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patch_for_cant_finish_stages.7z

Quote

The translation of stage names breaks the game and here is a patch for it.

These names are:

テスト用    for test
Floor    Floor
階段    Stairs
苔生した洞窟    Mossy cave
妖精の入り江    Fairy cove
Area    Area
先へ続く道    The road to the future
狂える霧の森    Crazy fog forest
巨大墓所群    Huge graveyards
炎鬼洞    Flame Demon Cave
砂塵に消える道    The road that disappears into the dust
竜の寝床    Dragon bed
風詠みの塔    The Tower of Wind
光溢るる処    A place full of light
冬    winter
黄昏林道    Twilight forest road
深淵へと続く回廊    Corridor leading to the abyss
先へ続く扉    Door to the next
永劫都市    Eternal city
お菓子の家    House of candy
ぬかるんだ湿地    Muddy wetlands
戦士の砦    Warrior fort
魔術師の儀式場    Magician's ceremonial hall
混沌領域    Chaotic area
淫魔城    Incubus Castle
食人花の高原    Cannibal flower plateau
不浄の地    Unclean land
封じられた迷宮    Sealed labyrinth
旧き夢    Old dream

Support the developers here.

Contains messing content, leave if you don't like it.

I've tested this game quite a bit, and here are the omorashi-related contents I've found:

  1. Though not shown to the player, her need to pee/poop accumulates.
  2. Some equipments, traps and monsters will speed up or slow down this process.
  3. Her face will turn red and her eyes will be filled with tears when she is on the verge to pee herself. Her forehead will turn blue when she can't hold poop.
  4. If she can find a place to rest, she will relieve herself if neccessary.
  5. If she can't find it, her incontinence will make her immobile for 3 turns.
  6. Some enemies can stimulate her bladder or anus, or give her an enema.
  7. Some traps will have diuretic or laxative effects.
  8. Meeting a boss with a full load sometimes lead to incontinence. (Then I got wiped out by the boss XD)
  9. Climax when holding pee/poop will make her lose her control.

This is made by Wolf RPG engine, so it needs Japanese locale to run.

I've translated all the texts I can. Since this game doesn't have a story, it's fine I guess.

Leave a comment if there are bugs, I'll try to fix it.

Special thanks to @Chapman for purchasing and sending me the raw game.

Quote

Product summary

An auto-play RPG where you prep your character, Iris,
drop her into a dungeon with randomized events, and hope for the best.

The dungeon exploring part is automatic!
If Iris is defeated you'll lose about half the EXP she gained in that run.
You can pull her out if things are looking grim, but it doesn't really matter.
There is no story or time limited events or anything, so you don't have
to feel like you're missing anything.

A chancey challenge for gamers who like to do dungeon crawls.

The game can continue in an inactive window so you can do other things while you/it plays.

* Is there artwork?

Pose artwork for Iris has tons of situation-based variables. (1 million total patterns)
CGs when Iris is defeated also vary depending on situation.

* Randomization

The "random enchant system" produces random loot for dungeons, as well
as random effects for that loot, so even getting the same equipment you might
end up with a different power. Each run is a chance to pull something uber.

* What's the + for?

This game was originally created in my free time and released as Full Auto Dungeon.
I added new stuff to this version. The free trial for FAD+ is basically the original game,
so definitely download it and give it a try!

 

Locale.Emulator.2.5.0.1.zip

Edited by quicksort (see edit history)


What's New in Version 1.0.1

Released

Patched


User Feedback

Recommended Comments



Review of this game: https://douzingame.com/フルオートだんじょん-impression-1051.html

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■ RPG to watch automatic search with wktk Advance preparation is important and fun

I was attracted to the word full auto and tried playing the trial version. ♀ Basically, the main character, Iris, goes back and forth between the base (preparation screen) and multiple dungeons. When Iris dives into the dungeon, the player can only "retreat" from the dungeon, and the search itself is truly fully automatic. Even if the game screen is inactive, it goes on without permission, so even if you work separately on the PC, you are searching and fighting without permission (laughs) Only that point is conspicuous, but the essence is "Dungeon capture at the preparatory stage at the base" For this reason, it is a work that you can enjoy by twisting your head and verifying the result by automatic search and using it for the next search. Furthermore, you can be overwhelmed by the variety of equipment you can get in the search.

