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COLA CRUSADE: THE EXCITING ADVENTURE A short (hopefully short) illustrated interactive in the same style as Lillica Quest (Go read it if you haven't!). I haven't been able to draw in the pas

Whatever that sound was, it didn't sound natural- in fact, it sounded pretty serious. With a brief glance at Risto and a nod, you both go to check it out! Before long, you're speeding down t

But remember this! Risto is an anagram for Stori, so they story progresses with him. Blindly relying on Risto will lead to railroading us Modern Warfare-style, so we'll need to take care of nooks, cra

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Go down a bit and check the noises.

Perhaps second floor, where the sounds will be better, but if its a robbery you won't immediately be taken hostage. The smart and sneaky way to figure out the jist of the situation. If a robber DOES come up, use Risto as a distraction, and then hit the robber with:

Maybe attack

Then finish the stick rotation and combo it into flail

Finish it with a bap, and run away

Life and safety and combos before bathroom folks.

But hopefully that won't be needed. Once you discern what's going on, then you can return to your needs and find the nearest bathroom.

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Rainy's back in action! :cheer2:

Let's go with Risto to check out 'the noise', which will serve as a clever disguise for our true objective: 
Find a bathroom. Fast! Sounds like a break in/robbery/other hostage situation and, as a lady, we do not want to wet ourselves during it.

(Although, knowing Rainy, we likely wouldn't have much choice other than wet panties. Inb4 - Only bathroom is on the 1st floor.)

Edited by Imouto Bouquet
Better formatting (see edit history)
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Uo!

A Rainy scenario!

A Pulp Fiction plot!

A nyooooo-m plan!

There is only one thing that we can do in this situation. The third floor is too dangerous because there might be spider girls waiting to do a pincer attack. We should go down to the second floor together with Risto, then ask him to check what's going on downstairs while we explore the second floor (to find the bathroom).

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Omigod. Rainy Theatre!

Normal day. Very normally ominous Bank and then sweet sounds of great calamity. Anything goes, Good times ensue nevertheless.

Tho tactically speaking, lurking to second floor with backup, should be good. There could be a vantage point or window to see what's going on downstairs, and possibly a bathroom also. (Preferred to stay away from the space that is above main hall or cashier lobby of that first floor. If it is a classic robbery, then foreseeing Game Over to stray bullet when ransom demanding crook shoots warning shot to ceiling,... Do we have a game overs like in Lilicas Quest?) Strike that. Better to wait and just see~

For there is a more important questions around. Is there a certain shaped hairpin and a lock hairtie. How, Why, and is there a KEY to this mystery?

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