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Current status:

Should work fine for the first hour of gameplay (because I only tested for an hour XD).

The broken mechanisms was caused by the translated choice texts and Translator++'s mis-handle of multiline texts. I'll keep fixing it with my test run.

some events and CGs are broken. Fixing.

As cautious as I was, there are still bugs, sigh. I'll figure it out.

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Update February 14, 2022:

Fixed errors caused by choices. Sorry, I wasn't able to find out the specific trouble makers, so I went for the brutal way of reversing translations... And sorry for kept you all waiting for so long.

There are still something wrong with events and CGs...

It's a WolfRPG game, so it probably needs a Locale Emulator or Japanese locale system to run properly.

If you encounter any error, please leave a comment below.

Raw:

 

Locale.Emulator.2.5.0.1.zip

Edited by quicksort (see edit history)


What's New in Version 1.0.3

Released

Reversed translations of choices to fix errors.

Please hold on, it still have issues.

Should work fine for the first hour of gameplay (because I only tested for an hour XD).

The broken mechanisms was caused by the translated choice texts and Translator++'s mis-handle of multiline texts. I'll keep fixing it with my test run.


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The process of getting this translated is not straight forward, so I need to write it down here to remind me and maybe someone will find it helpful, too.

Games made by Wolf RPG Editor v2.255 and above cannot be decrypted by the WolfDec integrated in Translator++, so what we need is DXArchive_v1.08.zip.

The command of unpacking the game data should look like DxaDecode.exe -K:WLFRPrO!p(;s5((8P@((UFWlu$#5(= Data.wolf for DXArchive v8. But because DxaDecode needs Japanese locale to unpack the archive without messing up the file names and cause file loading errors, we need to run that command in Japanese locale.

All the locale emulators I've installed refused to work on C:\WINDOWS\system32\cmd.exe somehow, so I launched cmd with Textractor x86 version and used its built-in Japanese locale emulator and it works XD.

Then for translation, I used Wolf.js in Translator++. It's the newer version, so there are already red tags labeled that you should leave untranslated or you'll get file not found errors. In addition, I put red tags on lines with property "/Database" which I found game-breaking. Lastly, export the patch with red tags not processed and apply it to the game.

DXArchive_v1.08.zip

The four main CGs, very cute:

image.png.64e9e9f0eb122374bfb4053b830d244a.png

image.png.8abe2e75ff58e3a370e83e7a7e83bc90.png

image.png.089264db7a4df7e30576f9035943f462.png

image.png.ed09566fa6255d25d981a2a8ea6a4f04.png

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i need help with the game, i dont get what im missing? i completed the hangout part and it always ends when she starts  hitting the guy while having lunch, then the closed room idk what to do either, and for the omo scene it always ends in her peeing or wetting herself, all of them are game over please helpp

Nevermind, I saw a guide

Edited by Jack644 (see edit history)
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11 hours ago, Jack644 said:

i need help with the game, i dont get what im missing? i completed the hangout part and it always ends when she starts  hitting the guy while having lunch, then the closed room idk what to do either, and for the omo scene it always ends in her peeing or wetting herself, all of them are game over please helpp

Nevermind, I saw a guide

Where was the guide???

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The events are somehow broken I think, Mayoko never appear in the final part of the event and the omo and CG is not showing.

For those events where the door is locked, Mayoko never enter the toilet and the outcome will be the same whether not the pedestal is placed or toilet lid is closed.

Ive put the same savefile (where the witch changing the toilet) into the original version of the game and under the same conditions:

only that one save in the save file, no savedata99

the original version shows the final events with Mayoko peeing/wetting but not the MT version

Edited by DevShooter (see edit history)
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18 hours ago, DevShooter said:

The events are somehow broken I think, Mayoko never appear in the final part of the event and the omo and CG is not showing.

For those events where the door is locked, Mayoko never enter the toilet and the outcome will be the same whether not the pedestal is placed or toilet lid is closed.

Ive put the same savefile (where the witch changing the toilet) into the original version of the game and under the same conditions:

only that one save in the save file, no savedata99

the original version shows the final events with Mayoko peeing/wetting but not the MT version

to narrow down the problem a bit, it seem to be the problem of the last bit of the script for the locked toilet when the door finally opens, instead of moving into different endings depending on the surroundings it always say its another story to find out and ends

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On 12/29/2021 at 10:57 PM, DevShooter said:

Also found another bug XD, in hang out when you choose the option not to leave the house after trying to leave, you won't return but it will still force you out 🤣 just a minor thing tho

Can you send me the saves right before you encounter these errors? Thank you.

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24 minutes ago, quicksort said:

Can you send me the saves right before you encounter these errors? Thank you.

Just go out of the door, choose the second option (....yet) which is suppose to cancel moving forward, but you leave house anyway

 

Another thing I'm not sure if its a bug or not, I finished all the things the walkthrough said and saw event 11, but if you go upstairs the check is still grey out somehow...

Happy new year :3

saves.rar

Edited by DevShooter (see edit history)
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8 hours ago, DevShooter said:

Just go out of the door, choose the second option (....yet) which is suppose to cancel moving forward, but you leave house anyway

 

Another thing I'm not sure if its a bug or not, I finished all the things the walkthrough said and saw event 11, but if you go upstairs the check is still grey out somehow...

Happy new year :3

saves.rar 228.05 kB · 0 downloads

Happy new year!

It might take me some time to tinker, also, don't expect too much, the fix is likely to just reverse some game-breaking translations.

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there is one more fatal bug I found, during hangout in the restaurant, when you talk to Mayako and the blue check appears, talking to her again the bug happens causing a flag cannot be set up

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On 12/31/2021 at 10:50 PM, DevShooter said:

Just go out of the door, choose the second option (....yet) which is suppose to cancel moving forward, but you leave house anyway

 

Another thing I'm not sure if its a bug or not, I finished all the things the walkthrough said and saw event 11, but if you go upstairs the check is still grey out somehow...

Happy new year :3

saves.rar 228.05 kB · 13 downloads

I’m having the same exact issue on event 11. Did anyone ever figure out how to fix it?

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4 hours ago, Canopy said:

I’m having the same exact issue on event 11. Did anyone ever figure out how to fix it?

did you encounter the issue at event 11? or like me unable to go in Miyako's room?

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I can’t get into her room either

17 hours ago, DevShooter said:

did you encounter the issue at event 11? or like me unable to go in Miyako's room?

 

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7 hours ago, Canopy said:

I can’t get into her room either

 

I see, that was probably because of a bug which happens in the restaurant I mentioned above, it happens that you can't set up a flag there with the Eng MT version rn. But if you finish the restaurant part in the original version, you will be able to get the flag in the general save

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1 hour ago, Canopy said:

So I have to start from scratch on the Japanese version?

no need, simply copy the savefile99 (which is the save for game progress for wolf games) and any other save you want to bring to the JP version, and you will be able to start from where you are in the eng mt version, just get the save99 back and the progress you made in JP version will be transfered

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On 1/1/2022 at 1:50 PM, DevShooter said:

Just go out of the door, choose the second option (....yet) which is suppose to cancel moving forward, but you leave house anyway

 

Another thing I'm not sure if its a bug or not, I finished all the things the walkthrough said and saw event 11, but if you go upstairs the check is still grey out somehow...

Happy new year :3

saves.rar 228.05 kB · 28 downloads

Sorry for the long wait. It should work fine now.

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