In the introduction of Mr. Circle's game, "Throw a girl into a dungeon and enjoy it", but considering the efficiency as an RPG, it is not a reason to throw it from beginning to end. It is a story when you get the strength to clear the dungeon even if you leave it unattended, and when you challenge a dungeon that has not been cleared, let alone an unexplored dungeon, you need to observe the search, obtain information, and give an optional retreat instruction. be. This is because if the HP becomes zero, the experience points gained from the search will be halved. Well, there are no other penalties, so if you play slowly, you may leave it alone.

Speaking of eroticism, each equipment is reflected in the standing picture, undressed and scratched due to damage, and it is reflected in the CG at the time of defeat. But ... unfortunately, as you can see, the picture itself is ... The paintings are very unique and have different tastes.
■ In the trial version of "Full Auto Danjon +"

The third dungeon is currently being captured ... It seems that you can play quite a bit with the trial version alone. In the first place, the previous work was released as Friguet, so it seems that the work name has "+". It seems that you can play the same volume as the previous work in the trial version, but it is a trial version that you can fully understand the work tendency even up to the third dungeon, and you will understand the fun if you play.

Fully automatic Danjon +
■ Introducing the specifications of fully automatic search

As mentioned above, the search is fully automatic. Players can only intervene by instructing them to retreat from the dungeon. Feeling like a crew of a racing team. Set the optimum equipment according to the dungeon to be captured and send the hero to the dungeon to watch the throbbing race. Ah, if I decide it's no good, I'll pit in with "retreat". It is difficult to choose a rider, but the behavior of the rider is also given a policy to some extent by the setting. There are multiple dungeons, and each time you clear one, the next dungeon will appear. Of course, there is a boss at the bottom.

The search rate increases over time as you dive into the dungeon. Every time it rises, the occurrence of battles, traps, events, etc. is judged. Well, because it's random, there are times when nothing happens. In battle, it appears randomly from several types of small fish in each dungeon, traps fall (traps?), Damage traps such as falling rocks and pits, and restrained ivy. Traps are easier to avoid when the DEX is high. Events include getting treasure chests, getting money, discovering recovery points, and encountering swarms of monsters. It is the worst if you are restrained by ivy and encounter a group of monsters orz If you find a staircase to the next area, you will get experience points and proceed to the next level.

Fully automatic Danjon +002
▲ Search screen of this work The search rate increases on this screen. The heroine standing picture is animated up and down to create a sense of search.

How Iris searches can be instructed to some extent by the "search settings" prepared in advance. In the product version, you can change the difficulty level (strength of enemies and traps) here.

・ Progress policy: 5 stages from leisurely to rushing. The higher the value, the faster the search rate rises and the higher the encounter rate? Do you tend to neglect recovery at recovery points?
・ Action policy: 5 levels from very careful to very bold. The lower it is, the less likely it is to be trapped or debuffed. Is it difficult to get a treasure chest?

Honestly, I don't know orz Because it contains random elements, the more you dive into the dungeon and observe it, the more you can grasp the tendency.
■ Prepare for Iris on the preparation screen (base).

On the preparation screen, Iris's equipment, equipment sale, equipment enhancement, and experience points gained from exploration are distributed to each ability value. The above-mentioned search settings are also important and there are many things that can be done. There is also a medal system in the product version.

Iris has 5 stats: STR, VIT, INT, MND, and DEX. STR is physical attack power up, VIT is physical defense power, INT is magic attack power, MND is magic defense power, DEX is a numerical value that combines dexterity and quickness. Since she has no level element, she can be freely raised in physics, magic, etc. depending on which one she stretches. In the battle, light blue balls (MP-like elements) are accumulated as the turn progresses, and if they are accumulated to some extent, they can be pursued after the attack. However, it seems that the attack method and pursuit type depend on the equipment.

