gwmp86
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Gonna try to finalize the Snakes and Ladders game this weekend.
Stocked up on diapers and I should have the time to run a test or two of how I now have it set up; so if everything goes smoothly, I should be comfortable calling it finished.
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Not enjoying how a project looks at completion is fun. As is doing extra work to change it to hopefully be better. Long story short, more delays on Snakes and Ladders because I felt like a lot of the tests I did felt too "same-y" to each other.
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Like, I want the dice rolling and all that to be different each time it's played, but with the Snake/Ladder positions I had on the spaces, there was an area of spaces on the board that was landed on FAR too often, and FAR to repetitively. This led to exccessively long games (not a bad thing for a holding challenge/game) that all felt stale and boring by the end (definitely a bad thing for a game in general).
So I've reworked the board and I'm gonna do more tests once I feel like I can; for the sake of realism, I'm legitimately testing and playing the game, but my body can only handle so many long holds per week before I go hypochrondriac-mode and worry about my health.
Soooooo, to anyone waiting on me putting this game out there anytime soon, you've gotta hold on for the holding because the project is put on a short hold of it's own. But EVENTUALLY (tm).
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