Jump to content
Existing user? Sign In

Sign In



Sign Up

UnDefined_404

Damp Member
  • Posts

    234
  • Joined

  • Last visited

Everything posted by UnDefined_404

  1. Sorry I couldn’t post, I was spending Christmas with my family and didn’t have time for this site Anne decided to combat the slime, she would use her newly learned Charm spell. She wasn’t sure how, but the spell was used, and the slime all of a sudden became friendly and allowed her to pass. Taking this opportunity, Anne dashed pass the slime into the next room As Anne walked into the next room, she saw some words saying “+10 EXP, Level up!” appear in front of her +2 Energy +2 Strength +1 Holding “Holding?” Anne said to herself, as she analyzed the room. It contained just 2 bottles of water, and a wooden door behind it. Wondering how to get past, Anne decided to... A: Drink the bottles of water B: Break open the door Stats
  2. Sorry, but Charm- only works for 1 post, I apologize for not clarifying. But, higher levels of the Charm spell last longer
  3. Le’anne chose to take the book, opening it to a random page. She quickly skimmed the two pages that she turned too, deciding which one to read first... Chose a spell: A: Fireball-: Does 20 damage and burns a single target (6 MP) B: Charm-: Charms a single enemy (8 MP) After she read one page, the other turned blank. Quickly flipping through the book, Anne noticed that all of the other pages were blank. Saying “Huh, that’s weird”, she walked through the doorway to the next room. It was all empty except... A slime! 1: Punch the slime 2: Use a spell 3: Try to run past it (May fail) Stats
  4. So it looks like a character has been decided. Sorry for this being rather delayed, but let’s start! Le’Anne (Who we will abbreviate to “Anne”) woke up in a strange bed, a mist surrounding her. Anne slowly got up, looking at her surroundings. It didn’t look like her house she slept at for sure, and didn’t look like any place she was at before. Getting up, Anne looked down and saw she was wearing... (Choose one) A: A t-shirt and shorts B: Just a bra and panties C; Nothing! (Note that none of these choices provide armor) After evaluating her clothing, Anne then looked at the room around her. She could see the bed she was in, and a chest. Opening the chest, she saw a variety of items and a note that said: “Take one, and pass this chamber to reveal your purpose here” “Huh? What’s that mean...” Anne said to herself as she chose an item (Choose one): 1: Smoothened stick 2: Small purple crystal 3: Mini defense charm 4: Strange book 5: Empty bottle (With cork) 6: Worn down leather boots 7: Pink bow Stats:
  5. So this is a RPG style interactive about going through dungeons and traversing an overworld. First, we’ll make a character, then we’ll start the story! Character creation Name: Height: Hair color: Breast size: Other: Types (Choose 1 or 2): Fire, Water, Life, Earth, Air, Light, Dark, Mana, Neutral Starting stats (Distribute 10 points among stats): Vitality, Energy, Strength, IQ, Mana, Charm Starting Chamber: Fire chamber, Water chamber, Life chamber Hopefully this gets some replies so I can get this started!
  6. I would like to buy a Chance Evaluator, 300 Aura XP, and 3 money bags
  7. I didn’t check on here for a while and holy shit this is amazing thank you
  8. Continue charming, don’t want that extra charisma going to waste!
  9. So... I’m going to have to pause this interactive because of something going on in my life. Sorry, hopefully I can resume this soon
  10. Sophia decided to follow the footprints leading into the tunnel. When she walked into the room with the slime from earlier, she saw another girl there, trying to attack the slime with a rusty knife. She looked like she was getting tired. Sophia could help her and potentially get a friend, or not help and take her loot. Should I... Help her fight the slime (Punch it or use a spell?) Not help and take her items
  11. Let’s first trade out short sword for a shield, then rest at the inn and Quilla could have some “Fun” with herself, then onto the next floor
