About This File
Our protagonist, Chie, wet herself at the Culture Festival, this year. As she went to bed, that night, all she wished for was that the day never happened. In a cruel twist of fate, instead, the Culture Festival entered an endless loop. After Chie goes to bed, the day resets itself. At least she's the only one aware of what's going on?
I would say have fun getting Chie through the day and night, dry, but we're not here for that, are we? Time to have fun putting Chie in situations where she has to constantly deal with having accidents and wetting the bed. There are a total of 10 Wetting scenarios and 6 Bed-Wetting scenarios.
As a note, this game was never actually finished, so there are some inaccessible scenes and bugs.
Known Issues:
*It is possible to have the game not know what bathroom you're in and error out, forcing you to the outside bathroom.
*It is possible to get the Coffee Recipe, but the scene where you do something with it was never made.
*It is possible to obtain the Horror Tickets, but impossible to enter the Live Hall to see the show.
*When entering a bathroom, the location still shows up in Japanese, in the upper right hand corner.
If you encounter anything that is still untranslated (Or shows up as a bunch of squares), please let me know.
Also, please let me know if there is any text that seems out of place. There were a lot of duplicate maps, and the scripts jumped around, a lot, so it's possible that I misinterpreted the context, somewhere.
On a final note, a guide will not be fore-coming, from me. There is a NPC in game that you can get hints from, but everything is fairly easy to do.
What's New in Version 1.1 See changelog
Released
- Bedwetting Events 2, 4, 5, and 6 are now obtainable in the "intended" way.
- Bedwetting Event 3 has been fixed to only activate when meeting the requirements intended.
- Fixed the Hint guy to properly display a hint to Wetting Event #9
- Fixed various typos.
- Talking to a certain girl on 1F now gives you exhaustion. This was changed as there was no possible way to obtain the exhaustion level needed to activate certain events, otherwise.
* With these changes, ALL events are confirmed obtainable.
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