The characteristic is the equipment obtained by exploration. Almost every name has a prefix. "Warm light longsword", "intelligent poison-proof exploration clothes", etc. The prefix is different for each equipment you get, which affects performance. In TRPG and retro dungeon RPG, pre-appraisal items may be prefixed, but this work does not require appraisal.

The former longsword can be water-cooled with "warm light". The latter is "intelligent" with a bonus to INT and "poison-proof" and resistant to heat poisoning. The performance of the original longsword and exploration clothing is prefixed with performance ± and attributes. The prefixes for negative effects are "poor" and "powerless". Since the performance changes considerably depending on the prefix attached to the equipment you get, there are a considerable number of types of equipment. It's fun to find good equipment, and if you can find the equipment that says "This is it!", You can use it for a long time by strengthening it with money.

Fully automatic Danjon +
■ Erotic

Is erotic only one common erotic CG at 0 HP? I wonder. Defeated erotic CG seems to be ↑ in any dungeon. I think it's amazing that the equipment and scratches are reflected, but this is not the only thing ... The standing picture during the search is also erotic when it comes to eroticism, but it is too subtle for a side dish.
■ Trial version comprehensively

The specifications that allow you to almost let go of the dungeon crawl are interesting, and the specifications that twist your head to prepare for that are good. The abundance of equipment and the ability value distribution specifications are also linked to the high degree of freedom of growth of the main character, and the balance is wonderful. However, I have to say that eroticism is thin. Enjoy as a game, erotic is a work that should be regarded as a little essence. Player preparation and observation are important, and in the sense that the search is automatic, it may be an RPG close to SLG, so gentlemen who like both SLG and RPG should definitely play the trial version without being bound by the appearance.

 

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There seems to be quite a bit of functionality missing here. I have no clue what is happening and all our hero does is get to floor 5 then immediately die. Am I missing something?

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4 hours ago, Unbeknownst said:

How are you supposed to tell what the medals do?

The game breaks when I translated these, so I just left them untouched.

