DKDNS

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  1. DKDNS

    Cola Crusade

    Yes, yes, yees. It continues. Go, Cola go!
  2. DKDNS

    Cola Crusade

    Omigod. Rainy Theatre! Normal day. Very normally ominous Bank and then sweet sounds of great calamity. Anything goes, Good times ensue nevertheless. Tho tactically speaking, lurking to second floor with backup, should be good. There could be a vantage point or window to see what's going on downstairs, and possibly a bathroom also. (Preferred to stay away from the space that is above main hall or cashier lobby of that first floor. If it is a classic robbery, then foreseeing Game Over to stray bullet when ransom demanding crook shoots warning shot to ceiling,... Do we have a game overs like in Lilicas Quest?) Strike that. Better to wait and just see~ For there is a more important questions around. Is there a certain shaped hairpin and a lock hairtie. How, Why, and is there a KEY to this mystery?
  3. DKDNS

    Arena of Desperate Battles

    So many questions, only one to pick. Clothes may be trivial, for other combatants seem to have and own them. Should be possible to get them from other sources, rather than skip information from HeadMaster, Any information about Nikki could be usefull, but also be obtainable from other sources. For there should be a awfull lot of peole who have lost to her, and may share info how and why that happened at least. There is a possibility that boss-man knows more or something others not, but how much be willing to share is a mystery. Giving out vital information or weakness as an organizer would be either highly unlikely or just playing into mintys hand. What the place is? That info minty seem to know herself somewhat, for the very near first words she said, were that she knew that the place was "The Arena Of Desperate Battles" Then she asked also if her gear was intact, and when it was, quoted loosely a motive or mission "To regain her honor and chew bubblegum" Not meaning, but very much implying that earlier there was somethin that she had lost (in/on/at something) and is no stranger with combat gear. Now here things get strange. if even somewhat correct, minty does know thing or two about arena and what is going on, that the usual read.. spectator does. How much? hard to say for she was not familiar with the additional rules and stuff.. Tho i cast vote for "What happens if she wins" For what does happen if she wins? And what or when is that even? Looking at victory numbers, Nikki has been crowned champion sometime and has racked like dozens of victories. How winning here works even? Does minty need to punch Nikki dozen times in row to win, or just knock the reigning champion once to ground to steal the mantle staight away? Then, what happens next? does minty need to defend the title how long or does she get prize, freedom, honor or something? What happens to other combatants and people? What is on the line and for who? So much questions, so much mystery, so little time and answers..
  4. DKDNS

    Arena of Desperate Battles

    I say mystic blade (melee weapon only skill) if imp Belle will transfer to mintys pistol, wich she is somewhat fond of and is faster than casting and mana free. That way Minty should have accees and use of all abilities if needed. For the stats are spread to everything, should try to make use of everything for foes pack much stronger skills and traits at specific things. In melee enchanted damage and status bordering evil levels, With mystic blade. If being forced to ranged or being evaded, just spam and poke desperation with gun while trying to close the gap. Better than just flailing sword in air and shouting. (need tho confirmation if Belles status effects are in full effect with any touch or scrape, or need to have solid hit to have full benefit) And magic can still be cast normally if the need arises. Or if something overlooked fatally, please shoot the idea down before it does any harm. Very much of anything hinges on how much and what combatants can do or react at their turns, which is somewhat unknown factor, due the form of dynamic storytelling. tldr; Mystic blade, aim for mystic-melee and wear/weaken enemies down with desperation if they try move close or away too fast. PS Dual wield does want too, but not yet. Not just yet..
  5. DKDNS

    Arena of Desperate Battles

    With stats like that, this went way beyond challenging. Both magic options should be viable, for Mintys stats for them are as good as melee at the moment. But she's been using magic pretty much only to supplement melee or last resort, being (so far?) more familiar with close combat. Also curiously pistol has seen somewhat lots of use, considering it being the weakest link. Mystic Blade would be easiest the best way to go, exept there seems to be one pink haired smiling occupant in mintys gear allready. Does the succubi mind or share space, or magnify, combo or do anything else with the skill? Also is there a bit of clarification with Dual wielding? that possibly seemed to be possible option with offhand penalty, looking long back at the first page when battling Aimee. (edit: actually it's not straightly dictated there can she use both hands same time. only that using left includes penalty, being not primary hand) But and anyhow, if so, Does this just remove the offhand penalty or otherwise make Minty generally ambidextrous at all things?
  6. DKDNS

