  6. I'm not sure how to do that without breaking half the game, so I think you'll have to look elsewhere for that. (Also I really don't like machine translation, but I'm biased on that so uhhh)
  7. Pretty slow. Given all the stuff real life is throwing at me, it's not exactly high on the priority list. I'll try my best though! I also got about halfway through translating chapter 1 when I ran into a dialogue loading error that I can't decipher the cause of, so issues like that will probably slow me down further.
  8. I'm seeing some common threads to the DP Game here... Yeah, I'd probably pull the lever. For a bunch of trolley problems, look here: https://neal.fun/absurd-trolley-problems/ A lot of these aren't super easily adaptable to the toilet idea, but it's still fun to think about. Ideas include: Changing the number of people on each track Changing who specifically is on each track ("your best friend", "yourself") Changing the condition of the people on each track ("asleep") Maybe something with doors would work better: The switch can only be flicked once. It slides the door over, denying relief to the line it faces now, but opening up any rooms it left.
  9. Update: Most of the menus are done now. A certain few menus break when I enter ANY English text for some reason, and I can't really figure out why. Screenshots: (This is one of the textboxes that breaks - from top to bottom it's Level, Experience, HP, MP, Power, Finesse, Agility, Spirit)
  10. Maybe you've heard of this game before! Maybe not! It just released recently, and it's quickly become one of my favorite omo games. I wrote a review of it on DLsite, but here it is for convenience: Anyway, I'm working on a translation of it, sort of inspired by when trashgomi decided to (with some help) translate all of Mojique. I might use this thread to ask about translation preferences ("Do you think A or B sounds more natural?"), or just as an update progress thing. I've mostly been focusing on menus. Progress so far: Buy the game here! The developer (りてぃー) worked hard on it and quite honestly deserves the money. DLSite: https://www.dlsite.com/maniax/announce/=/product_id/RJ01061811.html (1210 JPY ~= 8.40 USD) Booth: https://giridun.booth.pm/items/4849466 (990 JPY ~= 6.88 USD, cheaper because Booth takes a smaller cut)
  11. I've always wanted a video game with a bird's eye view of a public place, in the same vein as Rollercoaster Tycoon, where you can mess with the aforementioned "relief infrastructure"... a "Yellow Wave" button would be a fun inclusion if such a game were to be made...
  12. The diuretic effect of the miracles was indeed scrapped. The card-color probability system is still there, but it has a less significant effect and also isn't displayed as a bar anymore. The tips screen still makes mention of it though. ^Information I confirmed with the dev
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