ファイター    Fighter
与ダメージ1000    Damage dealt 1000
STR+5%    STR+5%
Icon/勲章(金).png    Icon / Medal (Fri) .png
バーサーカー    Berserker
与ダメージ10000    Damage dealt 10000
STR+10%    STR+10%
傭兵    mercenary
敵撃破数1000    1000 defeated enemies
VIT+5%    VIT+5%
英雄    hero
敵撃破数10000    Defeated 10000 enemies
VIT+10%    VIT+10%
富豪    Millionaire
所持金1000000G    Possession money 1000000G
INT+5%    INT+5%
大富豪    Millionaire
所持金10000000G    Possession money 10000000G
INT+10%    INT+10%
商人    merchant
総売却額100000G    Total sale amount 100,000G
MND+5%    MND+5%
豪商    A wealthy merchant
総売却額1000000G    Total sale amount 1000000G
MND+10%    MND+10%
鍛冶師    Blacksmith
強化回数100回    Strengthening 100 times
DEX+5%    DEX+5%
錬金術師    Alchemist
強化回数1000回    1000 times of strengthening
DEX+10%    DEX+10%
トレジャーハンター    treasure hunter
アイテム入手数500    Item acquisition number 500
宝箱発見率+1%    Treasure chest discovery rate + 1%
ハントマスター    Hunt Master
アイテム入手数5000    Item acquisition number 5000
宝箱発見率+2%    Treasure chest discovery rate + 2%
臆病    Coward
のんびり&とても慎重でダンジョンへ行く    Leisurely & very cautious going to the dungeon
被ダメージ-5%    Damage taken -5%
無謀    reckless
突っ走る&とても大胆でダンジョンへ行く    Rush & go to the dungeon very boldly
与ダメージ+5%    Damage dealt + 5%
ストリーキング    streaking
全裸でダンジョンへ行く    Go to the dungeon naked
入手EXP+10%    Obtain EXP + 10%
痴女    Slut
とても恥ずかしい格好でダンジョンへ行く    Go to the dungeon with a very embarrassing look
入手EXP+20%    Obtain EXP + 20%
第一歩    first step
苔生した洞窟クリア    Clear mossy cave
全能力+1%    Full capacity + 1%
ゲームクリア    Game clear
永劫都市クリア    Eternal city clear
全能力+2%    Full capacity + 2%
舐めプ    Licking
裸で永劫都市クリア    Naked and clear the eternal city
探索速度上昇    Search speed increase
蹂躙    Overrun
ボスをワンターンキル    One-turn kill the boss
入手金額+10%    Acquisition amount + 10%
外道    Tirthika
ボスを即死させる    Instantly kill the boss
入手金額+20%    Acquisition amount + 20%
泥仕合    Mud
一戦闘で20ターン経過    20 turns have passed in one battle
敵出現率+3%    Enemy appearance rate + 3%
毒殺    Poisoning
敵を熱毒ダメージで撃破    Defeat the enemy with heat poison damage
敵出現率-2%    Enemy appearance rate-2%
モルボル    Morbol
敵に4種以上の状態異常を入れて撃破    Defeat the enemy with 4 or more types of abnormal conditions
敵出現率-3%    Enemy appearance rate-3%
オーバーヒール    Over Heal
最大HP以上回復    Recovers more than maximum HP
回復量+20%    Recovery amount + 20%
瞬殺    Instant kill
最大HP以上のダメージを受けて倒れる    Collapse after receiving damage of maximum HP or more
回復量+30%    Recovery amount + 30%
うっかり    inadvertently
罠にかかって倒れる    Fall in a trap
罠出現率-1%    Trap appearance rate-1%
服毒死    Death from poisoning
熱毒ダメージで倒れる    Collapse due to heat poison damage
罠出現率-2%    Trap appearance rate-2%
忘我    Forgetfulness
放心中に倒れる    Fall down in absentmindedness
欲情上昇率-20%    Lust increase rate -20%
お漏らし    Peeing
放尿中に倒れる    Fall down while urinating
尿意上昇率-20%    Urinary motivation rate -20%
垂れ流し    Dripping
排便中に倒れる    Fall down during defecation
便意上昇率-20%    Defecation rate increase rate -20%
発情    Estrus
一度の探索で10回以上絶頂    Climax 10 times or more in one search
欲情上昇率+40%    Lust increase rate + 40%
おしっ娘    Oshimusume
一度の探索で10回以上失禁    Incontinence more than 10 times in one search
尿意上昇率+40%    Urinary motivation rate + 40%
うん娘    Yeah daughter
一度の探索で10回以上脱糞    Defecation more than 10 times in one search
便意上昇率+40%    Defecation rate increase rate + 40%
ゴールドラッシュ    gold Rush
一度の探索で200000G取得    Get 200,000G in one search
イベント発生率-1%    Event rate -1%
エクスプローラー    Explorer
一度の探索でアイテム100個取得    Get 100 Items in one search
イベント発生率+1%    Event rate + 1%
バトルマニア    Battle mania
一度の探索で敵撃破数200    200 enemy defeats in one search
連戦数+3    Number of consecutive battles +3
一周年    First Anniversary
一年経過    One year has passed
即死発生率+2%    Instant death rate + 2%
   

2 hours ago, Avon said:

There seems to be quite a bit of functionality missing here. I have no clue what is happening and all our hero does is get to floor 5 then immediately die. Am I missing something?

It shouldn't be... I've checked again and it's working.

But I found another issue caused by translation.😅

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Just now, Andant said:

Stuck on the first map. When I reach floor 5, I always meet a dragon and get destroyed.

Screenshot (75).png

LOL what? How?

The game modded itself during translation?!

This is some next level anti-translation technique right here baby!🤣

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1 minute ago, Andant said:

This only happen if I tried a new save. I tried the finished save and it seems to be working.

Well, that's my save but its not actually finished. I forgot to delete it.

