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About This File

Taking the direction from others on this site, I've summoned up enough courage to submit something I worked on back in 2013 for your ruthless appraisal. I've recently edited some parts of it to ensure that it's suitable for uploading (most of them being minor edits to some story events). The main game itself took me just over an hour to playtest, but I know what I'm doing (at least I should hope I do being the creator), so my estimated play time for new players is 1-1.5 hours, and that's being generous.

As the tag suggests, this is a game with no physical omo in, but there are some events you can get which hint at a potential omo backing story. If only I could script as well as some others on this site...

Anyway, the game itself is fully playable from start to finish (all 4 of the endings) and most of the optional extras are full scripted and accessible. However, there are some minor events which have absolutely no impact on the main story which I've yet to finish. Who knows, if this gets enough attention, I may focus on working them in quickly? 

Like all my works, this includes minor controversial topics. If you know me by now, you shouldn't need reminding of this.

Almost all of the assets for this game comes from presets in RPG Maker VX Ace, with only a few others borrowed from elsewhere. Don't worry, I've credited them all in the credits.

Long foreword out of the way, play and enjoy! Any comments, or bugs I may have missed, just leave them below or PM them to me. I'm always open for constructive criticism. Best tip: SAVE OFTEN! There may be no combat in this game, but you can still get a 'Game Over' if you're not careful.


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Pretty good, I do believe I found all the endings including the true one. The omorashi-related secret was very cute also. Still did not find out what to do with the VIP card, though.

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Is it possible to make the saves more frequent, or even at the player's discression?  I go through quite a long sequence, get killed then have to go through the entire sequence again.

Otherwise a very nice game.  Thank you.

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On 10/16/2016 at 9:07 AM, PeepeePeelover said:

Is it possible to make the saves more frequent, or even at the player's discression?  I go through quite a long sequence, get killed then have to go through the entire sequence again.

Otherwise a very nice game.  Thank you.

Noted, but saving at the player's discretion will make this too easy. I'll put in a finite usage item, instead. Nothing more than a quick 10-15 minute fix. For the returning players, when I upload the updated version, you'll find it near a save point. For new players, it'll be in the bag at the start.

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