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8 Screenshots

About This File

UPDATED: Fixed the bug that caused the game to crash during a battle with the man-eating plants. That is all.

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PATREON: https://www.patreon.com/CallumMakesLeiaQuest

DISCORD: https://discord.gg/8dBTWtrv4T

Since I'm moving this to a regular folder, you will need RPGMaker RTP: https://www.rpgmakerweb.com/run-time-packageΒ  (Make sure to select VXAce)

Official Thread:

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Leia's Quest!

Enter the world of Mithras, a world where Man and Gods once lived side-by-side. Leia's Quest follows Leia, an aspiring Adventurer from the town of Lumbra who desires one thing and one thing only - To be the best Sentinel in all the land.

Girls have gone missing, creatures of the Deepwood are harassing the roads, and a Sentinel is inbound to Lumbra. But for what reason?

Leia's Quest is an Omorpg with a whole world to explore and secrets to find. Ranging from small mundane features to full secret scenes that may only trigger under a certain condition. Only one way to find them and that's to look around, click on everything!

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*Disclaimer*

Most of the game has been polished up, but I still expect issues. So if you encounter anything, once again, do not hesitate to tell me and I'll get right on it.

A big thank you to @apples43, @DerivativeWings and @NaquanH for playtesting this game and an especially big thank you to NomakoDev, without whom this RPG would not exist. Oh, and @Ashi too. She didn't play through much of it, but she found an issue, so credit where it's due.


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I'm not sure if this is intended, but encounters are still on so even if you don't run into an enemy model you'll still be stopped in your tracks and enter a battle.

It's mildly annoying how high the encounter rate is since it feels like its taking me forever to do the first part right after reaching town due to how little distance you can go before being dragged into another fight.

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4 hours ago, Unbeknownst said:

I'm not sure if this is intended, but encounters are still on so even if you don't run into an enemy model you'll still be stopped in your tracks and enter a battle.

It's mildly annoying how high the encounter rate is since it feels like its taking me forever to do the first part right after reaching town due to how little distance you can go before being dragged into another fight.

The enemy models are just set dressing so stepping on them doesn't do anything.

As for the encounter rate, I am fixing that right now, as well as the other things in your other comment.

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Upon first arrival the town, before going back home to change cloths, if you speak to Cassandra, work cloths will be put on automatically. Just for the model however as scripts still say she is not ready for work i think

Edited by DevShooter (see edit history)
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Amazing game! Love it so far and it definitely looks like a ton of work has been put in!Β 

I did encounter a few game breaking bugs. If I had wet myself, for some reason I could not access the cave to progress the story. I made a new save to see if this was the problem and if I wasn't wet I could go through. I did also have problems with the side quest not working but I'm not sure if that was just fixed but I'll check again tomorrow.

Thank you for the hard work and I look forward to seeing how this game development goes!

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3 hours ago, DevShooter said:

minor issue, there are also parts of the map broken, or being little weird XD

like you can walk onto windows, chimneys, pots, logs, things usually are solid blocks

Yeah I was just about to report this. In addition, not all inaccessible places have the "Area Not Ready Yet" message, which makes it a bit hard to understand where you're supposed to go.

Also I'm playing the updated version and the encounter rate is still really high. Like you can barely go five steps without getting into one.

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Really promising concept, love the work with the sprites. Keep it up Callum!

Also, a bug I found is that if you talk to the captain at the outpost twice you can't access the cave east of the outpost. The dialogue where Leia asks 'What business do we have here?' keeps playing instead of her entering the cave.

To be more specific, what I did was talk to the captainΒ after Sidney distracted the clerk, and then went out where the dialogue with Sidney occurs. Then, I re-entered the building and talked to him once more, after which I went to the cave and couldn't enter.

Speaking with him just once seems to solve the issue.Β 

Edited by AOH (see edit history)
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3 hours ago, anony123 said:

I'm stuck at this point, and I can't go up. What should I do?

Capture.PNG

That area isn't ready yet. The sign at the split in the road mentions it. Follow the path West.

(Ah, the sign doesn't work. I'll fix that now Just head west.)

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9 minutes ago, Callum said:

That area isn't ready yet. The sign at the split in the road mentions it. Follow the path West.

(Ah, the sign doesn't work. I'll fix that now Just head west.)

Actually it seems that most of the signs in the game don't work. If it's an issue with locations on RPG Maker, make sure the events are set to the same level as the player as opposed to below.

Edited by anony123 (see edit history)
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8 hours ago, NeroNex said:

I did encounter a few game breaking bugs. If I had wet myself, for some reason I could not access the cave to progress the story. I made a new save to see if this was the problem and if I wasn't wet I could go through. I did also have problems with the side quest not working but I'm not sure if that was just fixed but I'll check again tomorrow.

I'll take a look at that now.

I've fixed most of the mentioned issues now too.

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One more thing, when you happen to go to the underground baths with Sidney, Leia gets stuck in place the moment she enters the water and you have to quit the game as there is no other alternative.

Whatismore, the pickaxeΒ to break a nearby wall is unobtainable, if that happens to be its actual purpose.

Update: the chest in the room with the gold bars remains interactable even after the first time, allowing you go get infinite gold.

Further update: If you go to the outhouse at the mining outpost while the mercenary is using it (before Sidney tells you that she has to go) Sidney uses it as if the event has already been triggered.

Edited by AOH (see edit history)
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28 minutes ago, phoenixwright11 said:

Small issue I found is if you try to drink a coffee at full hydration Leia will say she isn't thirsty.Β But you will get the agility boost but it won't consume the coffee.

Just to make sure, you hadn't drunk coffee before that, had you?

The state lasts a little while before disappearing.

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Just now, Callum said:

Just to make sure, you hadn't drunk coffee before that, had you?

The state lasts a little while before disappearing.

I dont think so. I believe that I had full hydration from water

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