I've just tried a new game and that dragon isn't there...XD

I don't know what happened anymore.😅 Anyone else encountered the same problem?

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1 hour ago, DerivativeWings said:

What do the different stats do?

HP: Life force. It decreases when it is attacked by an enemy, and when it reaches 0, it is forcibly returned. (Health Points ++)
STR: Power. It greatly affects the physical attack power. (Phys dmg ++)
VIT: Physical fitness. It greatly affects the physical defense. (Phys def ++)
INT: Intelligence. It greatly affects the magic attack power. (Mag dmg ++)
MND: Mental strength. Greatly affects magic defense. (Mag def ++)
DEX: Dexterity. It mainly affects the order of actions and the avoidance rate of traps. (Speed ++ Trap Avoidance ++)

(I just chucked the readme file in google translate lol.)

 

8 hours ago, quicksort said:

Well, that's my save but its not actually finished. I forgot to delete it.

I've just tried a new game and that dragon isn't there...XD

I don't know what happened anymore.😅 Anyone else encountered the same problem?

That always happens when start a new game. If you look in the included save game file, the first map is called "Mossy Cave". But if you start a new game the only map available is called "For test" which was evidently created solely for testing / trial purposes. I'm not sure what causes a new game to always start that way though.


Also, I can't figure out what any of the config options are supposed to do. >.<

Edited by Unbeknownst (see edit history)
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8 hours ago, Andant said:

This only happen if I tried a new save. I tried the finished save and it seems to be working.

 

10 minutes ago, Unbeknownst said:

That always happens when start a new game. If you look in the included save game file, the first map is called "Mossy Cave". But if you start a new game the only map available is called "For test" which was evidently created solely for testing / trial purposes. I'm not sure what causes a new game to always start that way though.

Oh I get it, I've gone through my translation history backup, and yes that was a problem with my initial upload. You can apply the patch in the attachment or download the now patched game. That should fix this error.

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13 hours ago, Avon said:

There seems to be quite a bit of functionality missing here. I have no clue what is happening and all our hero does is get to floor 5 then immediately die. Am I missing something?

Oh, I forgot to quote you. Download the latest version will fix this.

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1 minute ago, DerivativeWings said:

Any strategies for making the heroine need the toilet? I'm on the 3rd dungeon and haven't seen it once which makes me wonder if I'm playing wrong haha

As we cannot control her after she set off, I suggest using SP on HP and defence and enter stages without any weapon. This will make battles long and boring, but she will definitely wet herself.🤣

Latter dungeons will consume more time, even if she kills enemies in a single blow, proceed and you will see.

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3 minutes ago, quicksort said:

As we cannot control her after she set off, I suggest using SP on HP and defence and enter stages without any weapon. This will make battles long and boring, but she will definitely wet herself.🤣

Latter dungeons will consume more time, even if she kills enemies in a single blow, proceed and you will see.

What are some events or enemies that increase need? I would assume drinking water & eating mushrooms at least?

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Which levels do you recommend for enema/bladder stimulation stuff? Im browsing through the safe game but all the stages just have dudes that hit and dudes that hit a little harder

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So the translated titles list titles for having 10 of a type of accident or climax in one dungeon search. How is this possible? So I've gotten to Tower of the Wind and at most she'll have one accident, never two. At what point would those titles be possible to achieve?

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10 minutes ago, Kryne said:

So the translated titles list titles for having 10 of a type of accident or climax in one dungeon search. How is this possible? So I've gotten to Tower of the Wind and at most she'll have one accident, never two. At what point would those titles be possible to achieve?

There are gears that will have diuretic effects. You can also let her explore slowly, or you can spend all SPs on defense and HP to make battles endless. Maybe she could hit those objectives in succubus tower or some such.

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4 hours ago, quicksort said:

There are gears that will have diuretic effects. You can also let her explore slowly, or you can spend all SPs on defense and HP to make battles endless. Maybe she could hit those objectives in succubus tower or some such.

How do you tell which gears have diuretic effects? Although the gear titles are translated, the gear descriptions, prefix descriptions, and map names aren't.

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