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4 Screenshots

About This File

Attention grabbing bold font: in order to turn on the ABDL content, you have to enter the password ABDLmode (case sensitive) at the start of the game. Otherwise, it'll play like a normal, non-fetish RPG. If you get prompted to enter another password, you got it right (by the way, the other passwords you can enter afterwards are: Power for higher stats, Riches for extra money, and Prosperity for extra items).

Saves from older versions are not compatible with version 1.2.2! You will have to start over! The beginning has been completely rewritten, so you won't have to sit through what you're used to anyway.

When you get stuck at the world map without being able to walk on the grass after the Don's estate, download the map file included on this download page to the www/data folder (Windows) or the game.app/contents/resources/app.nw/data folder (Mac). It'll ask you if you want to replace the existing file with the same name, hit yes. That should allow you to go through.

I made a thread about this before, but I forgot to maintain it. Oh well, the demo's out either way. Probably about two to three hours of playtime depending on quickness, efficiency and thoroughness, I'd guess. I haven't played through the demo as it is now in a not methodically slow way, so I don't have an exact time. Have fun!

Current version is 1.2.2. Saves from 1.1.x are NOT compatible, but since the beginning is totally different now, it shouldn't be a major issue.

New additions as of 1.2.x include:
-There is one more recruitable side character in the dance hall of the desert village. Unlike the last recruitable, this one is actually useful in combat, but she doesn't have any equipment you can take off and give to other characters. You recruit her by scoring a 12 or higher on the dancing mini game.
-The Southwestern Desert dungeon has been added. This dungeon is necessary to go through to advance the plot.
-The potty system has been switched to a plugin-based system which runs more seamlessly than the old version.
-The story advances to the end of the Southwestern Desert. If you get stuck before that point, contact me for assistance.

Known major bugs:
-If you enter the hospital map from the wrong tile (I think only the first time, and I know it's on the upper tile), the game will freeze for a reason I haven't been able to deduce.
-If you untie the man being held captive by the Dark Fire Mages from the tile diagonally across from him, it triggers a game breaking bug which makes it impossible to progress and renders your character permanently invisible.
-During events in which characters are moving, speeding through the text boxes too fast can result with them getting stuck moving against an impassable tile, which freezes the game. This can happen after you fight the Fentown clown, and while Amadea's nurse is getting new sheets for the bed in one of her pre party join cutscenes,
-On rare occasions, when you enter a new map, the events won't load and nothing in those events will happen (or on other occasions, the incorrect page will load and the wrong event will happen). However, this can usually be solved simply by exiting the map and entering it again. Good rule of thumb: if you know from the dialogue or design that a map has significance, yet when you enter it and walk around a bit, nothing triggers, go back out and enter the map again.
-Also on rare occasions, movement routes will be slightly off, usually by one tile and for only one of them if there are multiple. This typically happens if you used the above fix to get an event to load, and that event had a move route.
-If you enter the passcode for any of the four red chests in the Don's estate's seconds floor wrong, the game will freeze after the enemies appear. Make sure that you save before trying and make sure that you know the passcode (all four have the same passcode), and you can avoid this glitch having any real harm.

Please direct all questions about the game or bug reports here.


What's New in Version 1.2.2 Mac/Windows   See changelog

Released

Patch the Map001.json file included to the www/data folder (Windows) or the game.app/contents/resources/app.nw/data folder (Mac) in order to make the world map walkable.

Beta demo 1.2 is released. Saves from older versions are not compatible, but since the opening has been completely rewritten, you'll probably want to start over anyway just to experience it.

Combat has been balanced to not be too easy in this version, but it is still possible to go through the whole game including the DD without excessively grinding if you have the right gear and equip the right skills. However, grinding itself has been made far easier, both in level grinding and in grinding for rare drops. All you have to do is make sure you overkill all enemies (there will be a fiery animation which plays when you overkill an enemy by dealing more than 35% of their HP on the killing blow), and the EXP gain will increase significantly, and the drop rate for all the overkilled enemy's drops will double.

The UI has been changed, and the accident system is now plugin-based and running smoothly. Also, dual wielding now gives you one attack per weapon, with each attack being based on that specific weapon's stats.

Finally, the story now continues past the desert oasis by one town and one dungeon. Enjoy!