  12. Purchased Extra Spurt II, Ethereal II, and Fireball I Sophia woke up again, but this time, she wasn’t in the starting room. This time, she was in the first room of the fire area that had the mass of light in it. She said “Huh, I guess these work as save points”. But when Sophia stood up, there was instantly a wave of desperation in her bladder, apparently her pee being saved. The wave of desperation caused a leak to escape Sophia, making her quickly move her hands to her crouch to stop it. After regaining control, Sophia looked at the footprints she saw earlier, but this time, the looked like they were made more recently! Also, she heard some footsteps coming from the tunnel that the footprints led to Should I... Actions Go in the tunnel Go to the bridge Other Sell an item Use a spell (HP cast I ✨, Fireball I ✨) Use an item (Describe how)
  13. Let’s do this paper mario style and do a jump slash with the short sword, and quickly roll backwards. Then drink the potion
  14. Remove the ropes and use them to trigger the traps, then walk across the stone bridge If we can’t do that then use int to get across the rickety bridge
  15. I’m removing achievement, sorry about that, they’re just too hard to keep track off, in exchange, orbs will now be found more often. Also, XP is now kept upon death. Sophia wanted to find out what’s in that chest, but just in case, she cast a healing spell on herself. Also, she drank a bottle of her water, but it tasted a bit weird... Sophia just shrugged it off, as she backed up, and did a running jump towards the chest. She made it, but not without burning her foot on the lava. “Huh. That wasn’t as hot as I expected”, looking at her HP in her inventory. Sophia opened the chest. And inside was a few orbs, which Sophia picked up and jumped back to the main island, but the jump jolted her bladder, sending a few drops flying out of her as she jumped back. She didn’t notice however, and just followed the bridge to the center isle in the small sea of lava. She saw a trapdoor with a red lock on it, and a door leading to another room locked by a orange lock. With no other options, Sophia’s consensus slowly faded away... YOU DIED Chose one item (Stack) from inventory to keep Orb shop: HP: ✅1: HP boost I: Start with 10 bonus HP [5 orbs] 2: HP boost II: Start with 10 more bonus HP [25 orbs] 2: Regen I: Regenerate 2 HP per turn [20 orbs] 1: HP multiplier I: Have +2 bonus max HP per HP level [10 orbs] Stamina: ✅1: Stamina boost I: Start each run with 10 bonus SP 2: Stamina boost II: Start each run with 10 more bonus SP [25 orbs] 2: Adrenaline I: Regenerate 2 SP per turn [20 orbs] 1: Stamina multiplier I: Have +2 bonus stamina per stamina level Strength: 1: Strength startup I: Get +1 strength for your first strength related action [5 orbs] ✅1: Damage Bonus I: Get +1 damage for attacks [10 orbs] 2A: Damage Bonus II: Get +1 more damage for attacks [25 orbs] 2B: Insta kill: The first enemy you attack each run instantly dies [30 orbs] Storage: ✅1: Ethereal I: Keep an item upon death 2: Ethereal II: Keep another item upon death [25 orbs] ✅1: Weapon storage: Your primary weapon does not take up inventory space 2: Armor storage: Your primary armor doesn’t take up inventory space [20 orbs] Magic: 1: Double tap: Your first spell per run is doubled [10 orbs] ✅ 1: Starting Mana I: Your first spell per run is free 2A: Starting Mana II: Your second spell per run is also free [25 orbs] 2B: Cheaper spells I: Spells that cost 2 or more mana cost 1 less [30 orbs] 1: Large spellbook: Get +1 Spell slot [10 orbs] Bladder: ✅Extra Spurt I: Be able to let out a spurt of pee without being penalized [5 orbs] 2: Extra Spurt II Be able to let out another spurt of pee without being penalized [20 orbs] 1: Pee resistance: You cannot wet wet yourself 1 action after completely filling up [10 orbs] Spells: ✅1: HP cast I: Gain 10 HP 2A: Lightning blast I: Shoot a focused bolt of lightning, dealing X damage, where X is your magic level plus your strength ✨✨ [20 orbs] 2B: Fireball I: Shoot a small fireball, dealing X damage and burning the enemy, where X is half your magic level, rounded up ✨ [10 orbs] 2C: HP cast II: Gain 15 HP, this is an upgrade to “HP cast I” [25 orbs] 1: Stamina cast I: Gain 10 SP [10 orbs]
×
×
  • Create New...