    Arena of Desperate Battles

    ...Rayna is not a very happy panda at the moment nor needs even to go. Minty was going to set a good example just a moment ago, exept the roles of tutor and pupil changed and with that desperation things bumped into room full of drama with Nikki on top. Foreshadowingly possibly literally. Some days.. And Belle is out of juice. Anyhow. As the situation is, even if "fight" is a strong word, someform of confrontation should be in order, because all roads tend to lead rome sooner or later. Talking to Nikki would just likely lead to next option of just submitting to her whims, cause what else would she be interested or be demanding in conversation. Not likely the weather, unless its local forecast and lookin rainy.. Submitting to her will just gives her more fuel and is essentially just giving up. If Minty earlier was played around, it was because of Nikkis powers, not because raising hands up and surrendering. If Minty is aiming to win this whole thing, should she fret now, when there is four/ three(?) against one and no misshap -rules enforced like in arena. Rayna particularly is top-tier spell and dps -machine, and considering stats, has lost only few times with KO. (Thou she be somewhat sulky mood atm, especially towards Mint. -And reaching/battling for bathroom break doesn't matter for her) Also is it okay to flee and leave two somewhat friends to the mercy of Nikki? They are already knee or ankle deep in trouble anyhow. -But-and-on second thought! Tapris did raise few darn good points along. All above rests on thought that "If battling and losing, Minty would still be left for the whims of Nikki, and nothing would be lost trying" -Exept if Nikki would take that act of full renegading and spoiling her fun so badly that it would be The-PunishmentDungeon(C) for all accounted, bystanders included. Then there would be too much lost and that indeed would be too steep of a price. Not even mentioning that scenario of new character slate.. This far in.. So i Fold on this one. No vote and only very best of luck. Because for last option; it may be also unlikely that Nikki is going to let her already started fun get away anyway. That would meand either sacrifice the two behind and vanish like ninja (-not nice) or ask them to follow you and gamble with fate that does Nikki also aggro along and things stay the same, or worse.. Tho, There could be some option of all of the girls running different directions at the same time to look a place of relief, but with a bucket of paranoia: that could also end with just a "hide and seek" with Nikki and bad end to everyone involved one after another.. -And also as a principle, if that would work and everyone part ways (and Nikki wouldnt murder everyone), the thought of missing artwork involving this much of persons at the same time would be just too sad to endorse.
  7. DKDNS

    Arena of Desperate Battles

    Now that escalated quickly. And judging Mintys little horny helpers tips and tone, most likely she/it has little bit more to do with the atmosphere than innocent bystander... Thou, Rayna seems and has been carefree and casual so far, even without Belle around. Spectating arena fight coulda have been strategic option if really wanting to evade looming lewdness, for there would have been something to do and others around. Also possible tips for later fights. Stiill, for this case voting also very much for game of cards with potty-training included into it. Learning should be fun and games, literally. For a good measure throw in a dare or bet for the winner or loser. Should keep tension very up but them both serious and not sliding to straightly lewdy things due boredom. Overall Minty should endure. at least for now. She promised to watch over Rayna and watch she should. whatever happens. Let the tension fly through the roof and pleasure be yet elusive~
  8. DKDNS

    Arena of Desperate Battles

    Darn. Missed the party just by hours. Would have gone for the shooting too, but with a little extra spice of "other" and have Minty hurl that enchanted menacing sword towards Raynas feet, before that. If me'lee stopped being viable in that timeframe, the sword could still have served one last purpose. Or many, because close range fighter discarding her weapon is a somewhat a suprise and the psychological effect of being targetet something heavy and slow urges someone to evade and longer. Were it hit, she would have been in a world of trouble or puddle. With luck or crit there could even been hope for -KO with benefits. Would she evade it with her great speed or jump, that should surely likely messed up the casting of great spell and or balance. Not to mention legs that would want to stay tight together. Either the way, something fun or opportynity could have followed. Or maybe the sword woul just fall flat to the ground after few meters or miss a miss by a mile, due Mintys tired state and stamina. Nevertheless, this battle seemed to end with a width of hair and was even guessin' Raynas win from start, considering her stats and victory count and it's details. not sure if the deity of this world is lenient or its been just an epic amount of luck and right choises so far. But food for thought: Minty is steadily climbing towards world tier and top notch opponents. She should or could consider enemies cautiously If she really wants to secure the ongoing winning streak. Maybe. -Not certain how really honestly close to defeat our hero has been. Would there been a second or third chance? Does anyone know? That aside, this story and things have been joyously fun and varied, and battles have been both comical and also serious. -tied mostly for the person of opponent and the tone of encounter. Very adaptive and creative. Artstyle, character interactions visually and expressions are nice. And speaking of wich, for the ongoing events; would vote to tag with Rayna anyway. at minimum Hours, (board?) games and sitting or idling generally still on one room should lead to something worthwile. If as also implied Rayna is slowly leaning towards possible other "games", then there's that. The story so far has has given out that certain persons are not just what they seem, and this is a genetic experiment with elf ears... Also there usually has been so far chance to back out, if things or tension get too out of hand. So tag along.