User Feedback

Recommended Comments



1 hour ago, PeepeePeelover said:

Thanks.  I think I'll need to start again anyway.  I thought I'd got past the desert with the flask still full and I saved the game only to find the flask half full, and now I can't go forward or back.  BTW I consistently got zero in the dance game.  I moved Kimiko on top of the cross and pressed the space bar but didn't score.  I tried again using the Enter key.  I'm not sure what is meant by the 'Action' key.

I think the action key is set to Z, but in theory the space bar should work as well... not sure about enter, though. Basically, the button you use to select stuff in menus and story choices. Pro tip for scoring: make sure your direction key is still pressed down when you press the action key. Most of the points I got when playing it were obtained when my character was still technically in the process of moving onto the sparkling tile. It's pretty much all about timing - if you're even slightly off, it won't work.

I realized that might be a problem a few minutes after my last message. If I were you, I'd still hold onto that save, because the next town which will be implemented in 1.3 (which is about a quarter done, give or take) will have a sink where you can refill the flask.

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I wonder if I've reached the end of the demo.  I got to the oasis at Salamadier East, beat the enormous slime and refilled the flask.  I then exited by the east path (the opposite one to where I came in) and have explored every path (I believe).  I can only get to the town that's to be implemented in 1.3 or back to the town where I got the flask.  Aria and Cecelia have joined the party but I still haven't come across Alice.  Amadea isn't in panties yet but she seems to be using her diaper a bit less frequently.

Should I keep plugging away or have I reached the limit for 1.22?

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12 hours ago, PeepeePeelover said:

I wonder if I've reached the end of the demo.  I got to the oasis at Salamadier East, beat the enormous slime and refilled the flask.  I then exited by the east path (the opposite one to where I came in) and have explored every path (I believe).  I can only get to the town that's to be implemented in 1.3 or back to the town where I got the flask.  Aria and Cecelia have joined the party but I still haven't come across Alice.  Amadea isn't in panties yet but she seems to be using her diaper a bit less frequently.

Should I keep plugging away or have I reached the limit for 1.22?

Yeah, you're at the end. The second desert village along with Alice's cameo introduction (done similarly to Amadea's in structure) will be added in the as of yet unfinished demo 1.3. Still working on the eventing for it and waiting on some sprite art... so it might be a little while before anything gets released.

As for Amadea's accidents happening less frequently... can you elaborate on that a little? I have a system set up that could in theory create that effect, but I'm not entirely sure if that's the culprit. See, there's a common event which adjusts her bladder increase rate as her bladder capacity lowers to keep her having accidents at approximately the same frequency, but if an adjustment has just been triggered, it would seem like they got less common for a little while until the player loses more capacity to get it back to the target frequency.

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10 hours ago, writerforce6 said:

Yeah, you're at the end. The second desert village along with Alice's cameo introduction (done similarly to Amadea's in structure) will be added in the as of yet unfinished demo 1.3. Still working on the eventing for it and waiting on some sprite art... so it might be a little while before anything gets released.

As for Amadea's accidents happening less frequently... can you elaborate on that a little? I have a system set up that could in theory create that effect, but I'm not entirely sure if that's the culprit. See, there's a common event which adjusts her bladder increase rate as her bladder capacity lowers to keep her having accidents at approximately the same frequency, but if an adjustment has just been triggered, it would seem like they got less common for a little while until the player loses more capacity to get it back to the target frequency.

Maybe it's my imagination, but at the Don's house and the first desert village Amadea wet and messed herself almost every other frame.  She could be changed in the Guild of Light building and be messy again before she got out the door.  In the desert, however, fighting the snakes and the slimes, she can sometimes make a full journey without mishap.  A strange thing for an omorashi fan to say, but this actually improves the game.  When she was wetting in an almost continual stream it was getting in the way of the action, whereas a triggered wetting - such as when she was fighting the giant snake - is much more sexy. 

I'm looking forward to 1.3!

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1 hour ago, PeepeePeelover said:

Maybe it's my imagination, but at the Don's house and the first desert village Amadea wet and messed herself almost every other frame.  She could be changed in the Guild of Light building and be messy again before she got out the door.  In the desert, however, fighting the snakes and the slimes, she can sometimes make a full journey without mishap.  A strange thing for an omorashi fan to say, but this actually improves the game.  When she was wetting in an almost continual stream it was getting in the way of the action, whereas a triggered wetting - such as when she was fighting the giant snake - is much more sexy. 

I'm looking forward to 1.3!

