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6 Screenshots

About This File

Disclaimer: I am not the developer of this game, only uploading it here on his behalf. You can get in contact him through the Twitter links posted in this description.

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More information and updates on the game can be found on the developer's Twitter: https://twitter.com/nomakogame or their (now defunct) tumblr: https://nomakodev.tumblr.com/

(Paraphrased) From the developer

"NoMaKo is an omorashi RPG. If the term “omorashi” is alien to you, then this probably isn’t your type of game! It’s usual turn based RPG action with adventures to be had, dungeons to be travelled through, and many puzzles to solve. All while drinking to recover HP and MP and having to deal with the bladder need of the characters who are animated with progressively more desperate squirming. If this need isn’t handled, well… laundry can be done at any inn! Design is intended to not be frustrating: running is always successful, no missing, KO’d party members still receive EXP, etc!

A unique feature compared to other RPGs of this type is the ability for characters to learn to push themselves further with holding. After an accident or using the toilet when beyond their limit, the character’s holding ability will permanently grow slightly! This can be seen on their status page.

This demo’s playtime is estimated to be around 4-6 hours. It’s not encrypted, so if you have RPG Maker VX Ace, you may totally open the project and snoop about. I want to see more omo games, so I hope to show off how I did things so others may follow! Look through the common events and look in the scripts file and see the modification I did to the Actor script to add the omo system. 

Please enjoy and leave feedback if you wish! I hope you enjoy your adventure with Noelle, Maple, and Kora!

Known Issues

Windows 10 users, there is an issue with crashing. Among testers, consistently it was found that anyone who had the game crash occasionally at battle start up was running Windows 10. Don’t know why! So right click the game, set properties to Windows 7 compatibility and save often! Might help. FIXED IN 0.3.2.

Also, sometimes desperation/wetting notices may be triggered just as you change screens, with the changing of screen interrupting it. A minor annoyance, but not really a big problem!"

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So in essence, NoMaKo is a newcomer to the Omorpg scene. I have played through it and, in my opinion, it is a fun, light-hearted adventure that is reminiscent of older JRPGs. Some of it's features include:

-Unique battle sprites and animations for all three of the playable characters (including different desperation stages and wettings).

-The ability to increase the size of each character's bladder by having them hold to their limits.

-An interesting take on RPG gameplay as well as a plethora of puzzles.

The RPG Maker VX Ace RTP is required to play the game. 

If you enjoyed it please give the creator a note, I'm sure they will appreciate it!

 


What's New in Version 1.1   See changelog

Released

I am not the creator of this game, the creator's Twitter can be found here: https://twitter.com/nomakogame. 1.1 is the final release of the game, and I will leave the older versions up here until the dev wants them down.

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18+ Only

Dare you enter my magical realm?

Are jpegs of desperate anime girls just not enough any more? Do you need contrived context and hours of gameplay to justify your love of holding and wetting? Well, NoMaKo is here! This is the full version, filled with various systems that were not present in earlier versions. A bathroom line system, a late-game holding contest minigame, taking cameo companions with you, sidequests, bedwetting, clock and day/night system, and more!

Additionally, the game's battles can be toggled off. Whether you choose to play it as an RPG or a simple adventure game is up to you!

 

Features

-Pixel art that rivals the best of first grade fingerpainters

-A plotline that has hints of coherence when it's not busy playing in traffic

-Characters, many of whom have at least one character trait

-RPG gameplay that is not the literal worst that RPG Maker has to offer

-Passes the Bechdel test with flying colours[sic]

-Piss

Critics are raving about NoMaKo!

"Soulless" -some guy on /d/

"I kinda hate almost all the combat in these omo rpgs" -a DM "

dog girl american face" -some Google translated Japanese board post about NoMaKo that I don't understand

"[ragequit noises]" -someone on YouTube let's playing NoMaKo

Which file should I download?

The exe file comes with all of the RPG Maker VX Ace RTP files so you don't need to install those first. The zip does not.

