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BlueScreen

Ammonia Apprentice
  • Content Count

    13
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About BlueScreen

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    Empty

Personal Information

  • My pronouns are..
    he/him

My Kinks

  • I'm into..
    Bathroom Control
    Watersports

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  1. It's a little hard to gauge when a beta will be ready, especially as things are getting busy towards the end of the year, for me. I wouldn't want to haphazardly give a date, but I'm hoping to get a *super* rough version out somewhere in early December. I've never tried doing a linux build, but I'll give it a shot! Thanks for the support during these rather slow development stages, everyone!
  2. Been a week, now, still mostly doing bug-fixing before hitting the next phase. In the meantime, here's the promised details: the game mechanics can be split into three primary parts: puzzle mechanics, bladder mechanics, and item mechanics. Puzzle mechanics: Bladder mechanics: Item mechanics: Finally, I'll make a note that each level grants three "lives" in the form of three pairs of dry panties. Wetting all three ends the game.
  3. Wow, honestly, I was a little surprised to open this thread back up and discover this number of reactions. Thanks so much for the support, everyone, I'm even more fired up! I recently came to a realization, though: while there seems to be interest in the principle, I feel like it somewhat goes to waste if the gameplay itself isn't up-to-par. A little late for this thought? Perhaps, but the game itself has been coded to be fairly modular, so I can easily go in and make adjustments or updates without rewriting the entire thing. In order to make the finished product more than just an e
  4. Hey there, everyone, BlueScreen here! Don't remember me? Not surprising! I post and then vanish into the abyss for years at a time. Oops. Anyways, I've been solo-developing an omorashi puzzle platformer over the past couple of weeks in the hopes of sharing a cool concept with you all. This definitely takes inspiration from other games, I don't even think I could name them all, but I have liked the idea of "girl pees into container, but the container is linked to her bladder, so in order to keep it from getting worse, she has to hold it." I always wished that I could find a game
  5. This is by the artist/author "Hanomido" はのみど. Here's the link to the an omoorg post by Rainyday: https://www.omorashi.org/topic/19905-pixiv-hanomido-%E3%81%AF%E3%81%AE%E3%81%BF%E3%81%A9/. In that thread there are also a number of other translated hanomido works from both Rainyday and Kyuu. Shoutout to them for that.
  6. It seems that the 'chiropractor' is actually supposed to read 'rechargeable cairo' - the item from the leaf box.
  7. Wow! Thanks for the love guys, you caught me off-guard. It sounds like I might have to post a little more often than once every couple years lol.
  8. At the very least, it would be interesting to see omo become more mainstream. I always kinda assumed it would never happen.
  9. Wow, that was great. I love that last line, as well. Looking forward to the next chapter!
  10. Steph winced as she felt a pang in her bladder. She had drunk a full liter of soda earlier that day, and the liquid had finally made it's way through her system. She could relieve herself, but today Steph felt like she had other... needs to attend to. As she sat at the edge of her bed, she twirled a finger through her blonde hair and smiled mischievously to herself. Her parents would be out all day, so she had the whole house to herself. The liter had been intentional, of course, and she planned to see how long she hold it in. Steph just hadn't anticipated that her bladder would get so full so
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