Uh... I have no idea why the hell they were ever happening that quickly in the first place... I'll try playtesting through it again and see if I can replicate that. For all I know some new plugin I've implemented between 1.2.0 and this current release might have fucked some stuff up. The target frequency is supposed to be approximately what you described it decreasing to. When I tested it in the DD, she had two accidents before I cleared the dungeon... one of which I had to sit around and wait for. And the DD may technically have fewer maps than the Salamander Desert, but it makes you retrace your steps a ton, so it honestly takes longer to beat in my experience. Took me around half an hour to beat the DD, but I know for a fact I was through the desert having beaten the snake boss in less than fifteen minutes (random tidbit: if you want some super OP gear, save scum the slime and snake bosses of the desert until you get their rare drops, because those have superior stats to their guaranteed drop counterparts and they give the user the skills that the bosses had).

As a side note, I may not have to wait on sprite work as long as I initially assumed. I'm looking into hiring someone else to do it for me, since my normal artist is busy as fuck with an art precollege summer program for the time being, to such an extent that she's barely getting any sleep and what she does get isn't restorative. Although at this point, I'm not sure whether I should start scouting other people within the fetish community or within the RPG Maker community... still doing a cost/benefit analysis for each option so my decision can be properly informed.

EDIT: Also, forgot to mention this initially, but just so you know, the explanation for why she could have an accident right after getting changed is fairly simple: the change diaper function doesn't empty the bladder and bowels by default. In other words, unless you used the toilets right before changing her, her bladder and bowels would just keep right on filling up... so if they were already almost full when you used the bathroom event to change her, she'd inevitably end up having an accident right after.

Edited by writerforce6 (see edit history)
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11 hours ago, writerforce6 said:

Uh... I have no idea why the hell they were ever happening that quickly in the first place... I'll try playtesting through it again and see if I can replicate that. For all I know some new plugin I've implemented between 1.2.0 and this current release might have fucked some stuff up. The target frequency is supposed to be approximately what you described it decreasing to. When I tested it in the DD, she had two accidents before I cleared the dungeon... one of which I had to sit around and wait for. And the DD may technically have fewer maps than the Salamander Desert, but it makes you retrace your steps a ton, so it honestly takes longer to beat in my experience. Took me around half an hour to beat the DD, but I know for a fact I was through the desert having beaten the snake boss in less than fifteen minutes (random tidbit: if you want some super OP gear, save scum the slime and snake bosses of the desert until you get their rare drops, because those have superior stats to their guaranteed drop counterparts and they give the user the skills that the bosses had).

As a side note, I may not have to wait on sprite work as long as I initially assumed. I'm looking into hiring someone else to do it for me, since my normal artist is busy as fuck with an art precollege summer program for the time being, to such an extent that she's barely getting any sleep and what she does get isn't restorative. Although at this point, I'm not sure whether I should start scouting other people within the fetish community or within the RPG Maker community... still doing a cost/benefit analysis for each option so my decision can be properly informed.

EDIT: Also, forgot to mention this initially, but just so you know, the explanation for why she could have an accident right after getting changed is fairly simple: the change diaper function doesn't empty the bladder and bowels by default. In other words, unless you used the toilets right before changing her, her bladder and bowels would just keep right on filling up... so if they were already almost full when you used the bathroom event to change her, she'd inevitably end up having an accident right after.

Yes. I changed her and then let her use the toilet.  It would've been better to do this in reverse.  However I'm past that bit.  Please do the development however you choose.  I look forward to whatever you choose to do.  Can I be a voice crying in the wilderness (again)?  Can't Kimiko make use of her silk panties during difficult battles?  Are they only for Amadea's toilet training?

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3 hours ago, PeepeePeelover said:

Yes. I changed her and then let her use the toilet.  It would've been better to do this in reverse.  However I'm past that bit.  Please do the development however you choose.  I look forward to whatever you choose to do.  Can I be a voice crying in the wilderness (again)?  Can't Kimiko make use of her silk panties during difficult battles?  Are they only for Amadea's toilet training?

Make use of them...? Uh... what does that mean exactly?