 

 


User Feedback

Recommended Comments



There is something I would hope gets fixed in the next update. I'm not sure if this has been mentioned before, and sorry if it had, but it does bother me that desperation/wetting dialogue doesn't trigger if you're in battle or if you use Kora's bladder magic. The dialogue is really cute and funny so I usually start to avoid battles if I know the dialogue is about to trigger. Kora's bladder magic isn't that bad since you still get the wetting dialogue, but it does skip most of the desperation dialogue, so I felt I should mention it does that. Anyway, that's like the only thing I find not that good about the game, so I do hope that there's a way to fix that in the next update.

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11 hours ago, Da Zman10 said:

There is something I would hope gets fixed in the next update. I'm not sure if this has been mentioned before, and sorry if it had, but it does bother me that desperation/wetting dialogue doesn't trigger if you're in battle or if you use Kora's bladder magic. The dialogue is really cute and funny so I usually start to avoid battles if I know the dialogue is about to trigger. Kora's bladder magic isn't that bad since you still get the wetting dialogue, but it does skip most of the desperation dialogue, so I felt I should mention it does that. Anyway, that's like the only thing I find not that good about the game, so I do hope that there's a way to fix that in the next update.

If the dialogue can not during the battle it would be good if such the dialogue happens immediately after the battle is over, anyway you should post this suggestion on the nomakogame twitter

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12 hours ago, Da Zman10 said:

snip

 

1 hour ago, op124 said:

snip

I brought up both of the comments with the developer. In response to the bladder magic, they said it was a bug that will be fixed in the next version. With regards to the dialogues, they say they have an idea for a solution and will try to do it. The dev is working hard on this next update and it's going to be a good one!

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On 4/8/2019 at 10:46 PM, Canticle Natura said:

 

I brought up both of the comments with the developer. In response to the bladder magic, they said it was a bug that will be fixed in the next version. With regards to the dialogues, they say they have an idea for a solution and will try to do it. The dev is working hard on this next update and it's going to be a good one!

That's good. Thank you for relaying the information to him for me. I'll try to use the Twitter next time I notice a bug or something like that.

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Granted I may be new to this site, I have quite a bit of experience with RPG maker, thanks to a project I did a couple months back, if you would like some help i could gladly oblige, if my schedule isn't suddenly busy that is.

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In the next update, there are going to be some changes to certain scenes, depending on the desp/wet state. Example is in the picture below. The next update is close to being ready. Just a little longer. NoMaKoDev is getting there. 

56DC7CE8-9632-4817-85F6-C4E40B110005.png

Edited by NaquanH (see edit history)
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11 hours ago, NaquanH said:

In the next update, there are going to be some changes to certain scenes, depending on the desp/wet state. Example is in the picture below. The next update is close to being ready. Just a little longer. NoMaKoDev is getting there. 

56DC7CE8-9632-4817-85F6-C4E40B110005.png

SHAKING WITH EXCITEMENT 

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Did anyone else get a black screen after the circuit puzzle in the water temple? You know, the one down the V path in the southwest? I completed the puzzle and then the game just stayed on a black screen. Music was still going but the game was unresponsive. I recall beating the water temple in previous versions so maybe it's a new bug introduced?

Game is pretty great so far besides that

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2 hours ago, warham1995 said:

how do you get the colored fire puzzle in the fire temple?

Which one? The puzzle with the sequence? Or the puzzle with the colored guards? 

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7 minutes ago, warham1995 said:

the one with the sequence

Ah, yes, yes. The sequence. I know it requires pretty good memory. How I got through this is that I recorded the sequence on my phone and then use the recording to follow it and I made it through. 

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3 hours ago, warham1995 said:

and also the colored guards puzzle 

For this puzzle, there is a switch next to the entrance you will need to activate. Once you activate it, you will need to have the guards follow you and lead them to the button corresponding to their color. For example, lead the blue guard to the blue button. 

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1 hour ago, warham1995 said:

what about the stick puzzle in the bunny city temple,i'm stuck on the last stick.

Ohh, yeah. That’s a tough one. I know that we need them to the far right or the middle. It took me a couple of tries to finish it. I would say try playing around with the sticks. There could be combinations on which sticks goes in next. 

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