Also, random semi-related side note: not sure if I already mentioned this here, but in the current outline, it is now possible for all six of the main heroines to wear and use diapers during the day. For all but one of them their diapering and accidents will be integrated into the story... but for Kimiko in particular, getting her to have daytime accidents is something you have to unlock systematically. Essentially, you have to reduce her bedwetting stat to zero (which means that she'll wet the bed 100% of the time), which will then adjust her bladder urge increase rate so that her bladder fills up during the day. In effort of full disclosure, I should point out that for Kimiko specifically, no matter what you do, she can never have messing accidents... only wetting ones.

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5 hours ago, writerforce6 said:

Make use of them...? Uh... what does that mean exactly?

Also, random semi-related side note: not sure if I already mentioned this here, but in the current outline, it is now possible for all six of the main heroines to wear and use diapers during the day. For all but one of them their diapering and accidents will be integrated into the story... but for Kimiko in particular, getting her to have daytime accidents is something you have to unlock systematically. Essentially, you have to reduce her bedwetting stat to zero (which means that she'll wet the bed 100% of the time), which will then adjust her bladder urge increase rate so that her bladder fills up during the day. In effort of full disclosure, I should point out that for Kimiko specifically, no matter what you do, she can never have messing accidents... only wetting ones.

OK, there's a technical reason why Kimiko can't wet her panties - a pity but there it is.  I'll stop bugging you and wait for 1.3.

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I think i found a glitch. After the dancing minigame, I replayed it again to get another character, then, amadea is MISSING from my party! What do I do?

EDIT: I went back to the town that I first found her in, and cannot go past don diego's estate anymore.

ANOTHER EDIT: I played through again, and amadea is not gone in the new file. Can you look to see why she sometimes vanishes?

Edited by Epicfrog50 (see edit history)
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3 hours ago, Epicfrog50 said:

I think i found a glitch. After the dancing minigame, I replayed it again to get another character, then, amadea is MISSING from my party! What do I do?

EDIT: I went back to the town that I first found her in, and cannot go past don diego's estate anymore.

ANOTHER EDIT: I played through again, and amadea is not gone in the new file. Can you look to see why she sometimes vanishes?

There's no errors in the programming, which explains why you couldn't recreate the problem on a new save. No idea how you triggered it the first time, because there's no problems in the eventing...

That said, Cecilia is the only recruit in not just the dance hall, but also the entirety of the town. She's easily better than the first two recruits combined, though. Good physical and magic attack stats plus multiple potential status effects on all unique attack skills plus a skill which hits all enemies at once equals total fucking devastation.

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22 hours ago, writerforce6 said:

There's no errors in the programming, which explains why you couldn't recreate the problem on a new save. No idea how you triggered it the first time, because there's no problems in the eventing...

That said, Cecilia is the only recruit in not just the dance hall, but also the entirety of the town. She's easily better than the first two recruits combined, though. Good physical and magic attack stats plus multiple potential status effects on all unique attack skills plus a skill which hits all enemies at once equals total fucking devastation.

What I meant was that I started that event, then played the minigame to get the character, and amadea was gone after. Also, I have no idea how I triggered it either. Also, I reached the end of the desert. Is that the end of the demo?

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20 hours ago, Epicfrog50 said:

What I meant was that I started that event, then played the minigame to get the character, and amadea was gone after. Also, I have no idea how I triggered it either. Also, I reached the end of the desert. Is that the end of the demo?

Either way, there's still nothing in the events which handle the minigame which would cause Amadea to leave the party. Dunno what to tell ya, man.

You are indeed at the end. Depending on when the artists working on my game finish their end, update 1.3 will likely be done relatively soon. A September release is definitely possible.

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So, a quick status update on this project: it has received an update since the last thing I posted here. I'm holding off on posting it here since there's only a town and two dungeons added and it's definitely not the full 1.3 update, but if you wanna check it out anyway (there's currently an infinite consumable items glitch to exploit on stat gain items for easy battles in the main story, if you are so inclined to try it out), then here's a link for ya.

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Started the game up.

and a window popped up with all this in it

 

 

 

js/plugins/YEP_X_MoreStatusPages.js:280 ================================================================
YEP_X_MoreStatusPages requires YEP_StatusMenuCore to be at the latest version to run properly.

Please go to www.yanfly.moe and update to the latest version for the YEP_StatusMenuCore plugin.
================================================================

js/plugins/mv_toileting_plugin.js:450 {"affected_actors":"0","main_actor":"5","current_actor_variable":"80","babyish_variable":"81","awareness_variable":"82","capacity_variable":"83","bladder_variable":"84","bowels_variable":"85","underwear_etype":"7","number_wet_states":"4","wet_state_ids":"32 33 34 45","number_messy_states":"4","messy_state_ids":"52 36 37 51","remove_states":true,"bedwetting_switch":"250","player_in_range_switch":"0","soaked_switch":"0","wet_switch":"256","leaking_switch":"0","messy_switch":"257","v_messy_switch":"0","panties_switch":"0","pullup_switch":"0","trainers_switch":"0","diaper_switch":"0"}
js/plugins/mv_toileting_plugin.js:451 100
js/plugins/mv_toileting_plugin.js:453 100
js/plugins/mv_toileting_plugin.js:454 function JsonEx() {
    throw new Error('This is a static class');
}
pixi.js:24595 
    Pixi.js 4.0.3 - ✰ WebGL ✰      http://www.pixijs.com/    ♥♥♥ 


js/plugins/mv_toileting_plugin.js:1623 0
js/plugins/mv_toileting_plugin.js:1629 Initiating plugin
js/plugins/mv_toileting_plugin.js:1630 - Global parameters -
js/plugins/mv_toileting_plugin.js:1631 Object
js/plugins/mv_toileting_plugin.js:1632 - Plugin parameters -
js/plugins/mv_toileting_plugin.js:1633 Object
js/plugins/mv_toileting_plugin.js:1634 - Affected actors parameters -
js/plugins/mv_toileting_plugin.js:1635 0
js/plugins/mv_toileting_plugin.js:1645 Warning: you have set the affected_actors parameter to 0 or -1, this means there are no actors on startup.
js/plugins/mv_toileting_plugin.js:1662 Initiation complete.
js/plugins/mv_toileting_plugin.js:1663 Object

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Another weird thing:

Amadea has stopped reporting when she feels she needs to go... so there's no warnings up until "Giving up on finding a bathroom"

 

Also a few dialogue points

Like in reference to the Inn Keeper you no longer get a free night from

and I tried to go to the dance studio first, but it told me "They said the mayor lived on the other side"

Before I even knew about the mayor

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22 hours ago, Sebine said:

Started the game up.

and a window popped up with all this in it

 

 

 

js/plugins/YEP_X_MoreStatusPages.js:280 ================================================================
YEP_X_MoreStatusPages requires YEP_StatusMenuCore to be at the latest version to run properly.

Please go to www.yanfly.moe and update to the latest version for the YEP_StatusMenuCore plugin.
================================================================

js/plugins/mv_toileting_plugin.js:450 {"affected_actors":"0","main_actor":"5","current_actor_variable":"80","babyish_variable":"81","awareness_variable":"82","capacity_variable":"83","bladder_variable":"84","bowels_variable":"85","underwear_etype":"7","number_wet_states":"4","wet_state_ids":"32 33 34 45","number_messy_states":"4","messy_state_ids":"52 36 37 51","remove_states":true,"bedwetting_switch":"250","player_in_range_switch":"0","soaked_switch":"0","wet_switch":"256","leaking_switch":"0","messy_switch":"257","v_messy_switch":"0","panties_switch":"0","pullup_switch":"0","trainers_switch":"0","diaper_switch":"0"}
js/plugins/mv_toileting_plugin.js:451 100
js/plugins/mv_toileting_plugin.js:453 100
js/plugins/mv_toileting_plugin.js:454 function JsonEx() {
    throw new Error('This is a static class');
}
pixi.js:24595 
    Pixi.js 4.0.3 - ✰ WebGL ✰     http://www.pixijs.com/    ♥♥♥ 


js/plugins/mv_toileting_plugin.js:1623 0
js/plugins/mv_toileting_plugin.js:1629 Initiating plugin
js/plugins/mv_toileting_plugin.js:1630 - Global parameters -
js/plugins/mv_toileting_plugin.js:1631 Object
js/plugins/mv_toileting_plugin.js:1632 - Plugin parameters -
js/plugins/mv_toileting_plugin.js:1633 Object
js/plugins/mv_toileting_plugin.js:1634 - Affected actors parameters -
js/plugins/mv_toileting_plugin.js:1635 0
js/plugins/mv_toileting_plugin.js:1645 Warning: you have set the affected_actors parameter to 0 or -1, this means there are no actors on startup.
js/plugins/mv_toileting_plugin.js:1662 Initiation complete.
js/plugins/mv_toileting_plugin.js:1663 Object

If you're playing the version on this download page, it's heavily outdated and your save data isn't transferrable. I only say this because more recent demos on other sites don't have this issue at all.

20 hours ago, Sebine said:

Can't enter the Weapons Shop in the desert town... get ejected

Also how do I complete getting supplies?

The weapon shop thing just seems to occur semi-randomly honestly, because not everyone has this problem, but everyone who's reported it can't get it fixed even with my help because it's not a problem with the event programming, it's just a problem with the event itself which I can't really touch because it's not directly caused by anything I did wrong.

As for getting supplies, you gotta first head to the guild of light, view the cutscene there, then go find the house the village chief is in. Talk to him, he'll give you a flask. Use the flask outside at the lake, and make sure you don't catch anything but normal water and the item becomes a full flask. If this does not happen, then use the flask to empty it and try again. After you're done with that, go check out the Dance Hall and make your way through its subplot, and then you'll be free to progress past that town.

7 hours ago, Sebine said:

Another weird thing:

Amadea has stopped reporting when she feels she needs to go... so there's no warnings up until "Giving up on finding a bathroom"

 

Also a few dialogue points

Like in reference to the Inn Keeper you no longer get a free night from

and I tried to go to the dance studio first, but it told me "They said the mayor lived on the other side"

Before I even knew about the mayor

When specifically does it reference the innkeeper? Anything talking about him needs to be removed if it hasn't been already.

As for the thing with the mayor, it's been corrected in the current demo I'm working on. Thanks for the heads up!

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Uh, the Inn Keeper is referenced in the ...Bar...Place...

 

The workers FOR the Inn Keeper talk about him and then ... Protagonist Chick Whose Name I Can't Remember talks like she was at the Inn

 

alsopleasebeyuri?

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6 hours ago, Sebine said:

alsopleasebeyuri?

I wouldn't be making it if it wasn't yuri bro. My stories in the stories section speak for themselves. But it's some slow cookin' as far as the yuri of this game is concerned.

Anyway, as for the employees... on it!

Also, something I forgot to reply to in the last sweep...

14 hours ago, Sebine said:

Another weird thing:

Amadea has stopped reporting when she feels she needs to go... so there's no warnings up until "Giving up on finding a bathroom"

 

The warning messages stop happening gradually as her potty training degrades (basically there are bladder/bowel awareness stats which represent the percent chance the character has of getting a warning). That's not a bug, it's a feature. That being said, it does probably need to be slowed down a bit, all things considered... I'll see what I can do.

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Well this is my first experience with you ?

 

That sounded way dirtier than I intended xD, lemmi just add a wink.

 

So it's a feature.

Okay, cuz I got this weird thing where I had her run to the potty, but... 10 steps out the door she dropped a load... xD "Jesus girl."

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20 hours ago, Sebine said:

Well this is my first experience with you ?

 

That sounded way dirtier than I intended xD, lemmi just add a wink.

 

So it's a feature.

Okay, cuz I got this weird thing where I had her run to the potty, but... 10 steps out the door she dropped a load... xD "Jesus girl."

Okay that part was actually a programming error. In the initial few releases I put out for this game using the toileting plugin, the bathroom checked Amadea's bladder twice instead of checking both her bladder and her bowels both.

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What's the procuring supplies at the San Juan? I couldn't find out where to go or what to do

 

Besides, I met Cecillia and the guy in the guild of light

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9 hours ago, Ani Fetish said:

What's the procuring supplies at the San Juan? I couldn't find out where to go or what to do

 

Besides, I met Cecillia and the guy in the guild of light

If you've already met Cecilia, this suggests what you need to do is go to the lake at the center of town and interact with the thing at the end of the dock to fill the flask up with water. If you catch a fish with the flask, then you gotta use the flask in order to empty it and try again.

That being said, currently in the process of testing a new demo with a lot more content (however said demo will not be compatible with previous saves), so you might wanna just sit tight until I finish and post that one lol

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On 3/14/2019 at 12:04 PM, WriterForce6XV said:

If you've already met Cecilia, this suggests what you need to do is go to the lake at the center of town and interact with the thing at the end of the dock to fill the flask up with water. If you catch a fish with the flask, then you gotta use the flask in order to empty it and try again.

That being said, currently in the process of testing a new demo with a lot more content (however said demo will not be compatible with previous saves), so you might wanna just sit tight until I finish and post that one lol

thanks for your help!

 

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